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Author   Topic : "Spooge please help me"
endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sat Jul 22, 2000 1:24 pm     Reply with quote
newbie here .... i am working on this pic for a comic , its supposed to look like nuclear winter and it doesn�t look right ...can anybody help ?

http://www.geocities.com/endrigan/snow.JPG

[This message has been edited by endrigan (edited July 22, 2000).]

[This message has been edited by endrigan (edited July 22, 2000).]
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Sat Jul 22, 2000 1:31 pm     Reply with quote


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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sat Jul 22, 2000 1:34 pm     Reply with quote
thanks how did you do that?
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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sat Jul 22, 2000 1:37 pm     Reply with quote
thanks ,how did you do that?
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Sat Jul 22, 2000 1:40 pm     Reply with quote
Sorry about that. It was the easiest way for me to see it

I'm no spooge
but that looks pretty damn cool.
What comic?
And what do you mean by "nucular winter"
I like that shaddow on the door thing (?) but there doesn't seem to be any other evidence of the light-source.

I think it's a job for spooge alright.


The UBB code stuf is here http://www.sijun.com/dhabih/ubb/ubbcode.html


You forgot to put the slash in the last bracket ie. [/img]


[This message has been edited by Rinaldo (edited July 22, 2000).]
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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sat Jul 22, 2000 1:50 pm     Reply with quote
thanks allot....nuclear winter is what would happen if we got into a nuke war ....dust covers the earth so no sun can get through and we would all freeze to death

Ps : my coloring sux , I still havent gotten away from that damn comic coloring look

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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Sat Jul 22, 2000 3:22 pm     Reply with quote
Looks nice to me. I don't find the color usage to be comic-like.

What were you after? What is the difference between a nuclear winter and the garden variety winter? Just darker? Are you seeing into the distance on the right? Is that door at an angle for a reason? Any more obnoxious questions I can thing of Will I shut up now?

Try to be more specific as to what you don't like
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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sat Jul 22, 2000 10:47 pm     Reply with quote
my problem is that there is no powerful light source ...you (spooge)seem to be the master of dramatic lighting and I was just wondering what you would do with it .

I was also wondering if you would add any more colors ?


thanks for responding
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Sun Jul 23, 2000 12:16 am     Reply with quote
Here is my take



I know you were expecting a strong light source and wild colors, but this is the way I read your descriptions. It could be done the other way. But... not right now, I'd have to think, and I try to avoid that kind of thing.
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-HoodZ-
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Joined: 28 Apr 2000
Posts: 905
Location: Jersey City, NJ, USA

PostPosted: Sun Jul 23, 2000 4:28 am     Reply with quote
spooge i always wondered how long does it take you to do a sketchy rendering like that?

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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Sun Jul 23, 2000 6:45 am     Reply with quote
Wow. Your kung fu is strong sir.

------------------
Francis Tsai
TeamGT Studios
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Binke
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Joined: 27 Oct 1999
Posts: 1194
Location: Sweden

PostPosted: Sun Jul 23, 2000 10:09 am     Reply with quote
I can't believe it, he is the One.



------------------
http://binke.gamesquad.net
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Tinusch
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Joined: 25 Dec 1999
Posts: 2757
Location: Rhode Island, USA

PostPosted: Sun Jul 23, 2000 1:07 pm     Reply with quote
Dhab should start another forum: Questions for Spooge. Like half the posts are directed to him...
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HumanClay
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PostPosted: Sun Jul 23, 2000 1:48 pm     Reply with quote
I can't see Craig's take
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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Sun Jul 23, 2000 9:15 pm     Reply with quote
thanks for helpin me out man

[This message has been edited by endrigan (edited July 24, 2000).]
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SaltyDog
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Joined: 06 Apr 2000
Posts: 206

PostPosted: Sun Jul 23, 2000 9:39 pm     Reply with quote
Evidentally Nuclear Winter made it to the planet Hoth in Spooge's pic. Is that a Wampa up on the rock ledge in the distance?
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Sun Jul 23, 2000 11:56 pm     Reply with quote
It really is Hoth-like. Endrigan, glad you liked it. I may have made a mistake answering your request so directly. We will see.

hoodz, about 10-15 minutes. there is really very little there.
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Mon Jul 24, 2000 12:01 pm     Reply with quote
word the up, mister tinusch. time to make another forum division for people who think only 1 person alone can help them.

[This message has been edited by synj (edited July 24, 2000).]
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Mon Jul 24, 2000 3:17 pm     Reply with quote
I have to agree. It is a ridiculous. That is what I meant by responding too promptly: it might encourage others to ask the same way, and that is a mistake. There are a lot of people here who can help, and I have limited time.

I will chime in when I can and have something to say, but I don't want this forum to turn into my inbox, which is filled daily with similar requests. I help people here cause I feel a lot more people can benefit from it than if the help is private.
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Farwalker
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Joined: 20 Feb 2000
Posts: 228
Location: Las Vegas, NV

PostPosted: Mon Jul 24, 2000 4:33 pm     Reply with quote
I for one really appreciate all the effort that the art pros here put into responding to posts and posting their work for us to view.(Spooge, Fred, Micke, Joachim, etc.)

I know they will be taken advantage of by some people from time to time.

But I agree with Spooge that this type of art help is seen by alot of people and helps out so many of us.

