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Topic : "The 3d thread" |
durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Wed May 27, 2015 10:17 am |
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Ditto.
Edit: In the 'explore the space' category (cough), some doodles inspired by
samhell's nebula (previous page), ie. how to design star clusters etc. quickly...
![](http://i.imgur.com/1rbGws4.gif) |
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samhell member
Member # Joined: 12 May 2007 Posts: 310 Location: Hellsinki
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Posted: Sat May 30, 2015 10:32 am |
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Space can get addictive and I'm laughing at the minimalistic storytelling of the 2 images.
This is a recent overpaint/render test. I'm getting increasingly weirded out by the strong anime look/vibe the finished images have.
![](http://orig00.deviantart.net/f691/f/2015/148/3/f/test_flight_2_by_fluffninja-d8uuzcm.jpg) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Thu Jun 04, 2015 11:14 am |
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*deep green envy [saturation: 100%]* ![Very Happy](images/smiles/icon_biggrin.gif) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sun Jun 21, 2015 12:50 am |
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Screen capture (Ctrl F3) again giving blank .pngs so manual capture - and hey, why not post.
Steep learning curve and looks like I get to keep this one, number four (first one lost to a
symmetry bug, and etc.)...
Know enough to tackle ears now (got the hang of it)...
![](http://i.imgur.com/oSrF5nF.jpg) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sun Jun 21, 2015 1:10 am |
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samhell wrote: |
Space can get addictive and I'm laughing at the minimalistic storytelling of the 2 images. ![Smile](images/smiles/icon_smile.gif) |
Thanks. Addictive, yes - and I'm not done yet; getting some interesting stuff happening
in Inkscape (where u can blur vector objects) - and which now has, btw, highly improved
inking options (see "mass"), to the point where the lines look overly smooth and crisp
(there's also a "wiggle" option to soften some of that artifical look, I guess)...
samhell wrote: |
The point is make it worth the effort to create the models in the first
place and also to build narratives with a set of paintings. That's a concept
I've been thinking about a lot lately. |
Borrowed your idea, yessir. And I agree, stories don't have to be really long or whatever
to be worthwhile... ![Smile](images/smiles/icon_smile.gif) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Tue Jun 23, 2015 3:29 pm |
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![](http://i.imgur.com/iXlfkOQ.jpg) |
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samhell member
Member # Joined: 12 May 2007 Posts: 310 Location: Hellsinki
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Posted: Wed Jun 24, 2015 5:07 am |
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durgldeep, You should 3D print the shit out of those and finish them with miniature paints!
I've been crazy busy with work lately, but I will contribute to the thread again soon. Hopefully. |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Wed Jun 24, 2015 8:32 am |
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samhell wrote: |
durgldeep, You should 3D print the shit out of those and finish them with miniature paints!
I've been crazy busy with work lately, but I will contribute to the thread again soon. Hopefully. |
Hehe. Am really liking that 'mini effect', indeed (did one and had to keep going). Glad
someone else noticed.
Actually it's a small [eyebrow] 'communication' project for... someone who shall not
be named. We'll see how it goes (if I even finish...). ![Smile](images/smiles/icon_smile.gif) |
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Tzan member
Member # Joined: 18 Apr 2003 Posts: 755 Location: Boston MA
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Posted: Wed Jun 24, 2015 8:46 am |
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Those are great looking guys. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Wed Jun 24, 2015 11:28 am |
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durgldeep wrote: |
Actually it's a small [eyebrow] 'communication' project for... someone who shall not
be named. |
An intrigue! [eyebrow] |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sat Jun 27, 2015 6:19 pm |
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Thanks for the comments guys.
[Shizo] wrote: |
An intrigue! [eyebrow] |
I thought pun? [eyebrow]
Edit: No reference. Tried a proper soccer pitch but that kinda killed it. So done for now
(its original purpose). Otherwise, think I'll go a little farther...
Er, Sketchup 8. Found an old installer; before the barbed wire and dogs...
![](http://i.imgur.com/CREo7um.png) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sat Apr 09, 2016 9:30 am |
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![](http://i.imgur.com/3AZkGSl.jpg) |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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whom member
Member # Joined: 28 Feb 2012 Posts: 334 Location: Sweden
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Posted: Sun Apr 10, 2016 9:19 am |
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durgldeep, lol. ![Very Happy](images/smiles/icon_biggrin.gif) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sat Apr 16, 2016 4:05 am |
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Blender 2.77a:
Dyntopo still puzzled by earthlings - or vice versa. ![Twisted Evil](images/smiles/icon_twisted.gif) |
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whom member
Member # Joined: 28 Feb 2012 Posts: 334 Location: Sweden
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Posted: Sun Apr 17, 2016 7:22 am |
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It can be used though.
... |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Wed Apr 20, 2016 1:10 pm |
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Pretty sure that's a UV sphere, so I guess it's safe to comment...
I got a bonus bug, ie. left-click = crash/close so back to 2.76b... ![Smile](images/smiles/icon_smile.gif) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Wed Apr 20, 2016 9:37 pm |
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![](http://i.imgur.com/4SvCBtX.jpg) |
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whom member
Member # Joined: 28 Feb 2012 Posts: 334 Location: Sweden
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Posted: Wed Apr 27, 2016 12:14 am |
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agreed 2.76 is better still, I went back. There's chatter about removing the game engine, could be good I guess. I was making a game in the engine but only met with restrictions. Blender community is making weird decisions sometimes though. Just like Microsoft does, Minisoft!!
![](http://i66.tinypic.com/nce3np.jpg) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Tue May 10, 2016 3:45 am |
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whom, nice render/lighting there...
dyntopo: block first, get fancy later...
edit: WSF alt ending in progress, sort of...
![](http://i.imgur.com/xB6X7TD.jpg) |
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sicksicksick member
Member # Joined: 19 May 2009 Posts: 196 Location: POLANDz
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sat May 21, 2016 3:40 pm |
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Nothing to post yet?
*drums fingers impatiently* ![Very Happy](images/smiles/icon_biggrin.gif) |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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Posted: Sat Jul 30, 2016 6:45 pm |
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Crumbled and downloaded Sculptris.
And then Windows 10 - oops?
No word (out there) re future compatability so maybe it's history...
Oh and this (not seen in 7):
![](http://i.imgur.com/hhxlLX1.jpg) |
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sicksicksick member
Member # Joined: 19 May 2009 Posts: 196 Location: POLANDz
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Posted: Mon Aug 01, 2016 1:40 am |
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update the nvidia drivers.i guess . blender work fine on 10 [2.77a] |
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durgldeep member
Member # Joined: 14 Sep 2001 Posts: 859
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sicksicksick member
Member # Joined: 19 May 2009 Posts: 196 Location: POLANDz
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Posted: Thu Aug 04, 2016 11:23 pm |
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"blender-sculpt-tools" haa my people here , good work ![Very Happy](images/smiles/icon_biggrin.gif) |
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sicksicksick member
Member # Joined: 19 May 2009 Posts: 196 Location: POLANDz
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whom member
Member # Joined: 28 Feb 2012 Posts: 334 Location: Sweden
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Posted: Mon Feb 13, 2017 7:45 am |
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This thread still alive 8 years later.
I made it when I started to learn blender, I don't do that much graphics anymore though... I am more into gaming atm, any of you guys play Paragon? |
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