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Topic : "Myst" |
Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Wed Jul 12, 2000 9:52 pm |
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Hi
This month on the Presto site, Phil (wacomonkey), Ron (Fred Flick Stone) and myself are interviewed (briefly, don't worry!) about the design process for Myst. There's also several new concept art pieces at the end.
I know Fred hates the attention, but I'm kinda shameless that way.
And now back to your regularly scheduled forum activities.
http://www.presto.com/v4/games/m3/july/screens.asp
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Francis Tsai
TeamGT Studios |
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DeathbyDuplicity member
Member # Joined: 29 Jun 2000 Posts: 183
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Posted: Wed Jul 12, 2000 10:08 pm |
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You guys do some good stuff, game look overview sounds pretty good to. |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Thu Jul 13, 2000 12:51 am |
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Funny hehe.
I would have imagined you guys would look different, don't ask me why.. its like the same with voices on phone I guess
Very cool artwork there, but with this team who would expect less?
Great.. I just hope that the programmers are good as well.
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- Nex
http://on.to/nex |
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Thorn member
Member # Joined: 10 May 2000 Posts: 187 Location: Australia
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Posted: Thu Jul 13, 2000 6:05 am |
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So that's what you look like front on. I checked out the Myst site a while back, and everyone in the photos had their backs to the camera. (Shy little flowers)
Anyway, wonderful stuff guys. I can't wait for Myst 3 to come out. My sort of game.
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Thu Jul 13, 2000 8:14 am |
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Is Fred wearing an Independent hat? |
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Fred Flick Stone member
Member # Joined: 12 Apr 2000 Posts: 745 Location: San Diego, Ca, USA
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Posted: Thu Jul 13, 2000 8:21 am |
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Yeah, go indy. The only truck company I never rode for...but the only one I ever really liked... ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Thu Jul 13, 2000 8:38 am |
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Awesome, I wouldn't have thought an art master like you would be a skater. ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Fred Flick Stone member
Member # Joined: 12 Apr 2000 Posts: 745 Location: San Diego, Ca, USA
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Posted: Thu Jul 13, 2000 9:02 am |
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The skate industry launched my career as an artist. I did between 600-700 deck graphics, hundreds of logos, a few hundred snowboard graphics, on and on. I owe my life to that industry for helping get my start. I think three of the greatest things I did in that industry while I was their was work as Tony Hawks art director, work personally with so many talented faces who are now big X-gamers, or hollywood celebs, go Spike Jonze and Jason Lee, you guys are blowing up the silver screen... sorry dont know what came over me for a second...and designed the best shoe line Airwalk ever had, that put them number two in the shoe market for a short period. The amazing thing about Airwalk was for all that I did for them, I got fired because the owner came from a backwoods throwback town called Altoona Pensilvania(sp). He owned half the town I think...but no less, the first time he met me, he hated me. I was outspoken, had Blue hair and earrings. He hated the earrings more than anything. Kept calling me a fag and such. He had me fired a week later regardless of all that I did for them. I was also their team manager at the time, managing 300 professional athletes and entertainers...the irony...guess I am glad it happened though or I would probably not be here right now threading on this forum, or teaching art, or designing for great companies like Presto...
How'z this for other oddity careers, I was a professional juggler for about 6 years, made good money too. I never saw too many kids trying to set up their own entertainment co. so I think that was why I got so much work. My parents were stoked they didn't have shell out cash all the time for things I wanted since I was making my own money. I think this could border line child labor ...
I was actually going to write here that Francis is a poity headed hemmeroid shucker for posting this stupid interview thingy that wasn't supposed to be on our website like it is, but I think this was great therapy now. I am horrible about talking about me and my life, but I just talked about some shit I never thought I would share with anyone, wow...thanks Francis, I will hold the comment for another day... ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Binke member
Member # Joined: 27 Oct 1999 Posts: 1194 Location: Sweden
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Posted: Thu Jul 13, 2000 10:40 am |
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eheh juggler? wtf?
Hm I have Riven, kinda sucked though, im not a particulary fan of those click, click, watch a movie play, game. Nice graphics though. I finished it, but I never figured out what the game was about eheh.
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http://binke.gamesquad.net |
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Thorn member
Member # Joined: 10 May 2000 Posts: 187 Location: Australia
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Posted: Thu Jul 13, 2000 1:52 pm |
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Nah, Riven was great. I'd sit back and look at the scenes and think, oh, WOW. And I rarely react like that. Plus I love games you have to think your way through, rather than blast anything that twitches.
Mind you, after a bad day, UT does relieve the stress a bit. |
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CyberArtist member
Member # Joined: 04 Nov 1999 Posts: 284 Location: Fort Lauderdale, FL
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Posted: Thu Jul 13, 2000 2:15 pm |
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I loved Myst and Riven. Most people I know hate Riven, even the few that enjoyed Myst. Most people seem to enjoy the 7th guest style of puzzle game where puzzles are very obvious puzzles, vs. Myst and Riven where puzzles are just random things around the world... or the entire age itself as is the case in Riven.
I'm a very visual person... I absolutely love games that LOOK cool, games where the designers have obviously put a lot of work into making a new, working world in which the player walks around in. The recreation of real-life, or the creation of someplace that feels like it could be real intrigues me greatly. (As you can guess, I tend to like realism vs. abstract art.)
I saw the Myst3 trailer at E3 and was quite impressed by it. The game looks uber purdy.
If no one else buys it, I will.
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-CyberA(rtist) aka Ben Golus
Cyber...
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Thu Jul 13, 2000 3:00 pm |
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whoa wait....you got fired because of how you looked Fred err Ron....after what youve done for the company? did ya complain to the higher ups at least? well from what youve written it looks like you did pretty good for yourself regardless.....but if it were me.....id be suein for discrimination or somethin...but thats just me....... |
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Doc Holliday member
Member # Joined: 25 Oct 1999 Posts: 81 Location: NYC
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Posted: Thu Jul 13, 2000 3:21 pm |
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Nice seeing a company take the art in their games seriously, instead of just spending all the time on 3d engines. Now if only other companies would do the same. Great work guys!
[This message has been edited by Doc Holliday (edited July 13, 2000).] |
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Thu Jul 13, 2000 8:41 pm |
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Skaters always get discriminated against...
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Tinusch http://tinusch.dhs.org |
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Thorn member
Member # Joined: 10 May 2000 Posts: 187 Location: Australia
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Posted: Fri Jul 14, 2000 1:06 am |
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Just thinking...
I hope you guys are going to get oodles of money, royalties, whatever from putting together Exile. Someone else might be funding it, but at the end of the day its your conceptual/art baby really.
You probably can't talk about that. Contract stuff.
But anyway, I hope you all become very very wealthy from it. |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Fri Jul 14, 2000 6:58 am |
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I think you need to be in on my annual employee review!
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Francis Tsai
TeamGT Studios |
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Thorn member
Member # Joined: 10 May 2000 Posts: 187 Location: Australia
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Posted: Fri Jul 14, 2000 8:25 am |
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Just say the word ![](http://www.sijun.com/dhabih/ubb/wink.gif) |
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AliasMoze member
Member # Joined: 24 Apr 2000 Posts: 814 Location: USA
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Posted: Fri Jul 14, 2000 8:35 am |
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Heh, that's cool, guys.
Fred, that blows about getting fired like that.
Personally, I like Riven. I played Riven just to look at the pictures. I only wish I could just walk around in the world without solving puzzles.
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AliasMoze
:) :) :) :)
"That activates my hilarity unit." |
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