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Topic : "PS7 vs. PS6" |
Pickman member
Member # Joined: 25 Mar 2002 Posts: 95 Location: Germany
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Posted: Sat Aug 17, 2002 6:47 am |
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Hi folks. I was wondering, if anyone around has uppgraded to Photoshop 7 like i did.
I like the changes, but I still think PS6 is the better program.
Wonder what experiences you have made... |
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eyewoo member
Member # Joined: 23 Jun 2001 Posts: 2662 Location: Carbondale, CO
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Posted: Sat Aug 17, 2002 8:22 am |
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PS7 does take a little bit of mental adjustment to feel comfortable with it. I've been using it for several months and am about to take PS6 off my computer. I definitely feel PS7 is a better program. |
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Pickman member
Member # Joined: 25 Mar 2002 Posts: 95 Location: Germany
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Posted: Sat Aug 17, 2002 8:47 am |
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Yeah, i was thinking the same. But now, after several months of using PS7, i find it in some ways very unhandy and comlpicated to use compared with PS6.
The brush engine is great, but when you want to start a new picture with a complete new brush-set, it takes some time to define all the brushes you want.
The type tool is still buggy and often shows nothing but rubbish on the screen until you refresh the view.
The file export is also strange. First it was not possible to save alpha-channels with TGA, then ADOBE changed it the way it was before, and now i got some bitmaps with alpha, which i thought is impossible.
Also the file-browser is slow and not very comfortable.
But when ADOBE will fix these little bugs, i think i will stick with it.
Has anyone made some experiences with the new brish-engine too? I found it very useful, but it takes a while to understand how it works.. |
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Pickman member
Member # Joined: 25 Mar 2002 Posts: 95 Location: Germany
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Posted: Sat Aug 17, 2002 12:14 pm |
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hmmm, waht do you mean "you don't use them"? do you use the standard brushes, without editing them? |
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eyewoo member
Member # Joined: 23 Jun 2001 Posts: 2662 Location: Carbondale, CO
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Posted: Sat Aug 17, 2002 11:11 pm |
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quote: Has anyone made some experiences with the new brish-engine too? I found it very useful, but it takes a while to understand how it works..
Very true... it takes some time to figure it out.
One of the updates that I really like is the realtime display for the transform tool. As you move the anchor points, the image changes in realtime so that you can see what is actually taking place with a transform... Very helpful for making adjustments to drawings, etc... |
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Pickman member
Member # Joined: 25 Mar 2002 Posts: 95 Location: Germany
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Posted: Sat Aug 17, 2002 11:44 pm |
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yes, i like that too. But i was wondering why they still cling to this out-of-the-canvas nonsense with the transform tool.
Thought they would change it in Version 7 but it is still way out of reach when you got large layers to transform. So you still have to zoom out untill you see the handles.
[ August 17, 2002: Message edited by: Pickman ] |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Sat Aug 17, 2002 11:48 pm |
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I know ps5 ps6 and now ps7.
Ps7 is definitely the best.
The new brushes are very good but I don't use them - air and pencil are satisfactory at the moment.
The best upgrade is the "save workspace tool"
I love it..... |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Sun Aug 18, 2002 2:14 am |
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Yes, till now.
It's hard to hanle with this new engine.
Do you have some tipps for me?
[ August 18, 2002: Message edited by: Max Kulich ] |
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Jelo member
Member # Joined: 29 Nov 2000 Posts: 122 Location: Sweden
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Posted: Sun Aug 18, 2002 3:21 am |
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some thing it seems they never will fix is the ultra crapy sloooow smudge tool....Gahhhh!!!!
Painters smudge options ROCK!!!!
both in speed and quaklity.
I don't understand why the doesn't fix it. =( |
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Binke member
Member # Joined: 27 Oct 1999 Posts: 1194 Location: Sweden
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Posted: Sun Aug 18, 2002 4:41 am |
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i have yet to make the move to PS7..
i heard its great when working on just one layer, but when you do heavy multilayered works it bogs down on the system severely compared to earlier releases.. |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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Posted: Sun Aug 18, 2002 4:57 am |
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I think PS7's a rip. It should be PS6.5, but they just wanted to charge more for it by calling it "PS7". I'm waiting till PS8 comes out, it'll be the same price to upgrade anyway......
My two cents.
