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Topic : "new image, crits on lighting and shadow plz" |
Hippie member
Member # Joined: 01 Dec 2000 Posts: 129 Location: Nashville, TN America
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Posted: Mon Jun 04, 2001 8:36 am |
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This is another new image that I have started. After reading the heads thread and the notes from Craig's site I have been doing alot of sketching owrking with light and shadow. This is another attempt although very much in the sketch stage. I want to make sure I have values correct before detail. Somethign that I have always rushed because I enjoy doing hte detail work. Anyone with some helpful suggestions pleas crit away...
![](http://www.mikemeredith.com/magefloat.jpg) |
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Steven Stahlberg member
Member # Joined: 27 Oct 2000 Posts: 711 Location: Kuala Lumpur, Malaysia
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Posted: Mon Jun 04, 2001 8:47 am |
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Good idea and composition, nicely sketched. Only comment I can think of is that the rune-stone or monolith or whatever it is should perhaps not catch the light so much, it seems the light is coming from almost straight up. And there is a line of shadow on the ground just in front of the stone. Although it may be glowing? |
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Hippie member
Member # Joined: 01 Dec 2000 Posts: 129 Location: Nashville, TN America
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Posted: Mon Jun 04, 2001 12:39 pm |
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Ok, have gone a little bit further now.
Steven: thanks for the comment, (the only comment lol) I think you were right and I have tried to fix it if you check it out agian tell me what you think.
Now I am trying to work out color values before moving on to detail, this is very diffucult for me since as stated above I like to do the detail stuff. Hopefully I can figure out how cool to make the floating guy and then move on from there.
Again crit away........
![](http://www.mikemeredith.com/magefloat2.jpg) |
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Hippie member
Member # Joined: 01 Dec 2000 Posts: 129 Location: Nashville, TN America
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Posted: Tue Jun 05, 2001 8:12 am |
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Hmmmm replying ot my own thread. Oh well, at least this way I can look at my progression.
Now I have pretty much set the values I think and the color tones. So now I am trying to find a way to make the lighting look subtle yet realistic.
Once again crit and comment away.......
(notes that so far only one person has felt like commenting, wonders if image is not very good)
![](http://www.mikemeredith.com/magefloat3.jpg) |
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ftgjcf member
Member # Joined: 13 Apr 2000 Posts: 184
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Posted: Tue Jun 05, 2001 10:23 am |
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I like the second pic best, the last one is too soft I think. Do I read TGA on the stone ? Is he worshipping the image format? ![](images/smiles/icon_smile.gif) |
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William H. Daniels member
Member # Joined: 18 May 2001 Posts: 89 Location: Loxley, AL, USA
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Posted: Tue Jun 05, 2001 12:15 pm |
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It needs some highlights and shadows. The contrast in the first pic was great. It has so much drama! And I love the idea and composition.
The rest of the images look washed out. I'm on a Mac, which typically shows lighter than a PC, but it's still dark. Try increasing the tonal range.
Keep it up. |
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morphgfx member
Member # Joined: 22 Dec 2000 Posts: 54 Location: Germany
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Posted: Tue Jun 05, 2001 12:48 pm |
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hey Hippie (shame on you for that nick! )!
very cool sketch, lighting looked best to me in this stage... second version looks fine, too, but in the last one you lost it or something i fear :| you should always try to find the DARKEST AND BRIGHTEST POINT in your pictures... your last version lacks highlights especially...
i just received my very first wacom tablet thingy and thought i could use it to illustrate my crit and so try to get used to the small damn thing... i only worked in traditional medium so far (mostly pencil... i love pencil...) and sucked as hell :|...
would be very glad if anybody could tell me how i force the damen thing to create sharp edges... everything seems to look too blurry, even if i use the smallest brush size...
you can take a look at it here:
http://geocities.com/morphgfx/fuckup.jpg
COPY AND PASTE THE LINK INTO NEW BROSER WINDOW...
bye,
morphgfx. |
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Hippie member
Member # Joined: 01 Dec 2000 Posts: 129 Location: Nashville, TN America
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Posted: Tue Jun 05, 2001 1:54 pm |
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Thanks for the crits everyone I thought I had gotten the tonal value on light and dark pretty good and so I put the image in the finished gallery where it was said again to bring that out more so I have.
If you would like to crit on the final/ redone final image please hop on over.
and morphgfx try using hte hard edge brush and working at a high rez that should help you also make sure you don't have wet edges turned on. if you already tried those things then I don't know wha tot tell ya.
See everyone in the finished gallery |
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