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Topic : "Unfinished long-term project." |
Bilbo member
Member # Joined: 31 May 2000 Posts: 356 Location: Israel
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Posted: Mon Nov 19, 2001 2:39 pm |
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cool! i like the animated walkcycle. (although i don't like that double-shadow studio type lighting)
very nice detail on these models.. which software/modeling technique do you use? |
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Norling member
Member # Joined: 24 Oct 2001 Posts: 81 Location: Sweden
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Posted: Tue Nov 20, 2001 12:02 am |
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Ofcourse the lighting sucks, did you excpet a full gi-setup in a test?
I use 3d styudio max 4. The technique is reather simple, i make most of the details by editing primitives with edit mesh. |
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Norling member
Member # Joined: 24 Oct 2001 Posts: 81 Location: Sweden
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Highfive member
Member # Joined: 08 Oct 2001 Posts: 640 Location: Brisbane, AU
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Posted: Tue Nov 20, 2001 3:33 am |
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That's some intense detail in that quadroped. I like how you can see curves throughout it's body, like it's the endoskeleton of cyborg animal of some kind.
What's this robot supposed to be? |
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taff member
Member # Joined: 04 Nov 2001 Posts: 140
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Posted: Tue Nov 20, 2001 8:10 am |
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i really like that 4 legged spider! very futuristic, great style. |
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Norling member
Member # Joined: 24 Oct 2001 Posts: 81 Location: Sweden
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Posted: Wed Nov 21, 2001 3:02 am |
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The spider will have a minor but important role in the animation that i'm making...It'll clim up a wall and weld some stuff with it's ass. ![](images/smiles/icon_smile.gif) |
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