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Author   Topic : "I need WEAR n TEAR!"
G_Luder
junior member


Member #
Joined: 10 Mar 2001
Posts: 39
Location: Karlskrona, Sweden

PostPosted: Sun Mar 18, 2001 11:12 am     Reply with quote
Hail.

You were quite bad at replying my last entries, but Im not one to hold a grudge. I need your help.

Im working on this here pic: http://www.neverland.nu/luder/genxii.jpg

and the first thing I need help with is tips in how to add good-looking wear and tear to all parts of the creature, both wounds and scars and rust and dents on the armour. Any other critique is ofcourse welcome aswell.
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Sumaleth
Administrator


Member #
Joined: 30 Oct 1999
Posts: 2898
Location: Australia

PostPosted: Sun Mar 18, 2001 11:36 am     Reply with quote
That's coming along pretty nicely.

For metal wear&tear a good place to check out would be;
http://www.vigilante.net/~loki/

He does it very well.

For flesh stuff, my suggestion would be to find pics of REALLY HEAVILY rusted metal, and use the motifs you find on that as a source of inspiration. Rust is pretty cool when you look at it.

Row.
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G_Luder
junior member


Member #
Joined: 10 Mar 2001
Posts: 39
Location: Karlskrona, Sweden

PostPosted: Sun Mar 18, 2001 1:07 pm     Reply with quote
thanks a lot, but I didnt really find good tips on how to paint the wearntear. he is real good at it, but no tips except reference images...
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pior
junior member


Member #
Joined: 24 Feb 2001
Posts: 17
Location: france

PostPosted: Sun Mar 18, 2001 5:08 pm     Reply with quote
Wahoooo, really nice scary monster...

I'd just want to add something : the number "IIX" = "8" doesn't exist you know, you should type "VIII" instead ... OOh well, you can flip the picture horizontaly, you'll get a perferct "12" then...

Bye !
Pior

[email protected]
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Pat
member


Member #
Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Sun Mar 18, 2001 5:54 pm     Reply with quote
Hey, that's coming along nicely. You know, if you're looking for for a little rust there is a fantastic tutorial on 3dpalette.org in the Tutorial section. In fact, try this link:
http://www.3dpalette.org/features/rust/

I've tried it and it's pretty amazing if you work with it a while. And, since it's not a "one-button" solution your rust will always look different than anyone else who uses it! Good luck!

-Pat
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G_Luder
junior member


Member #
Joined: 10 Mar 2001
Posts: 39
Location: Karlskrona, Sweden

PostPosted: Mon Mar 19, 2001 5:08 am     Reply with quote
damn! my father and I had a lenghty discussion about those roman numerals. I thought IIX would be the logical solution... aackk! ah well, kudos to dad.

thanks for the rust tutorial, well see if this helps.

TODAYS TOPIC: a BACKGROUND for the wycked guy. im thinking dark grey space station of some sort. any ideas?
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G_Luder
junior member


Member #
Joined: 10 Mar 2001
Posts: 39
Location: Karlskrona, Sweden

PostPosted: Tue Mar 20, 2001 5:44 am     Reply with quote
ohhhhhkay. new version, with a rather simple background... give me your chewing out.
http://www.neverland.nu/luder/genxii2.jpg

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goofball
junior member


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Joined: 21 Jan 2001
Posts: 29
Location: Zuid-holland

PostPosted: Tue Mar 20, 2001 1:14 pm     Reply with quote
well, thats a whole new perspective on the nice gray aliens with big black eyes :P

Like it alot!

one thing: the background... but u said that allready...

- goofball
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G_Luder
junior member


Member #
Joined: 10 Mar 2001
Posts: 39
Location: Karlskrona, Sweden

PostPosted: Tue Mar 20, 2001 6:10 pm     Reply with quote
What about the background?

I aimed to keep it simple, dont want it to draw attention away from the main character... but is it too simple?
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