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Topic : "Playing around with an idea for a Giant...." |
Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:25 pm |
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This is a giant I'm going to make in 3D using Rhino. I've already completed 65% of the model and I'd love to hear what you have to say. I'll post the model in a few secs and try to keep in mind that I started out only planning on making his head. The body was created many weeks later.
Rhino is great for making characters, I can turn out two or three on a really good day. |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:28 pm |
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Here's his head. Two more secs and I'll show ya his bod. |
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Indian_Prophet member
Member # Joined: 28 Nov 2001 Posts: 201 Location: Indiana
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Posted: Mon Dec 17, 2001 7:32 pm |
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very well done. Rhino 3d is good for characters aye...and the body too?
How much is that prog anyway.
Good pencil sketch and 3d model work! |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:33 pm |
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So, this is what I have so far. The block is there just for show. So, any suggestions? |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:40 pm |
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Thanks. Well, Rhino 2.0 is a hefty $800US if you're not a student (they get it for about $200US). I love it. I make all my models with it. Now if I can only convince them to include an IK system! ![](images/smiles/icon_wink.gif) |
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edible snowman member
Member # Joined: 12 Sep 2000 Posts: 998
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Posted: Mon Dec 17, 2001 7:43 pm |
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thats one of the coolest models of a character i've seen in a while. is he going to have muscle definition like in the drawing? |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:52 pm |
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Thanks again. I thought about adding the musculature...it would be pretty darn cool looking...but then I realized that he's kinda flabby and it wouldn't really be too realistic for his arms to be so buff and his gut to be so not. Still, if you view him from the side (I'll see if I have a shot of that) he's kinda mucular but not too muscular ya'know? |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Mon Dec 17, 2001 7:57 pm |
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Nah, I don't. When I give him lower regions, I'll do a render from the side too. So, we like him so far, then? Great. I plan on elongating his legs a bit and making them fit his frame a bit more. It's the only change I think would be needed but it's good to hear more than my opinion. |
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Indian_Prophet member
Member # Joined: 28 Nov 2001 Posts: 201 Location: Indiana
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Posted: Tue Dec 18, 2001 4:16 pm |
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perhaps most of that will pan out with the texture process but I like that nose, the little extra at the bottom is from the weight of the 10 1/2 lb gold nose ring that will be on the final character man render...hehe, kidding..but that part at the bottom is unique and makes for better design concept.
Your right that program is cool, or is it that your talent is cool?
Peace |
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Teyon junior member
Member # Joined: 16 Dec 2001 Posts: 13 Location: New York, New York
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Posted: Tue Dec 18, 2001 6:46 pm |
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Thanks alot!
The renders don't actually show the model's details too well, I guess. The face has pretty sharp cheek bones and I agree that the ear area needs a bit of work. The mouth is shaped the way it is because I had a design change as I was modeling (something I do sometimes)...he'll have some catfish-like mustache things haning from it and ths shape will make it easier. Maybe a few warts or something well spice him up too?
Thanks to one and all. Have a look at a few former models of mine (also done in Rhino).
Tauntaun
Anubis...with minor arm troubles. |
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Queezy member
Member # Joined: 15 Dec 2001 Posts: 56 Location: Chicago, IL, USA
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Posted: Tue Dec 18, 2001 7:27 pm |
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I remember seeing the early head on Renderosity, sure has gone a long way. Looks awesome.
[ December 18, 2001: Message edited by: Queezy ] |
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Bilbo member
Member # Joined: 31 May 2000 Posts: 356 Location: Israel
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Posted: Wed Dec 19, 2001 12:23 am |
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pretty cool.. i'd love to see it in motion.
i think the head needs some more work- most of it is too smooth , and some areas like the ears, bottom of the nose and the corners of the mouth need some reshaping. |
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