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Topic : "[CRIT] Trying to add depth, help! Redo image." |
digitaljohn junior member
Member # Joined: 31 Jul 2000 Posts: 45 Location: Antelope, Ca, USA
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Posted: Tue Nov 28, 2000 4:27 pm |
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Thanks for the replys guys, I touched up the pic that I colored, trying to add more depth and form. I think it looks worse, maybe I am going at it the wrong way. Any help would be great.
-or-
http://home.dencity.com/digitaljohn/girl_01_new.jpg
Before shadows:
And I also took out the background for now, please somebody give me an idea for the background. I was think maybe using a desert scene, with scrapped cars/planes in the background, sort of a post-apocolyptic (sp?) place.
Original Post Here: http://www.sijun.com/dhabih/ubb/Forum2/HTML/007087.html
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.\\john horton
.\\digitaljohn
.\\website
[This message has been edited by digitaljohn (edited November 28, 2000).] |
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SporQ member
Member # Joined: 22 Sep 2000 Posts: 639 Location: Columbus, Ohio
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Posted: Tue Nov 28, 2000 4:32 pm |
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i think it looks better, but it still seems to rely too much on the dodge and burn tools. also, it's kinda hard to tell where the light source is. :\
looking better though, keep up the good work
SporQ |
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digitaljohn junior member
Member # Joined: 31 Jul 2000 Posts: 45 Location: Antelope, Ca, USA
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Posted: Tue Nov 28, 2000 4:35 pm |
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Thanks. I gonna try to steer away from dodge/burn, now that I look back I can see it too. Anyways, I'm giving up on this image for a while, maybe I'll color another one of Feng's, I'll probably do my own, so I can get the feel and look that I want. Thanks again. Keeping replying, need help.
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.\\john horton
.\\digitaljohn
.\\website |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Nov 28, 2000 4:36 pm |
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well, i'm not a master at it really but i would suggest having some shadows casting from the character onto the environment.
-synj |
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anticz member
Member # Joined: 08 May 2000 Posts: 285 Location: San Diego, CA, USA
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Posted: Tue Nov 28, 2000 6:59 pm |
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Hmmm, Airbrush bad. make picture look lumpy. Need use mask tool. Tarzan job done here. |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Tue Nov 28, 2000 7:12 pm |
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I think it looks much better with the shading. My suggestion would be to start out with just one lightsource. Once you get the hang of that then move on to multiple sources. There are places that you have shading when it should be a highlight and versa vica. Take the arm for example.. there really shouldn't be any shading on top of the forearm. |
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Vortx member
Member # Joined: 21 Jun 2000 Posts: 196 Location: Los Angeles, CA USA
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Posted: Tue Nov 28, 2000 7:21 pm |
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yikes....this line drawing sucks! i see so many mistakes. Man, so embarrassing...=)
Thanx for coloring it tho....looking nice. I like the boot area...
Man, wish i can show you guys some of my new stuff (but can't)...these old sketches are really bad. uggg....
-feng
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artbyfeng.com |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Tue Nov 28, 2000 7:31 pm |
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Vortx: Yeah, this one isn't your best piece. The anatomy is a little skewed. I think that might be part of the problem with the shading. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Tue Nov 28, 2000 7:46 pm |
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no time to read, DEPTH TO DE HAIR!! <rock>
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