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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "spaceship painting in progress"
Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Jul 20, 2000 5:34 pm     Reply with quote
Landscape sucks. Lighting still a little funky on the ship...

Well, I guess it would be nice to have the image in here...


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Francis Tsai
TeamGT Studios

[This message has been edited by Francis (edited July 20, 2000).]
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psi burn
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Joined: 14 May 2000
Posts: 420
Location: nj

PostPosted: Thu Jul 20, 2000 5:42 pm     Reply with quote
that spaceship is absolutely GORGEOUS! the way it casts off light in the bottom sets the scenery beautifully...i can really get a scense of the atmosphere going there.

excellent job!
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Cos
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Joined: 05 Mar 2000
Posts: 1332
Location: UK

PostPosted: Thu Jul 20, 2000 5:52 pm     Reply with quote
Love the mood of it, great colours. If anything, the ship looks a lil podgy and soft. I think maybe sharpen up the edges would look more solid.. And enhance glow coming from the lights, like stream lines comin down if u get me, think that would add to the atmosphere maybe.

Anyways great shtuff!
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craig
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Joined: 26 May 2000
Posts: 71
Location: a town

PostPosted: Thu Jul 20, 2000 7:16 pm     Reply with quote
Francis,

I love the "chin" turret....nothing
like quad autos! hehehe.....is the
forward view port between the guns?..
that part is yet unfinished, but I was
curious. Anyway, i like the design!

c
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Gothic Gerbil
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Joined: 10 Jul 2000
Posts: 237
Location: Ooltewah, Tennessee, USA

PostPosted: Thu Jul 20, 2000 9:11 pm     Reply with quote
The ship looks like it is coming along pretty good, but the head of it bothers me. It looks like it is craning its neck to its left a bit and seems a bit strained. It could use some physical therapy and probably a neck brace since it seems so stiff. Err, ok, nevermind me, for too much coffee and cinnamon here!
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Farwalker
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Joined: 20 Feb 2000
Posts: 228
Location: Las Vegas, NV

PostPosted: Thu Jul 20, 2000 9:59 pm     Reply with quote
Looks to be coming along great Francis.

Love the hazy mood I get with the painting.

Keep it up!

---- www.gamingvault.com
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Jul 20, 2000 11:32 pm     Reply with quote
psi - thx, hope I can make the landscape work with the rest of the image. Looks like your comments stirred up a bit of fuss in that x men thread, but that's what's cool about these things.

Cos/craig/gothic - it's still unfinished, so it does need more detail refinement. The head placement could be tweaky because of perspective guesswork on my part - I slapped the base pencil drawing down in like ten minutes, so I didn't spend a lot of time designing or laying out hardcore constructed perspective. So craig, I don't know where the hell the forward viewport would be. Uh, it uses a remote closed circuit camera system, so uh the solar flares don't blind the pilots...

Thanks farwalker - giving it a little more effort.

Okay - I'm starting to hose this picture. Landscape pretty much blows. Any ideas? Ron, this is the image I told you about.



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Francis Tsai
TeamGT Studios
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Fred Flick Stone
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Joined: 12 Apr 2000
Posts: 745
Location: San Diego, Ca, USA

PostPosted: Thu Jul 20, 2000 11:51 pm     Reply with quote
Keeping psychology of composition in mind, the big tree in the foreground stops the motion of the ship entirely. It is acting as a dividing line, separating an area of nothing from the flow of the rest of the image. Use your surrounding elements in the image to help guide motion into the image, not force it to stop completely. The two front wings dont seem to be symetrical anymore either.

And when your done using them, can you give those guns back to the AT-AT you borrowed them from?

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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Jul 20, 2000 11:55 pm     Reply with quote
Aha. I told you I hosed it.

quote:
Originally posted by Fred Flick Stone:

And when your done using them, can you give those guns back to the AT-AT you borrowed them from?




Ouch.

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Francis Tsai
TeamGT Studios
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Fred Flick Stone
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Joined: 12 Apr 2000
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Location: San Diego, Ca, USA

PostPosted: Thu Jul 20, 2000 11:59 pm     Reply with quote
Sorry, I couldn't resist...
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Rinaldo
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Joined: 09 Jun 2000
Posts: 1367
Location: Adelaide, Australia

PostPosted: Fri Jul 21, 2000 12:12 am     Reply with quote
Sorry Francis, I've used up all the clever positive coments I can think of on freds recently posted stuff. So I'll just have to go with a plain "Damn thats good" until I can think up something more witty.