~M~ |
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Dekard member
Member # Joined: 01 Nov 2001 Posts: 274
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Posted: Mon Aug 19, 2002 8:06 am |
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How do you save TGA's with alpha's in PS7? They've installed it at school and the only option to 'check' when saving a TGA is to check the channels box but it has a yellow exclamation and says must be saved as a copy or some chit like that.. and if you save as copy it's still there..? Had to save them as TIFF for the last few days until I get that straightened out.. Any idea? ![](images/smiles/icon_eek.gif) |
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Binke member
Member # Joined: 27 Oct 1999 Posts: 1194 Location: Sweden
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Posted: Mon Aug 19, 2002 10:51 am |
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Dekard: hmm they explained how to fix that at work today, cant quite remember how though =) i think it had something todo with adding some sort of TGA plugin... ill check tomorrow.
edit: oh and i tried Ps7 today..it felt HORRIBLE..in the beginning..so much different from version 5. I had figured it out a little in the end though..but i still dont know how to like..save my altered brush..the interface is so damn weird. I'm going to give it a chance though..
[ August 19, 2002: Message edited by: Binke ] |
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java junior member
Member # Joined: 05 Aug 2001 Posts: 38 Location: sweden
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Posted: Wed Aug 21, 2002 3:32 am |
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Dekard/Binke: Just copy the targa file format plugin from ps6 ... |
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spooge demon member
Member # Joined: 15 Nov 1999 Posts: 1475 Location: Haiku, HI, USA
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Posted: Wed Aug 21, 2002 4:54 am |
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My thought is you don't have a choice about upgrading. Eventually, old versions will not be supported and you will then have to upgrade to run the latest metal-crunching beast or system. You have to upgrade, sooner or later. If it is later, it will just hurt more.:/
Jelo, look on loki's site about how to fix the smudge in PS |
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Dekard member
Member # Joined: 01 Nov 2001 Posts: 274
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Posted: Wed Aug 21, 2002 5:15 am |
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quote: Originally posted by java:
Dekard/Binke: Just copy the targa file format plugin from ps6 ...
Yeah, Adobe also has a tga plugin to overwrite the one in the PS7 installation now. Thanks! |
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ReXX member
Member # Joined: 30 Aug 2000 Posts: 51 Location: Vantaa, Finland
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Posted: Sun Aug 25, 2002 3:08 am |
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Aargghh.. am I the only one really going mental with PS7?
My problem is with the brushes. My earlier technique with PS6 was simply to choose either hard or soft edged brush and then change the pen pressure settings on both size and flow from the top menu with couple of clicks if needed.
Now it seems that PS7 wants me to define my own brushes for each single setting I use. One hard edged brush with pen pressure controlling size, one hard edged brush with pen pressure controlling flow and one for both of these and one without pen pressure. Same goes for soft edged ones.
The problem is that when I choose a brush from the default ones, it always takes the preset settings saved for that brush, but I can't instantly see what pen pressure settings are currently enabled for the brush.
So for my workflow, what was once a two mouseclicks away is now behind a huge brush window and the settings I'm after are divided into their own subcategories.
One thing that worked was that I could drag down the big brush menu to the desktop so it becomes one of the windows in the screen. It took a huge amount of workspace, but whenever I chose a brush from there it always remembered the settings I had with the earlier brush. Weird logic since these are the same brushes that you can choose from the top menus...
Any ideas on this one? |
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Frog member
Member # Joined: 11 Feb 2002 Posts: 269 Location: UK
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Posted: Mon Aug 26, 2002 2:01 am |
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You can create your own presets and just use them, so that you don't have to recreate a new brush every time you need it.
Use the preset palette to set up your new brush presets. I even have my brushes linked to keys by using actions so that I can can call up various brushes with a keypress. I also have those buttons linked to my Wacom pen's pop-up menu so I can call up my brushes from there.
Also you can toggle the brushes palette with the F5 key, and also link F5 to your Wacom's pen button or pop up menu. I like to have the brushes palette in my painting area, near where my brush is likely to be painting and then I just toggle it on and off.
[ August 26, 2002: Message edited by: Frog ] |
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Pickman member
Member # Joined: 25 Mar 2002 Posts: 95 Location: Germany
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Posted: Mon Aug 26, 2002 2:47 pm |
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Just for your information: ADOBE has released the 7.0.1 Uodate for Photoshop. It is available for Download at www.adobe.com.
Too bad, that I have to wait for the german patch:-(( |
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