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Author   Topic : "Super hero character - feedback welcome"
dtitus
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Joined: 22 Oct 2001
Posts: 34
Location: Nova Scotia, Canada

PostPosted: Mon Oct 22, 2001 8:15 am     Reply with quote
Here's a render of a character I've been working on lately, his name is Ray and yes.. he's a super hero of sorts.

More info at http://3d.davidtitusproductions.com

Feedback is welcome of course.



David

[ October 22, 2001: Message edited by: dtitus ]
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SameOldShit
member


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Joined: 09 Apr 2001
Posts: 108
Location: Toronto,Ontario,Canada

PostPosted: Mon Oct 22, 2001 9:40 am     Reply with quote
I think Ray looks great! At first (from the still) I tought that his cape did look very "fabrick-like" but after seeing the animation I think it looks awesome...Keep it up...I've book marked your site, looking forward to seeing more of your work...I'd really like to see the mesh, it would be great if you could post a shot

[ October 22, 2001: Message edited by: SameOldShit ]
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dtitus
junior member


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Joined: 22 Oct 2001
Posts: 34
Location: Nova Scotia, Canada

PostPosted: Mon Oct 22, 2001 6:12 pm     Reply with quote
Thanks for the feedback.

I've added some images to the site that show Ray's underlying mesh, feel free to take a peek.

Also, regarding the environment map on the gun... it will be an actual raytraced ref map when the time comes, but that all-white environment the reflection didn't look terribly convincing.

Glad you like Ray, keep an eye on the site he should get updated often.

David
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Poprocksz
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Joined: 08 May 2001
Posts: 497
Location: Transylvania

PostPosted: Mon Oct 22, 2001 6:30 pm     Reply with quote
my only suggestion is that you loose the spiderman mask......
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geoman2k
member


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Joined: 26 Apr 2001
Posts: 375
Location: Indiana

PostPosted: Mon Oct 22, 2001 6:56 pm     Reply with quote
he's awesome, i love everything except for the head, which is was too spiderman/spawnish, in my opinion
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squirrelstars
junior member


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Joined: 21 Oct 2001
Posts: 38
Location: new yok city of terror

PostPosted: Mon Oct 22, 2001 6:58 pm     Reply with quote
i have to agree with poprockz - that spiderman like mask is not doing your character the justice it deserves.. but other than that its cool as hell
-peace
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dtitus
junior member


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Joined: 22 Oct 2001
Posts: 34
Location: Nova Scotia, Canada

PostPosted: Mon Oct 22, 2001 7:23 pm     Reply with quote
Well, I like Spiderman, no secret there... will give this some thinkin though.
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jonaz.dk
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Joined: 16 Jun 2001
Posts: 41
Location: Denmark

PostPosted: Mon Oct 22, 2001 11:15 pm     Reply with quote
looks great.. though i'm have a bit trouble with the environment map on the gun. But the real environment is ofcause white.. so I guess a raytraced reflection would look kinda odd.

just a little hint.. apply a meshsmooth to the cloth to prevent the low poly look. Just on top of the stack and it will look just nice, without having to rerender the cloth simulation.
Or use similar techniques if you using something other then max.
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Icannon
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Joined: 13 Sep 2000
Posts: 597
Location: st.albert, AB, Canada

PostPosted: Wed Oct 24, 2001 8:22 pm     Reply with quote
i liked the animation :]
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luggage
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Joined: 21 Oct 2001
Posts: 23
Location: Sweden

PostPosted: Thu Oct 25, 2001 10:44 am     Reply with quote
Very nice

I agree about the mask tho and having seen the goggles on the site i like them better.
... but the are rather smaller so the face looks a bit empty.
Perhaps go kinky and add a gas mask or mouth piece or something?

// L
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