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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "**CRIT**: Post Apocalyptic scene"
kos.mandis
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Member #
Joined: 14 Nov 1999
Posts: 274
Location: in front of a pc

PostPosted: Sat Nov 25, 2000 1:29 pm     Reply with quote
I just realised we never got any feedback from the 3dp contest. I would appreciate any comments on the pic, "stuff to be aware of in the future".

I'll start with things I don't like, or I skipped to get the image ready:
-Footprints
-The main character initially had a gatling gun (that's why the body downstairs is cut in half, it should melt with the plasma) but I had to finish the pic before the deadline (ha)
-Skipped the ruined town in the back, generally the background needed more work
-Don't like the character's right arm, the body's left arm, crap blood.
-the brahmins...



Thank you in advance
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Sat Nov 25, 2000 1:34 pm     Reply with quote
I don't really have much time to write much. Off to see a movie soon! Yay! But... I can't seem to figure where the light's coming from. Seems to be coming form both the left and the right.... or maybe it's the back. Well anyway, I think it would be better if you toned down on highlights a bit. I don't think pants have the same luster as metal..unless they're those plasticy ones.*drool.* same goes for the skin. Ok doh, gotta jet. later.

[edit] oh yah, add some smoke on the orifice of the guy on the floor... a bullet that just passed recently would have heated up the flesh and created a nice bbq.. mmmm..... oh yah, almost forgot to add very nice pic. like the wanted poster touch [/edi]t

[edit] haha looks like I aint going to the movie after all. Anyway, I can't figure out what that brown thing above the cape is.. looks like some sort of a rifle but the angle is a bit wrong... and also, I suggest that you blur out the bacground a bit because it moves the focus to the front. Like your sihlouttes too.![/edit]

[edit] one afte the other hehe guess I really like this pic. The blood on the lower torso of the broken bot should be spread out... not splurted.. should be more of a red splotch on the ground i belive.. also, adding a few splotches of blood on the bots armor or something etc. shows the violence of the scene.... the heart produces enough pressure to pump(shoot) blood up to 30 feet![/edit]


[This message has been edited by EviLToYLeT (edited November 25, 2000).]

[This message has been edited by EviLToYLeT (edited November 25, 2000).]

[This message has been edited by EviLToYLeT (edited November 25, 2000).]
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burn0ut
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Member #
Joined: 18 Apr 2000
Posts: 1645
Location: california

PostPosted: Sat Nov 25, 2000 1:46 pm     Reply with quote
yea we did get the results of it accually,
goto www.3dpalette.org click on features and its the second feature
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Matt Elder
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Joined: 15 Jan 2000
Posts: 641
Location: Sydney, NSW, Australia

PostPosted: Sat Nov 25, 2000 2:31 pm     Reply with quote
The image is coming along really nicely and I love the way you have done textures. The problems that I see with the image are structural more than anything. OK the character has massive boots which the legs may or may not be strong enough to lift. Look at the size of the left calf muscle compared to the right. They are quite different even given a field of depth. Same goes for the biceps, the size is not consistent enough. Granted their is something wrong with the characters left arm so I won't comment further on that aspect.

The characters right hand looks too big and out of proportion. Compare the hand with the size of the head. The pose also has a weird sense of movement. He has a foot on the fallen guy and happy with myself. He has a gun ready to shoot. What exactly is the left arm doing.

The broken robot's lower torso - the way that you have it placed in the image creates a weird sense of depth with the ground. Look at the 'wanted' poster and see the 'plane' that it is lying on. The ground just above that looks almost vertical and the way the 'blood' is coming out of the lower torso tends to support that. Then the lower torso is flat on the ground giving a feel that there is another flat plane there.

It wasn't until I started crit'ing this image that I noticed the guy in the background on the left hand side. He isn't very prominate and I don't understand what he is doing there. I would suggest loosing him as it doesn't really add to the scene. The main character isn't looking or acknowledging him and I think it would only distract attention from the beautiful work in the foreground.

OK. I know I've ripped the image to pieces but the colours and textures are fantastic and I really like them. Alot of the 'problems' I think are structural which you define when you first do a sketch. Most of these I don't think you can do too much about now so be mindful and maybe pay a little more attention when you first draw up the image.



------------------
See ya on da flip side
Matt
http://www.mattelder.com
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kos.mandis
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Member #
Joined: 14 Nov 1999
Posts: 274
Location: in front of a pc

PostPosted: Tue Nov 28, 2000 8:35 pm     Reply with quote
Whoooa, where did the post go?

EviLToYLeT: Thanks for the tips, (yeah, that was supposed to be a rifle or something like that!) Haha, I didn't know that about the blood,(violence? moi?) I will have to take my stakes and check it out (purely for art's sake of course)

burn0ut: I know, but I thought (could be wrong) they were going to give a couple of lines of commentairy about each image...

Matt Elder: Yup, now that I look at it, (T00 late) this is a stupid pose I don't know what that arm is doing, it's just "looking cool", or maybe he is doing some shadow-figures with his hand in a wall in the foreground
But seriously now, I really appreciate your comments, they help me a lot to finally start thinking of some minor(!) issues like perspective, focusing and lightning before drawing!

cheers
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Skyraider
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Joined: 22 Nov 2000
Posts: 45
Location: Netherlands

PostPosted: Wed Nov 29, 2000 3:02 am     Reply with quote
Kewl!
I like the grafiti-kinda metal looks

------------------
I mess up all the time, big time...

http://www.skyraider3d.com

www.skyraider3d.com
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Awetopsy
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Member #
Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Wed Nov 29, 2000 9:14 am     Reply with quote
hmm I agree with above there. The lighting is a bit weird. also I didnt even notice the guy was cut in half until I read it in the preceding text. (I like to look at the pictures first, then read.)

------------------
http://noelsart.cjb.net
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