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Author   Topic : "Looking for good artists (booth 2D and 3D)"
coreteam
junior member


Member #
Joined: 19 Feb 2002
Posts: 2
Location: Sweden

PostPosted: Tue Feb 19, 2002 6:44 am     Reply with quote
Hi, my name is Oskar Burman and I work as Producer for a game developer in Sweden called UDS. We're currently working on a Xbox title called Core and now we need several new artists in the development. Core is a platform action-adventure with a Tim Burton style and strong characters and storyline. The game will be released the summer of 2003 and we're looking for several 2D and 3D artists to join the development of levels and objects. You will work primarily in Photoshop and Maya.

Applicants must be willing to relocate to Gothenburg(Sweden) but previous industry experience is not necessary if you show good work examples, are ambitious and interested in the future of console gaming.

If you're interested, send your CV, a presentation of yourself and work examples (below 3Mb) to Marie Ebbesson ([email protected]).

Cheers,
Oskar Burman
Producer of Core
UDS Gbg
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milla
junior member


Member #
Joined: 10 Apr 2001
Posts: 7
Location: NZ

PostPosted: Fri Feb 22, 2002 7:36 pm     Reply with quote
One of your application tasks asks for a rendition of a character concept sketch in 300 faces or less. Is that a typo and you mean 3000, or is the applicant to render the armour detailing in the texture?
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