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Author   Topic : "Head Drawing Tutorial Part 1-a.k.a. no cubes..."
psi burn
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PostPosted: Wed Jun 07, 2000 1:36 pm     Reply with quote
guess im running a little late on this topic but n8, if you want to achieve "innocence", try lifting the eyebrows upward near the inside of your face, some girls would call it "puppy eyes" :P.
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CoDeX
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PostPosted: Wed Jun 07, 2000 3:32 pm     Reply with quote
hey , i read your tutorials and they're awesome , its nice that people like u spend time helping people. anyways today i made my first free hand painting with my new tablet of 2pac. tell me if u like it

http://codex4d.tripod.com/art/tupac.jpg


[This message has been edited by CoDeX (edited June 07, 2000).]
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Golongria
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PostPosted: Wed Jun 07, 2000 7:04 pm     Reply with quote
Ahh...here's my go at the faces...ehhh..circles with lines scattered seemingly at random across the spheres...uh...yea, that's it.

-Matt
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micke
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PostPosted: Wed Jun 07, 2000 11:22 pm     Reply with quote
This was both fun and frustrating at the same time.
I did a few but threw most of them away.
Gonna do this more often.


-Micke

------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/
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nori
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PostPosted: Fri Jun 09, 2000 12:47 pm     Reply with quote
\\\\\//
( o O )
\ _\ /
| --|

don't die

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above
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PostPosted: Fri Jun 09, 2000 1:20 pm     Reply with quote
hehe...micke I love the expression of the guy on your left face, looks like he just got a swift kick in the groin.
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Fred Flick Stone
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PostPosted: Sat Jun 10, 2000 1:38 am     Reply with quote
Hurri-cane-interesting character types, but what I am looking for here is if you understand the under structure of the head. It looks as though there is no set formula yet with you as far as drawing faces are concerned. This is a great place to start with it all. Once you can do this, do it well, and do it correctly, there will be no stopping your creative potential. But til then, lets stick with the right steps to the exercise. I posted the examples, may have been a bad idea, just to show what can be derived if you understand the basics. Enough ranting, I like the characters you made, but lets see how you made them...What was your underlying thinking process?

Plop, very interesting characters also. I especially like the old man in the upper right. But again, lets see the underlying thought here, not the finish. The four lower heads don't look like there was any under drawing laid in to get the finishes you have. As a result, all the features aren't symmetrical, and the placement of the features is off slightly here and there. I will get more involved in the features in later lessons, first though is the most important. Can you lay in a proper head lay-in...

As for the first few pages I used prismacolors to do the sketching. I love them. You can get such a value range with any one given pencil...

Tanis-it looks like, in most of the head drawings here, you forgot to lop off the side planes of the sphere to flatten the side planes of the head out. With the excpetion of the bottom two, they all look too spherical. Also remember to keep those thirds divisions parallel to one another. Some of these division lines look skewed from one another a bit. This stuff may sound nit picky, but it is crucial in understanding all the stuff you are going to have to know about, in successfully making the heads work out well...good job though, and keep doing these simple heads, with no details for a little while...heck, for the rest of your life...I know I will...

Nori-for some reason I can't get your image up, and I am using internet explorer, so I cant extrapolate the URL from the image...Can you repost?

Plop-descent first attempt. They all look a bit wide to me. I suspect you forgot to cut the side planes of the sphere off.
Look for the third divisions too. All that is indicated here is the brow line. Learn where those divisions go. What I want here eventually is to use these same pages, and later go in and add details to them. This way not every assignment is a whole new deal. We keep adding basic onto basic, I think you'll begin to understand the importance of knowing these basic principals and why they really need to be hammered into all of you. Post the update to this, so I can see where you are going with and in terms of improvement...

Nex-image is very tough to see. It looks like the lower right image is going in the right direction. The top two are only peices of the whole head. The lower left one is over worked. Too modelled. Just want to see the basics for now...

Gimbal-The very top corner one, the third one on the top row, the one just below that one, the one above the big skull, and the one to the right of the top down version are all working great. Just try and figure out which ones I mean. All the others are a little too bulky, rounded, or slightly misshappen. Try to figure out the thirds divisions too, this is a really important step I don't want you to miss out on...

Mozeman-great gesturing. The man on the top left looks like a loomis head practice. I have drawn a head identical to this one before from somewhere, brains starting to go on me now...The head on the top right feature wise is a bit incorrect. The right eye is too close to the centerline, and the base of the nose has drifted away from the center line. Both the women look great...
I don't mean to offend here, especially because of your skills, but could you do overlays of all these heads, and show me the money? I mean, just outline the basic head construction, including the division of thirds on the face plane? If I can see what you know about this, I will be able to help you later in figuring out minute details of features, and their placement. If I know you know the basic construction, then it is either an issue of readdressing them, or finding out what else the problem could be...I am going to post in the Mozeman 101 forum. I just haven't had time to scan anything not related to work...

