Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
View previous topic :: View next topic  
Author   Topic : "Fruity render"
Farwalker
member


Member #
Joined: 20 Feb 2000
Posts: 228
Location: Las Vegas, NV

PostPosted: Tue Aug 22, 2000 12:07 pm     Reply with quote
Wow, great lighting Balistic.
Lighting is so important in making a realistic 3d scene.

You really did it well in this scene.


------------------
www.gamingvault.com

[This message has been edited by Farwalker (edited August 22, 2000).]
Back to top
View user's profile Send private message Send e-mail Visit poster's website
balistic
member


Member #
Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Tue Aug 22, 2000 12:10 pm     Reply with quote
Thanks Francis.

Yeah, Animation:Master 8.5f, though I added the bloom and grain in Photo-Paint.



------------------

Brian "balistic" Prince
3D Artist
Eggington Productions
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
balistic
member


Member #
Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Tue Aug 22, 2000 2:32 pm     Reply with quote
quote:
Originally posted by Farwalker:
Wow, great lighting Balistic.
Lighting is so important in making a realistic 3d scene.



I think lighting is one of the most underrated skills in 3D . . . It pains me to see someone do an awesome character or evironment and then spend about a minute-and-a-half lighting it.

As an aside, Jeremy Birn just wrote a book called "Digital Lighting & Rendering" that would be a really valuable resource for intermediate-level 3D artists. There's more info here:
http://3drender.com/light/index.html

And thanks for the feedback!



------------------

Brian "balistic" Prince
3D Artist
Eggington Productions
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
HumanClay
Guest


Member #



PostPosted: Tue Aug 22, 2000 7:33 pm     Reply with quote
You're the king or realism balistic, great stuff!
Back to top
Fred Flick Stone
member


Member #
Joined: 12 Apr 2000
Posts: 745
Location: San Diego, Ca, USA

PostPosted: Tue Aug 22, 2000 8:28 pm     Reply with quote
This image rocks...you did this in Hash? You are the king of that program...I never got along with it all that well, Victor, who used to work here at Presto made his Alien Song with the program, that blew my mind that he was able to do what he did with it. But these images, and the ones on your web site are just Dynomite...
Back to top
View user's profile Send private message Send e-mail Visit poster's website
balistic
member


Member #
Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Tue Aug 22, 2000 11:25 pm     Reply with quote


This is something I rendered the other day for an internal project we're working on. I only did the lights and textures, the models were done by a girl named Alicia.

There aren't any image maps in it, all of the surfacing is done procedurally.

Its not really a stand-alone piece, I just thought it was a cool study.

------------------

Brian "balistic" Prince
3D Artist
Eggington Productions
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Francis
member


Member #
Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Tue Aug 22, 2000 11:58 pm     Reply with quote
Impressive! Is this done in Hash too?

------------------
Francis Tsai
TeamGT Studios
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Rinaldo
member


Member #
Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Wed Aug 23, 2000 2:31 am     Reply with quote
I've always liked Hash. The mentality, the price, the product. Got ver' 8 earlier this year. I'm always amazed at what it can do, and a lot of the features are very smart. But MAX is the stancdard for Games and I must conform apparently Darn!

Reeeealy nice render Balistic. Pass on my complements to the modeler
Back to top
View user's profile Send private message Send e-mail Visit poster's website
balistic
member


Member #
Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Wed Aug 23, 2000 7:20 am     Reply with quote
Thanks Human, Fred, and Rinaldo!

Hash is defintely a very flexible tool, at a price that nobody can touch . . . though I think far too much emphasis in 3DCG is placed on what tool one uses, instead of how one uses it.

Its all just pixels in the end

Alicia will get a kick out of your feedback, she's only been doing this about a month.



------------------

Brian "balistic" Prince
3D Artist
Eggington Productions
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Mozeman
member


Member #
Joined: 07 May 2000
Posts: 217

PostPosted: Wed Aug 23, 2000 7:26 am     Reply with quote
If this is Hash, I think it's the perfect argument AGAINST paying too much for all that high end stuff. It's the talent, not the tools.

Great pic. Nice soft textures. Very convincing.

------------------
Mozeman
Moser Brothers Animation Forum
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Sijun Forums Forum Index -> Archive : Sep99 - Dec00 All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group