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Author   Topic : "Advice needed with metal. [img]"
SlightlyTwisted
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Joined: 11 Dec 2000
Posts: 436
Location: Oslo, Norway

PostPosted: Thu Dec 14, 2000 8:10 am     Reply with quote
I'm having great difficulties giving this thing a nice metallic feel. Anyone got any pointers?

Note that polished, reflective chrome isn't what I'm after. Just something more like dull, industrial metal, and less like rubber or plasticine.

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solidtransient
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Joined: 07 Nov 2000
Posts: 157
Location: AL, USA

PostPosted: Thu Dec 14, 2000 8:32 am     Reply with quote
you could try the old add noise-->motion blur trick.

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solid
c o n t r o l
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SlightlyTwisted
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Joined: 11 Dec 2000
Posts: 436
Location: Oslo, Norway

PostPosted: Thu Dec 14, 2000 9:39 am     Reply with quote
That's what I do with textures for Half Life models.

It tends to look less convincing on pictures, though...
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Ben Barker
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Joined: 15 Sep 2000
Posts: 568
Location: Cincinnati, Ohier

PostPosted: Thu Dec 14, 2000 10:46 am     Reply with quote

Rusted metal wears away at the corners, rivets, and edges to reveal shiny metal. It kind of gives a clue that there is metal underneath all of the corrosion and crap.
You can also use paint, like the metal was painted at one point, but the paint has worn off ad the corners. This works pretty well in skins. The tankjr skin from Q3 stands out in my mind as having pulled this off really well.
There were also some perspective problems with the helmet. I like this guy, what is he for?
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[Shizo]
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Joined: 22 Oct 1999
Posts: 3938

PostPosted: Thu Dec 14, 2000 10:52 am     Reply with quote
Q3 haha! tell me about that, Q3 textures are pure sweetness... best of the best, lore of the gore.. ehh

I wish the game itself was at least half as sweet as textures that it contains :o

nice helmet
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Enayla
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Joined: 26 Nov 2000
Posts: 1217
Location: Sweden

PostPosted: Thu Dec 14, 2000 11:16 am     Reply with quote
Oooho... Neat picture. I'm afraid that I don't know much about how to draw metal... but I really like how this looks.

And Ben Barker's touch up on it looks great actually.

The helmet reminds me of this thing I saw in a Judge Dredd comic (old one)... there was this mutant there that had a head that was half metal, and this little meter on the forehead just like on your picture. I think his father had built it for him - and the meter had three different levels. On level one, he was pretty calm. On the second, rather pissed off, and if someone switched him up to the third, he was a complete berserk. Pretty cool


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��Madness takes its toll. Please have exact change��
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kig
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Joined: 26 May 2002
Posts: 28
Location: funland

PostPosted: Thu Dec 14, 2000 4:30 pm     Reply with quote
Well, hmm, pay attention to your light source. And old worn-out metal has a texture on it. It isn't smooth, it's edgy, pointy and very rough. Parts that are handled a lot are shinier and smoother than parts that are rarely touched.

Shadows are your friends. Or something. Blah.

Now let's see him go into 3.5! HRAAGAHH!!
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SlightlyTwisted
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Joined: 11 Dec 2000
Posts: 436
Location: Oslo, Norway

PostPosted: Fri Dec 15, 2000 12:14 am     Reply with quote
Haha, Mean Machine Angel, that's exactly who it is, Enayla. I felt like doing some fan art. Well spotted!


Those rust effects are great, Ben, and the general darkening of it all. That's exactly the kind of thing I was just playing around with, and it worked quite well. Thanks for taking the time to touch it up like that.

As for the odd perspective of the top of his head, well, it's supposed to be like that, really. It isn't a uniform shape, with a specific feel to the way the features fit together, as with a symetrical helmet. It's just a rather shoddy skullcap, hammered together any old how.
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