Urok

"Now will someone bloody well help me with my hand in that other thread (some more eye candy blah blah), tis giving me nightmares"


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CyberArtist
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Joined: 04 Nov 1999
Posts: 284
Location: Fort Lauderdale, FL

PostPosted: Fri Jul 21, 2000 1:38 am     Reply with quote
This was mentioned before, and was actually the first thing I noticed about the image... the "head" seems to be turning toward the left. Since I'm sure you don't want to redraw that portion of the ship, moving the left wing back some, or bringing the right wing forward more might fix it. The right wing also looks like it's drooping a little more than the left.

Like Fred said, the tree stops the action dead. If you wanted it to be hovering, by all means keep it there, that's the effect it gets. If you want it to look like it's screaming forward, get rid fo the tree, or blur the hell out of it. You may want to add a faint smoke cloud going back off the jets on the bottom, maybe only a couple tens of pixels even, just to give the illusion of movement.


The first image is how you have it. The second has the effect I was talking about above. The third is what was applied (so you can actually see it).



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-CyberA(rtist) aka Ben Golus

Cyber...
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CyberArtist
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Joined: 04 Nov 1999
Posts: 284
Location: Fort Lauderdale, FL

PostPosted: Fri Jul 21, 2000 1:39 am     Reply with quote
Oh yeah, beautiful painting btw.
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Fri Jul 21, 2000 2:44 am     Reply with quote


Cant write much, cat on keyboard.

Simplify, big picture first?

Yes, ship is not symmetrical in plan view. Draw the simplest forms in pers. and you will see
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lanzo
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Joined: 16 Jul 2000
Posts: 12
Location: italy

PostPosted: Fri Jul 21, 2000 2:48 am     Reply with quote
Very sexy :)

Do you paint lightings and shadows in many different layers or also dodge/burn the ship layer too ?
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Fri Jul 21, 2000 5:45 am     Reply with quote


Looks really good Francis !
You have a great way of making those technical things which I envy. It's the area I lack the most.
Comment, my opinion, I wouldn't put in those trees though. They make the spaceship look smaller.

Looks good the way spooge added more fog in the air too.



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Joachim
web:
http://home.online.no/~j-barrum/
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Binke
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Joined: 27 Oct 1999
Posts: 1194
Location: Sweden

PostPosted: Fri Jul 21, 2000 6:04 am     Reply with quote
Seeee my ship, see my ship made from real Titanium shit, Engine here, Cockpit there, was all made by my dear. See this gun, it wasnt fun, to go rob AT-AT's pond, daddadada.*sung to see my vest by Burns*

err sorry

ye I like the ship, and I agree with the others opinion about the surroundings.

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http://binke.gamesquad.net
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Cos
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Joined: 05 Mar 2000
Posts: 1332
Location: UK

PostPosted: Fri Jul 21, 2000 7:05 am     Reply with quote
Yeah spooge, thats kinda what I meant bout the lighting. Great to see you taking my advice again ;P. But um , yeah. Its given it much more of that movie quality.

Also I think Joachim has a good point about the trees being too big.
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Fri Jul 21, 2000 7:30 am     Reply with quote
Very cool design on that spacehip, Francis!
I guess you've already seen Joe Johnston
and Nilo Rodis Janero's work. I'm a very big fan of them. Have you heard about an artist called Juan Gimenez? If not, man you should check him out. I can see if i can scan some pages from his comics. His high-tech designs are just mindblowing.

I think the fog that was added gave the picture a very movie-like feeling. almost
an abyss kind of look, wich is a nice thing.

Very nice and keep it up!

-Micke

------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/
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psi burn
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Joined: 14 May 2000
Posts: 420
Location: nj

PostPosted: Fri Jul 21, 2000 7:50 am     Reply with quote
francis i thought of a little cool thing to add to the painting, like, if you want to really make it seem like its hovering, just draw lots of debris and smoke/pebbles being thrown around on the ground, to give it the hovering effect. just a harmless little suggestion, dont get your pants in a hassle like before.
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tanis
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Joined: 26 Oct 1999
Posts: 207
Location: Bergamo, Italy

PostPosted: Fri Jul 21, 2000 9:18 am     Reply with quote
Mr. Spooge hits another one!
Francis pic is great. There are some perspective errors but the overall effect it's bringing is cool (except that damn tree!!). You could bring more atmosphere by borrowing some ideas from spooge..
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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Fri Jul 21, 2000 9:36 am     Reply with quote
Ship is great Francis. I love the almost insectoid look to it. Atmosphere is cool too.
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