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Author   Topic : "3d car model need some crits!"
vermy_25
junior member


Member #
Joined: 21 Jan 2002
Posts: 6
Location: Essex

PostPosted: Tue Jan 22, 2002 8:57 pm     Reply with quote
This is a 3d model i am creating in Maya of a Honda Del Sol. Only allowed 3000 faces. I want some feedback of what you guys think. http://www27.brinkster.com/vermy25/delsolfront.htm http://www27.brinkster.com/vermy25/delsolside.htm http://www27.brinkster.com/vermy25/delsolback.htm

three differant views.
thanx
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[Shizo]
member


Member #
Joined: 22 Oct 1999
Posts: 3938

PostPosted: Tue Jan 22, 2002 9:13 pm     Reply with quote
DUde!!! I think you forgot to look at the car itself before you made a model of it! HEHE

Check out some reference in the future.





PS: and before i forget.. (actually i did forget hehe, so im editing this)
theez neon glowz r killer!!

[ January 22, 2002: Message edited by: [Shizo] ]
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Novacaptain
member


Member #
Joined: 09 Jan 2001
Posts: 906
Location: Sweden

PostPosted: Thu Jan 24, 2002 11:21 am     Reply with quote
I think you should put a 2d object behind it (photograph maybe) and do a "model-over". If this is for some reason supposed to look like an accurate version of the real thing you should always use reference, memory distorts things sometimes.

The
windows and wheels look really strange, overall the car looks "bumpy".
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