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Topic : "[3D IMG] [WIP] Elven Chick" |
zeebit member
Member # Joined: 30 Oct 1999 Posts: 75 Location: cincinnati, OH
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Posted: Fri Dec 01, 2000 4:00 pm |
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Um, here is what I am working on at the moment. No texture or hair just yet. I have a couple other things i want to fix, but this is it for the most part.
thanks,
pete
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Spydur member
Member # Joined: 30 Nov 2000 Posts: 70 Location: San Pablo, Ca
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Posted: Fri Dec 01, 2000 4:06 pm |
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I like it. My only suggestion at this point would be to trim the nose. It looks a bit too masculine. |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Fri Dec 01, 2000 4:39 pm |
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Yah ....trim the nose a bit . A bit masculinity there. Also... The area around the mouth ..looks a bit masculine. No idea why. Think its the extruding chin at the bottom. But anyway, like your model. The neck has a few funny spots.... and as well as the area above the ear in side pics. |
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Ampa member
Member # Joined: 09 Nov 2000 Posts: 110 Location: UK
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Posted: Fri Dec 01, 2000 6:05 pm |
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Elven... I only count three
Looks good - but more gnomish than elven I feel due to the rounded nature of the head and particularly the nose. I always think of elves as being quite angular / defined, high cheek bones, narrow noses. Sort of like Rodney Mathew's illustrations for Elric.
Good work on the model though. Ampa. |
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marc_taro member
Member # Joined: 27 Sep 2000 Posts: 128 Location: Boston
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Posted: Fri Dec 01, 2000 6:19 pm |
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Very nice work. I like they way the nose, ear tips and forehead shape all work to make a kind of 'cute' child-like elf. It's not the normal slender/angular elf, but it's cool.
mth |
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zeebit member
Member # Joined: 30 Oct 1999 Posts: 75 Location: cincinnati, OH
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Posted: Fri Dec 01, 2000 6:25 pm |
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I fixed the stupid nose, woohoo.
about the elven thing...
it isn't really supposed to be an elf. it sorta is. it is a design i am working on for my next project. we(zig, and myself) are working on a short that requires some people that relate to humans, but aren't. I like elf ears and whatnot, so i came up with this. Tho, alot of the character design is dependent on the clothing and a certain sort of hat, so it this just looks like a rounded elf. which is what the goal was.
I would also like to know what age you guys think she is.
thanks again,
pete |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Fri Dec 01, 2000 6:32 pm |
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Well you can't really tell the age without the texture map.... so i'd say somewhere around 18-25? |
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zeebit member
Member # Joined: 30 Oct 1999 Posts: 75 Location: cincinnati, OH
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Posted: Fri Dec 01, 2000 6:40 pm |
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cool
that is what i was hoping.
now, what do you think i should do to make it around 11 or 12?
bigger eyes, larger forehead? anything else?
-pete |
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nightmare member
Member # Joined: 04 Aug 2000 Posts: 269 Location: calgary, alberta, canada
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Posted: Fri Dec 01, 2000 6:48 pm |
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bigger eyes maybe, but i think its ok right now.
------------------
it's all a conspiracy! |
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dr . bang member
Member # Joined: 07 Apr 2000 Posts: 1245 Location: Den Haag, Holland
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Posted: Fri Dec 01, 2000 7:12 pm |
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Great job zeebit!
I have a question, what method did you use to create this face? did you use the patching technique? |
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zeebit member
Member # Joined: 30 Oct 1999 Posts: 75 Location: cincinnati, OH
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Posted: Fri Dec 01, 2000 7:19 pm |
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it started out as a birailed nurb surface. then i patched the eye into it. then i turned it to polys and finished it. I kept the topology up tho, so i can convert it into a patched nurbs surface fairly easily.
but i hate having to worry about the tangency problems. so, yeah, that is it. it is smoothed polys/subdivs, whatever you want to call it. but the topology is very clean
blah
-pete |
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Spydur member
Member # Joined: 30 Nov 2000 Posts: 70 Location: San Pablo, Ca
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Posted: Fri Dec 01, 2000 7:32 pm |
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If you want her to look younger I would suggest less cheek definition...younger people have chubbier cheeks. Looks Great! |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Sat Dec 02, 2000 12:35 am |
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the forehead looks kind of large and rounded to me... I don't know. it's kind of strange, it doesn't "flow" very well... other than the nose, and mouth comments, I'd agree that it's looking good, and a great start.
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zeebit member
Member # Joined: 30 Oct 1999 Posts: 75 Location: cincinnati, OH
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Posted: Sat Dec 02, 2000 1:31 pm |
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thanks everyone.
I am glad you appreciate the roundness of the model marco, i was going for something like that.
Thanks for the technical info on elves, ampa, i will keep that in mind.
I made the eyes a bit bigger nightmare, all i needed was an excuse to do so. heh
Thanks for the critique sprout, are you in the field currently?
thanks again,
pete
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