Nex-the bottom right one is really off. The facial features are all crammed into the area where the nose should go. Much bad...Also, don't copy the Loomis guides, until we get to them in the forum. There are too many guides in these images right now, meaning, the discovery of the eyes, the lips, etc. These will come later. For now, just divide the head into thirds, as in the above tutorial.. I think this will really help you understand where to put the facial features every time without guessing where to put them...keep em comin'...

Geelimp-with the exception of the very first one #1 and #11, these all look pretty solid. My recommendation is to waste as much paper as you can, doing as many of these as you can. Don't ever stop doing them. If you end up as an illustrator, you will be using these principals for the rest of your life. Keep this page, and add step 2 to these basic heads. Part 2 coming soon to a forum near you...

Micke-you have a beautiful sketch style. Ireally like where you are going with the vertical shading thing. Reminds me a lot of Bernie Fuche's pencil images from the 60's and 70's. Can you put overlays on both of these images to show me you know the basic construction of the layins. This will really help me out in further posts, when we get to the features of the head, in determining if your errors are basics related, anatomy related, or surface, shape and value related. I am not trying to discourage you from doing more of these images, just want to know if you know intuitively how to construct a head...thanks and keep up the great work...

Joachim-same as what I said to Micke-these are great little studies, but I would really like to see if you know the basic layin. Read Mickes to understand the concept of why. This applies to yours and Mickes. Nice faces, are they from photos, or from live models? Actually, it is really simple to keep a bit of character in the portraits and still start with a circle. You just have to remember that the circle is merely a grid for where you are laying in the features of the particular portrait you happen to be doing. And if you have practiced this enough, you will never really have to rely on what you put down on the paper first, because all this should be intuitive by that time...Keep these coming, and post the overlay if you would please... thank you...

Codex-nice likeness of Tupac. It really does take on the character of Tupac, although the understanding of anatomy isn't there. This is a good example of, get the shapes right, and the image will be identifiable to anyone...
The nose is a bit too long, and is definitely not modelled correctly. There are quite a bit of modelling problems in the image, but it is a great first stab at the wacom, and digital painting. Now try the tutorial out and lets see what you can do...

Golongria-keep practicing these. Not a bad first attempt, but all the heads look too ball like. More of the side planes need to go, so that the side of the head plane out, or flatten out a bit more. Yours are just too round, they follow the sphere too verbatum...And the 1/3rd divisions for the face are too compressed together, and your dividing the lower half of the head into thirds, as in the bottom five. Remember that 1/3 of the diviisions counts for the forhead. Only your first two are starting to go that way. And also remember to keep those divisions parallel. Great first attempt. Keep trying them, they can only get easier.

Wow, got through them all. Keep posting more imageswhen you guys can, and look for part 2 coming in a few weeks...


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Joachim
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PostPosted: Sat Jun 10, 2000 4:26 am     Reply with quote

Fred, thx a lot for the feedback.

I will start doing dome heads of only circles and lines.

answer to your questions:

-no, they are not from photos or or any live reference, just imagination...hehe, I guess that would have been a bit of "cheating", wouldn't it
-sorry, I don't have the lines. I lined it up very light and just shaded on top of the same drawing..and rubbered away a few of the clearest lines. But, for my next go at it, I will line up first and put another paper on top....so, it can be easier for you to tell me if I've done the circles, etc correctly.

thx again


------------------
Joachim
web: http://home.sol.no/~jbarrum/
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micke
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PostPosted: Sat Jun 10, 2000 5:04 am     Reply with quote
Thanks a lot, Fred
As for the heads i didn't use any reference or photos. I erased all the lines as i went along so they are all in there somewhere but not visible. I'm gonna post some more heads
hopefully tomorrow, then i could show more of the lines.

------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/
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tanis
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PostPosted: Sat Jun 10, 2000 6:21 am     Reply with quote
Thanks for the kinf reply Fred!
I'm posting some more heads..


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craig
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PostPosted: Sat Jun 10, 2000 7:53 am     Reply with quote
here are my attempts, as usual, late....




sliding some more in under the door
before the next critique....




some more with questions noted...but as the
tutorial developes they may get answered,
so I'll wait




[This message has been edited by craig (edited June 11, 2000).]
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WildCard
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PostPosted: Sat Jun 10, 2000 8:55 am     Reply with quote
tnx
But could some of u guys also post how 2 draw the rest of the body
Not that I dont know how 2 draw but its also cool 2 look how other ppl draw
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nori
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PostPosted: Sat Jun 10, 2000 6:12 pm     Reply with quote

hey what do you know.. practice does help a little hehe
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nori
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PostPosted: Sat Jun 10, 2000 11:32 pm     Reply with quote
I must be the only one that finds this really hard. I just don't know how to do the chin.


the first set is the ones that would load before (because of my crappy webhost) and the 2nd set are the ones I just now did..
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Nex
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PostPosted: Sat Jun 10, 2000 11:52 pm     Reply with quote
Wildcard: I think one thing at a time is better. I guess it would be impossible to criticize 5 different tutorials. I think the head tutorial has still quite some time to go. Don't rush it, take time to practice.

