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Author   Topic : "Artists Needed"
Defiant
junior member


Member #
Joined: 26 Dec 2000
Posts: 34
Location: Ireland

PostPosted: Sat Dec 22, 2001 10:54 pm     Reply with quote
Hello fellow artists!

I'm working on a FPS game along with four other people. The project is coming along great, only we need more people and this is the only website I know where we can find the artists we need. The game is not a modification, we are creating our own engine. Don't worry the engine is completed, but there is still quite a lot of programming required. It will be finished, that isn't my greatest concern. My greatest concern for the project at the moment is the shortage of artists.

At the moment, I'm only willing to show the work done on the project to artist who are truely interested in joining. First, I need to know if you are good enough, secondly if you have the style of art required and third, if you are dedicated. There has been quite a lot of people working on this project, but very few are dedicated enough to work on it all the time and last the distance. Luckily, the worst part is over with, that's the part when I had to get the project going for nothing. We are currently working on a demo and with some more artists it will be done in no time at all. This game will be finished, that goes without saying
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Ian Jones
member


Member #
Joined: 01 Oct 2001
Posts: 1114
Location: Brisbane, QLD, Australia.

PostPosted: Sat Dec 22, 2001 11:08 pm     Reply with quote
We need to know what sort of artists you are looking for?

I'm assuming you want illustrators...

We need some more specific information to really whet our apetite.

Tell us some more.
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Defiant
junior member


Member #
Joined: 26 Dec 2000
Posts: 34
Location: Ireland

PostPosted: Sat Dec 22, 2001 11:19 pm     Reply with quote
Well we need texture artists, I need artists who can render realistic textures. Also, an interest in surrealism, sci-fi and fantasy is a big plus.

We are also looking for 3d modelers who can model weapons and levels, later in the project we may need more characters to be modeled.

That's pretty much it, but if you are interested I'll give you a better idea of the sort of artwork style we are using and what the levels will look like.
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