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Topic : "new character.... please comment and crit, i want him to be" |
kaosAD member
Member # Joined: 01 Nov 2000 Posts: 64 Location: Ireland
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Posted: Fri Feb 23, 2001 3:32 am |
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hi, i am working on this character and i want him to be as good as possible, he is not textured yet... lots more work to be done, but could you tell me what you like/dislike about it please!!!!
cheers...
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kaosAD member
Member # Joined: 01 Nov 2000 Posts: 64 Location: Ireland
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Posted: Tue Feb 27, 2001 5:46 am |
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i wonder if this was lost in the forums or if it was not good enough for crits??? can people tell me how to make it better please???
cheers |
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Shadowman member
Member # Joined: 26 Oct 2000 Posts: 282 Location: Glen Ridge N.J. USA
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Posted: Tue Feb 27, 2001 6:57 am |
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Very interesting model. It has a very smooth look. What program did you use to make it?
What you can do to improve it is get a reference for the shoes and pants. Also the pants look to symetrical. also that blunt looks to much like a penis coming out of his mouth. |
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Jason member
Member # Joined: 06 Feb 2001 Posts: 180 Location: Eugene Or
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Posted: Tue Feb 27, 2001 8:31 am |
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I would sugest loosing the duby all together. But if its a must keep I would sujest making it smaller. Its a bit larg and looks extreamly unnatral (even in cartoon land).
I think the face looks great. Good detail on the texture of the hat and it looks like you put some good work into the face. Below the wiast looks a little rushed. Try going back and spending some more time there.
Hope that helps.
Think it looks like a great character though.
jason
www.fordanimation.com |
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kaosAD member
Member # Joined: 01 Nov 2000 Posts: 64 Location: Ireland
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Posted: Wed Feb 28, 2001 12:23 am |
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mmmmm, cheers.. i think i will make the spliff smaller, everybody who has viewed the image says to get rid of it or make it smaller and everybody also says that the trousers are tooooo symetrical.....
Yeah, the shoes were reaally rushed!!!
I used 3d studio max 3.1 to model the character...
OK, cheers people, and thanx for the crits!!!
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