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Topic : "3D FACE update" |
Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Sun Mar 11, 2001 10:50 am |
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Here's something i started a short while ago. all the modelling for this head's pretty much done (except for the eye lashes). gonna start texturing real soon. crits/comments would be great, but be easy on me, this is my first attempt at fully making something with 3d. (i've messed around with lightwave for a couple of weeks, but haven't really made anything worthwhile).
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S4Sb member
Member # Joined: 13 Jan 2001 Posts: 803 Location: near Hamburg (Germany) | Registered: Mar 2000
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Posted: Sun Mar 11, 2001 11:06 am |
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looks great! What technique did you use?
Only one thing.... her forehead looks a bit too far forward...erm... too big...umm... hope you understand what I mean. ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Sun Mar 11, 2001 1:04 pm |
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another slight update.
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Guy member
Member # Joined: 29 Feb 2000 Posts: 602 Location: British Columbia, Canada
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Posted: Sun Mar 11, 2001 1:38 pm |
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i cant see them.. i even copied and pasted the link and it still didnt work |
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Sun Mar 11, 2001 2:17 pm |
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that's really wierd... i can't see em' either. they worked fine a little while ago. maybe the tripod server is down. i just uploaded them today |
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Sun Mar 11, 2001 9:40 pm |
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btw, i think u might have to copy and paste the links... (tripod's pissing me off) |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Mar 11, 2001 9:53 pm |
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Bump map.. ehh.. bad. Paint a face texture and see how much better it looks |
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Mon Mar 12, 2001 12:06 am |
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i used lightwave's subpatch modelling. about the forehead thing... for some reason it seems fine for me..hmmm... maybe it seems like that because i rotated the head forwards so it's closer to the camera.
here's what it looks like from different angles. |
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blup member
Member # Joined: 27 Jan 2000 Posts: 52 Location: Brisbane, Queensland, Australia
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Posted: Mon Mar 12, 2001 12:45 am |
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bring the lower part of the brow down so there's a crease at the top eyelid, and you might also want to soften the corner of her lips too. good work!
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Pengies Rock! |
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Melkor junior member
Member # Joined: 17 Oct 2000 Posts: 11 Location: Australia
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Posted: Mon Mar 12, 2001 2:59 am |
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Hey Dakkan, I cant see your images either. Anyway, thought I'd post a link to my latest character head model. Also done in LW. Just a quick render, no textures, etc Not meant to be realistic, kind of semi realistic I guess.
www.netspace.net.au/~evan
under WIP folder called heads_01.jpg
Regards
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Dakkan member
Member # Joined: 23 Jan 2000 Posts: 259 Location: London, England (Nationality: Belgian)
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Posted: Mon Mar 12, 2001 4:48 am |
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hey melkor, nice models really like em.
btw, u'll have to copy and paste the adresses of the pics into u'r browser to see em'. |
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