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Topic : "My first attempt for coloring[CRIT]" |
TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 12:16 am |
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Just in case if that UBB didn't work there here is URL dennispro.3dwizards.com/2d001.htm
Basicaly, this is my first exerience in coloring with photoshop. I worked woth 3d for a while, but this time desided to make all textures right on rendered wireframe model.
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Dennis Sedov |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 12:18 am |
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and it might be a litle dark on some monitors
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Dennis Sedov |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 10:14 am |
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Just take a look at it, Please |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Dec 22, 2000 10:21 am |
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That looks pretty neat. Reminds me of Atlantis. So you painted over a 3d wireframe? My only suggestion would be to try some different types of brushes when you do the organic textures on the wall. More variation. |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 10:50 am |
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Thanks, im newbee in PS, as far as painting goes, so I used only those brushes, that they have when you first start a program. However, I descovered just recently that it is possible to create custom brushes, which is pretty cool
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Dennis Sedov |
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WICKED member
Member # Joined: 19 Oct 2000 Posts: 275 Location: FL
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Posted: Fri Dec 22, 2000 10:53 am |
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looks kool post some more |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Fri Dec 22, 2000 11:34 am |
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Looks really nice especially for a first try at that
did I get it right: you rendered as wireframe and then exported to photoshop to color? Craig Mullins uses a similar technique from time to time. (if you know him)
P.S. would you mind changing your nick to something different to avoid confusion?
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Fri Dec 22, 2000 11:45 am |
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Wow!
Thats really good for a first try at colouring...
wish I could achieve that my first try...
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I think Im wearing out my CTRL-'z'
http://noelsart.cjb.net |
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Silico member
Member # Joined: 25 Nov 1999 Posts: 178
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Posted: Fri Dec 22, 2000 1:19 pm |
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i don't get it, how did he go back in time?
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`~*Silico |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 1:42 pm |
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Yeah thats the problem. Either I'll have to draw it over again, or somehow overlay that texture.
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Dennis Sedov |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Dec 22, 2000 1:55 pm |
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Overlay... you have much to learn young grasshopper. You must follow the Way of the Layers. |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Fri Dec 22, 2000 2:38 pm |
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BTW, I still wonder, how to get a wery complex texture. I tryed to make something like real sky or realistice rock. Damn it feels like mounth of work or so. There should be an easy way of creating textures. |
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TheNexx member
Member # Joined: 22 Dec 2000 Posts: 128 Location: Lompoc,CA,US
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Posted: Sat Dec 23, 2000 12:12 am |
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Thanx all! Im working on something else right now, and want to use the same technique. Hopefully, if that fucken Maya won't crash again, I'll be done by tomorrow
And then couple days of coloring so ...
you'll see it soon.
Nex: that mean to reregister and stuff, I don't thing there will be any confusion. And another thing, I know Craig Mullins, not personally, but he actually inspired me to use photoshop directly on rendered image, rather then draw testures and then render them in Maya or some other program.
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Dennis Sedov |
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TheMilkMan member
Member # Joined: 04 Nov 2000 Posts: 797 Location: St.Louis
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Posted: Sat Dec 23, 2000 12:31 am |
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You have a big problem in that your stone work does not look like stone . Find a good stone texture and fix it in photoshop so that it tiles..vala you will have a good looking stone wall |
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