So lets start directing our questions to this WHOLE forum.
Though the reponse Spooge just did here is priceless.
Lets not abuse it

---- www.gamingvault.com

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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Mon Jul 24, 2000 6:31 pm     Reply with quote
sorry about buggin you , I hadn't realized till after I posted that so many people asked you(spooge) questions.

I realy appreciate your help
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endrigan
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Joined: 22 Jul 2000
Posts: 79
Location: Santa Rosa , Ca

PostPosted: Mon Jul 24, 2000 11:52 pm     Reply with quote
does anybody else have any ideas .....like how I would add ash to the ground , any imput would be greatly appreciated

thanks

[This message has been edited by endrigan (edited July 24, 2000).]
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dr . bang
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Joined: 07 Apr 2000
Posts: 1245
Location: Den Haag, Holland

PostPosted: Tue Jul 25, 2000 1:12 pm     Reply with quote
Have you been living under the ground or something ? here's his URL www.goodbrush.com

enjoy
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TJFrame
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Joined: 23 May 2000
Posts: 41
Location: Costa Mesa, ca

PostPosted: Tue Jul 25, 2000 10:06 pm     Reply with quote
The the guy who asked if Mullens makes over 50K?

Of course I can't speak for Mr. Mullens...
but you gotta be kidding me!!!? Every concept artist in my own personal sphere of friends makes from 70 to 120,000 per year or more depeding on if they are freelancing or full-time, etc. And we are a bunch of unknowns! Someone like Mullens with an agent like re:sources who does so much film work so often is doing VERY well I would imagine. But of course I don't speak for him in any way shape or form.

From what I've heard, some concept guys out there might be slaving away for like 30,000 or something like that.. but when you start talking agents and steady film work and well known reputation like a Craig Mullens then that's another matter altogether. The only exception I can think of to this is working for ILM/Lucas. They are known to be quite "frugal" with their money.

-TJ
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dr . bang
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Joined: 07 Apr 2000
Posts: 1245
Location: Den Haag, Holland

PostPosted: Tue Jul 25, 2000 11:50 pm     Reply with quote
Spooge, you are a god and i want to be your neighborhood! This may be a stupid question but I was wondering how much your income is? Over 50k? You don't have to answer this question if you don't feel like it

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poxen
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Joined: 23 Apr 2000
Posts: 356
Location: Stenungsund, Sweden

PostPosted: Tue Jul 25, 2000 11:58 pm     Reply with quote
Spoonge! i want to visit youre site! give me da url, please!

/poxen
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poxen
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Joined: 23 Apr 2000
Posts: 356
Location: Stenungsund, Sweden

PostPosted: Wed Jul 26, 2000 2:15 pm     Reply with quote
Oh...so Spoonge is..Craig..obs..
sorry! Then i have been there...

aoh...thx anyway..

/poxen
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AliasMoze
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Joined: 24 Apr 2000
Posts: 814
Location: USA

PostPosted: Wed Jul 26, 2000 2:19 pm     Reply with quote
Who's Spoonge? That someone new?

------------------
AliasMoze
:) :) :) :)
"That activates my hilarity unit."
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Sat Jul 29, 2000 4:27 am     Reply with quote
A spoonge is what you use to clean up after everyone spooges and drools over the work of one spooge demon
(not that it doesn't deserve it mind..)
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WacoMonkey
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Joined: 26 Apr 2000
Posts: 172
Location: Santa Monica, CA, USA

PostPosted: Sun Jul 30, 2000 1:39 pm     Reply with quote
On the salary question: depends on the industry, your experience, and where you are. In general film work pays more than video game work, and you can usually make a lot more in LA than you can elsewhere, because the expectations and cost of living are higher. If you are prolific, well known and can round up constant work, you can definitely make in the six figures as a freelancer. Freelance hourly rates are a lot higher than full-time, and contract work can pay more than double annually what a full time salary might be, but it's up to you to always have work. Only the best (like Craig, I'm sure) have work pretty much come to them, the rest mostly have to struggle to keep work coming in, and it goes in waves - more work than you can handle, then worrying down time when the industry seems dead. Average rates for top-notch, experienced designers (excepting the 'name' designers like Mead, Cobb, etc. who can name their price) is around 3K to 4K a week.

As for in-house jobs, there are more in the game industry, which doesn't work as much on contract basis than movies. There's a lot more job security and benefits, but you'll make a lot less. Starting salaries for designers can range from the high 30's to the low 50's, depending on what the local market and cost of living will bear. Don't expect to be making over 70K unless you're coming in as an experienced art director, or unless you're hired by a small .com start-up that just got a huge influx of venture capital. In which case - get while the getting is good, and keep a parachute handy! The industry also goes in waves, usually tied to some boom, like computer graphics in film. In the mid -90's computer animators were highly sought after and any idiot right out of school who could make a chrome cube in Alias was making 80K. Then the industry went bust, and big companies like Warner Digital went under from over-spending. Salaries leveled out. The games industry is currenlty undergoing a similar boom with new platforms like PS2 and X-BOX demanding more intensive graphics. the high salaries are mostly in high-end programming and character animation, but there is some trickle-down where every kind of artist, including designers are more in demand as well.

Anyway, don't want to be a downer after TJ's optomistic assessment, but I don't want people to have unrealistic expectations of the industry and be disappointed.


[This message has been edited by WacoMonkey (edited July 30, 2000).]
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