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Author   Topic : "proportion doll sketches"
Masaccio
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Joined: 07 Jun 2000
Posts: 178
Location: Sydney,australia

PostPosted: Fri Sep 22, 2000 2:06 am     Reply with quote
ive been reeading some anatomy books and im gonna start from the basics... critique pls



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g:tech
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Joined: 11 May 2000
Posts: 195
Location: Beaverton, OR

PostPosted: Fri Sep 22, 2000 2:21 am     Reply with quote
Hi! Always good to get the basics down. I'm doing the same right now. Totally helps my drawings look more pro/robust.

Anyway, did you do these out of your imagination? If so, they look great. Seems like actual poses that can happen in real life. Solid.

Next step, start drawing ovals or other appropriate shapes over the bone structure to flesh out some volume in the arms and legs.

If I HAD to pick out something that stood out, I'd have to say make sure you watch for stubby arms or legs. Only maybe in a couple of the images to they look a little stubby... maybe it's just the angle. Looks great otherwise. Quite expressive.

peace,

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-g:tech
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Fri Sep 22, 2000 5:09 am     Reply with quote
Did you draw them yourself or from the book?
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mykscholze
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PostPosted: Fri Sep 22, 2000 5:22 am     Reply with quote
Try over exagerating certain poses to make them more believable. For instance the figures fighting at the bottom look a little stiff add some forshortening, this should make them look more dynamic and forcefull.
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Chapel
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Joined: 18 Mar 2000
Posts: 1930

PostPosted: Fri Sep 22, 2000 5:35 am     Reply with quote
More believable? They look realistic to me. If he over exaggerates the poses they will look more comic-ish. Which is ok if that is what he is going for. As for the fight poses they look like realistic boxing poses.

By the way I have about 3 pages of stick figures in my sketch book. I'll try and scan them in later, so you can check them out.

[This message has been edited by Chapel (edited September 22, 2000).]
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megazoid
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Joined: 06 Aug 2000
Posts: 16
Location: Wisconsin

PostPosted: Fri Sep 22, 2000 7:52 am     Reply with quote
I am in no position to criticize anyones work. But I would offer these suggestions. The chest structure in your drawings goes directly into the hips, there is no waist. I think of the of the waist as a short cylinder fitting into the socket of the rib cage to form something that looks like a blob on top of an ice cream cone.

Take a look at DYNAMIC FIGURE DRAWING by Burne Hogarth. IMHO, the best treatment on this exact topic.
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black_fish
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Joined: 31 Jul 2000
Posts: 333
Location: Los Angeles, California

PostPosted: Fri Sep 22, 2000 10:01 am     Reply with quote
I would say: stay away from stick figures. Stick figures are usefull to outline a general pose in about 10 seconds, but they are really bad to build the structure of a character. For that you have to use simple volumes (volumes and NOT ellipses - ellipses are flat) like cubes, cylinders... I can recommand you the perfect books for that: there is a serie of books written by Bridgman which are perfect for that (you can find them on Amazon - you have different ones for the body, the head, the hands... best of all they cost about $6 or less each). Bridgman uses mainly cubes (even for the head) and give some very basic tips that are tremendously right, not only to draw the figure but also to place it in space. Everybody should have a look at those books.
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Chaotic Descent
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Joined: 16 Jun 2000
Posts: 19
Location: Ontario

PostPosted: Fri Sep 22, 2000 10:28 am     Reply with quote
I think even a few of the stick figures look a little fat. the leg on one of the running guys looks way off (long thigh with forshortened calf)

what? 3D shapes? are you always supposed to draw using those? I mean, I thought you only did that while you were trying to learn to get the shape of the human body down, and after that you did less and less until it was just outlines.
then again, I can't draw enough that I get that far. but I haven't really been able to draw 3D shapes in people. lines dissapear, and there's too much variation for me to be sure, so what does it matter. (variation in different bodies and those bodies in different poses, and seen from other angles...)
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black_fish
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Joined: 31 Jul 2000
Posts: 333
Location: Los Angeles, California

PostPosted: Fri Sep 22, 2000 12:21 pm     Reply with quote
Chaotic descent: if you are able to draw a whole body without using any kind of structure, just doing the outline, I have to say you are really good! For all I know Frazetta is still using some kind of structure when he's drawing.
Now about the 3d volumes that you have to use: are you able to draw a cube and a cylinder in a variety of angles? If you can do that you can build any complex pose with no hassle. If you don't you have to learn because you will never be able to draw anything right if you don't have those basics. You can believe me or not, but that's just the way it is. 20% talent, 80% hardwork. That's what art is made of.



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http://jmringuet.webjump.com
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Masaccio
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Joined: 07 Jun 2000
Posts: 178
Location: Sydney,australia

PostPosted: Fri Sep 22, 2000 2:55 pm     Reply with quote
thankx guyz
as for using cubes n stuff
i was only trying to learn proportion modules for the body.
micke-i base it on the book.
thankx for the replys guyz.
(that ryhmes )
-maz
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