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Topic : "Advice needed with metal. [img]" |
SlightlyTwisted member
Member # Joined: 11 Dec 2000 Posts: 436 Location: Oslo, Norway
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Posted: Thu Dec 14, 2000 8:10 am |
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I'm having great difficulties giving this thing a nice metallic feel. Anyone got any pointers?
Note that polished, reflective chrome isn't what I'm after. Just something more like dull, industrial metal, and less like rubber or plasticine.
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solidtransient member
Member # Joined: 07 Nov 2000 Posts: 157 Location: AL, USA
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Posted: Thu Dec 14, 2000 8:32 am |
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you could try the old add noise-->motion blur trick.
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solid
c o n t r o l |
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SlightlyTwisted member
Member # Joined: 11 Dec 2000 Posts: 436 Location: Oslo, Norway
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Posted: Thu Dec 14, 2000 9:39 am |
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That's what I do with textures for Half Life models.
It tends to look less convincing on pictures, though... |
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Ben Barker member
Member # Joined: 15 Sep 2000 Posts: 568 Location: Cincinnati, Ohier
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Posted: Thu Dec 14, 2000 10:46 am |
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Rusted metal wears away at the corners, rivets, and edges to reveal shiny metal. It kind of gives a clue that there is metal underneath all of the corrosion and crap.
You can also use paint, like the metal was painted at one point, but the paint has worn off ad the corners. This works pretty well in skins. The tankjr skin from Q3 stands out in my mind as having pulled this off really well.
There were also some perspective problems with the helmet. I like this guy, what is he for? |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu Dec 14, 2000 10:52 am |
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Q3 haha! tell me about that, Q3 textures are pure sweetness... best of the best, lore of the gore.. ehh
I wish the game itself was at least half as sweet as textures that it contains :o
nice helmet |
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Enayla member
Member # Joined: 26 Nov 2000 Posts: 1217 Location: Sweden
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Posted: Thu Dec 14, 2000 11:16 am |
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Oooho... Neat picture. I'm afraid that I don't know much about how to draw metal... but I really like how this looks.
And Ben Barker's touch up on it looks great actually.
The helmet reminds me of this thing I saw in a Judge Dredd comic (old one)... there was this mutant there that had a head that was half metal, and this little meter on the forehead just like on your picture. I think his father had built it for him - and the meter had three different levels. On level one, he was pretty calm. On the second, rather pissed off, and if someone switched him up to the third, he was a complete berserk. Pretty cool
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��Madness takes its toll. Please have exact change�� |
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kig junior member
Member # Joined: 26 May 2002 Posts: 28 Location: funland
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Posted: Thu Dec 14, 2000 4:30 pm |
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Well, hmm, pay attention to your light source. And old worn-out metal has a texture on it. It isn't smooth, it's edgy, pointy and very rough. Parts that are handled a lot are shinier and smoother than parts that are rarely touched.
Shadows are your friends. Or something. Blah.
Now let's see him go into 3.5! HRAAGAHH!! |
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SlightlyTwisted member
Member # Joined: 11 Dec 2000 Posts: 436 Location: Oslo, Norway
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Posted: Fri Dec 15, 2000 12:14 am |
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Haha, Mean Machine Angel, that's exactly who it is, Enayla. I felt like doing some fan art. Well spotted!
Those rust effects are great, Ben, and the general darkening of it all. That's exactly the kind of thing I was just playing around with, and it worked quite well. Thanks for taking the time to touch it up like that.
As for the odd perspective of the top of his head, well, it's supposed to be like that, really. It isn't a uniform shape, with a specific feel to the way the features fit together, as with a symetrical helmet. It's just a rather shoddy skullcap, hammered together any old how. |
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