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Topic : "Head... soon to have a body?" |
Briareos member
Member # Joined: 24 May 2001 Posts: 392 Location: CA
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Posted: Sat Jun 02, 2001 12:28 am |
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A head I been tweaking with and finally got enough courage to post it. :P
Something is wrong with the lighting I think.
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Steven Stahlberg member
Member # Joined: 27 Oct 2000 Posts: 711 Location: Kuala Lumpur, Malaysia
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Posted: Sat Jun 02, 2001 6:21 am |
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It's really very good!
A few comments: you have the same problem everybody has with rendering skin, the highlights turn yellow. Try to counteract this by making the specularity a bit bluish, and maybe the ambient a bit reddish, you get the idea. There are other ways but that would do to start with. The eyes need to be shinier, and more shaded toward the top of the eyelid, and to the outer corners. I usually cheat this by explicitly somehow making these places darker (not relying on real shadow to appear where I want it). |
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Briareos member
Member # Joined: 24 May 2001 Posts: 392 Location: CA
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Posted: Sat Jun 02, 2001 6:17 pm |
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Ok. Thats probably what was bugging me about the lighting. I'll give it a shot, thnx. |
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akiva junior member
Member # Joined: 28 Mar 2001 Posts: 10 Location: Calgary, Canada
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Posted: Sun Jun 03, 2001 2:32 pm |
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Briareos! I really like it!
Most of the heads posted here are trying to hard to be photorealistic that they forget to add personality to the characters. This chick has definitly got personality. She reimnd's me of MAgrat Garlik for Terry Pratchett's novel Wyrd Sisters (or other discworld novels). Keep up the great work!
<AKIVA> |
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NukleoN member
Member # Joined: 11 May 2001 Posts: 236 Location: CA
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Posted: Sun Jun 03, 2001 4:14 pm |
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Hi there..nice head!
My crits would be, upon first glance, is that her skin needs translucency, as now it kind of looks a bit like stone, perhaps add a small amount of self illumination in addition to what Steven mentioned? (Ye can't get better advice than from Steven on this hehe). Also, her eyes seem flat to me..and I would also like to see more definition in the eyelids, lower lids since they almost look painted on.
Other than that...a great head to work from.
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SpiralEye member
Member # Joined: 08 May 2001 Posts: 234 Location: Savannah, GA
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Posted: Mon Jun 04, 2001 7:17 pm |
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I agree with all the others--good stuff.
I think the bump map on her skin is a tad too deep, and . . . she looks surprised. Also, I think the nose should get a little flatter towards the brow line. . . IMHO |
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Briareos member
Member # Joined: 24 May 2001 Posts: 392 Location: CA
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Posted: Mon Jun 04, 2001 9:08 pm |
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How is this. I still see yellow highlights. Im wrestling with this new render, Brazil..
tried adding more value and specular to eyes.
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Bubonic member
Member # Joined: 21 Sep 2000 Posts: 209 Location: Long Island, NY, US
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Posted: Sun Jun 10, 2001 7:20 am |
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hey, nice texturing on the great underhat and the leather one
I notice though that the eyes seem a lil to far spread apart and the nostrils should be more visible..
nice texturing overall, make sure you post the body when its done |
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digink junior member
Member # Joined: 22 Dec 2000 Posts: 10 Location: Orlando, FL, US of A
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Posted: Sun Jun 10, 2001 9:53 am |
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Pretty good but the eye's are really weird. |
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Tron member
Member # Joined: 15 Dec 2000 Posts: 118
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Posted: Sun Jun 10, 2001 10:02 am |
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look at these eyes - i think she�s smoking herbs.
i really like it, especially the lips. they are looking very realistic! but i can�t see any eyelids. perhaps you should increase them. |
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