*draws another head..*


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Hurri-cane
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PostPosted: Sun Jun 11, 2000 6:00 am     Reply with quote
ok freddaflintazstoneh

here is my basic guide lines...but i dont use em when i regulary paint...guess i dont need them (or maybe i do =) )






------------------
-H-U-R-R-I-C-A-N-E-
[email protected]
http://www.geocities.com/hurri_cane_1999/
-------------------------
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Bilbo
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PostPosted: Sun Jun 11, 2000 7:18 am     Reply with quote
Here are my heads.
(not literally).

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Plop
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PostPosted: Sun Jun 11, 2000 5:41 pm     Reply with quote
This is so helpful. Thanks for the feedback Fred, i don't know if i got my sides cut off enough but i am working on it.

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micke
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PostPosted: Mon Jun 12, 2000 4:49 am     Reply with quote
Hope it's more visible here how i did the 2 heads:

Here i did a new one:


-Micke

------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/

[This message has been edited by micke (edited June 12, 2000).]
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Nex
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PostPosted: Mon Jun 12, 2000 5:27 am     Reply with quote
Updated sketches here

I see still a lot of errors, and I did not take the time to make all sketches clean and tidy.. I like 1 and 2 best but they have some line probs with the cheeks (1 too bulged, 2 too narrow).




[This message has been edited by Nex (edited June 12, 2000).]
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Joachim
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PostPosted: Tue Jun 13, 2000 1:05 pm     Reply with quote


Thought I could do some rough stereotypic heads, just so that it might be easier than last time to see if I do this the right way or not. sorry if they look rather crappish, but I'm thought it would be more constructive to post them anyway.

Looking forward to hear what you have to say Fred ...or maybe I shouldn't, hehe



------------------
Joachim
web: http://home.sol.no/~jbarrum/
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Fred Flick Stone
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PostPosted: Tue Jun 13, 2000 6:05 pm     Reply with quote


Tanis-here I made some marks on these images to show you some stuff you might want to fix. The lines you are trying to find on the face, the 1/3rd divisions are not going parallel across the face, and are not perpendicular to the center line on the head. You keep drawing them too skewed, like you are leaning on one arm and drawing. Everything has angularity to it. Start with a perfect ball to begin with. Then find that center line, etc. Reread the tutorial, and try to follow the correct order for setting these guys up. You are very close, we just need to identify why you keep drawing everything skewed, and I bet your head drawings will improve 200%. The images I marked x's next to I thought you did the best job on. The ones with the o's are the furthest from the correct way of doing this. Somewhere in between all the other ones lie...great job, and very quick follow up.
Oh yeah, one last thing, those two parallel lines running around the head help find the placement of the ear. It is usually the same height as the nose...

Craig-it looks like your starting to understand this. I think your second page shows quite a bit of improvement...and I like the exercises yur taking upon yourself to do, like the varying the size and shape of the skulls on page three. Way to experiment. I definitely like this...
A couple of the 3/4 shots you drew are a little on the long side. Meaning you really stretched out the head a bit too much, but then again, this could be a Lurch type character. Keep plugging away at more of these, don't need to post them, but, the more you do, the more intuitive this is going to become.

Wildcard-too many tutorials if I start posting figure drawing too. That will be later down the line.

Nori, the biggest problem I see with these images is that you aren't putting a center line down the middle of the heads, without the centerline, finding the rest of the features will be very difficult. You have to resort to guess work. Try another series of these, but remember to divide the ball up first,and find that centerline...

Hurri-cane-Don't get too far ahead by finding the cheeks and features, etc. There is still some troubles with your wire frame.The upper left head is lopsided because that far cheek pokes out too far. It causes the head to become assymetrical.

The jawline on the guy just below him is way too extreme an angle, and the head next to that, the center line doesn't continue all the way to the chin. Very important that you do this. I'd try some more of these, but don't develop them too far. The next tutorial is going to add to the basic shapes you have on one of the pages you post...

Bilbo-these are looking sharp. But, the 1/3rd divisions should be placed on the facial plane, not on the ball. The divisions are wrapping behind the face plane, and you would have a very difficult time finding the placement of the bottom of the nose, and the lips...Keep this file, but make the changes necessary and suggested, we are going to add to these in the next tutorial step...

Plop-looking really good, my one and only suggestion as of now is some of the heads tilted downward, the divisions look a little cramped together. But the rest of them are looking really solid...save these, they are perfect for step two...coming soon to a forum near you...

Micke-my only comment here would be, the lines that help locate the brow ridge and the bottom of the nose also help place the ear on the side of the head. The ears you have drawn don't line up with the nose region, and it causes perspective problems in the head. This relationship isreally important, as it helps identify the tilt of the head. The ears drop severely below the cross section when the head is looking up, and swing well above the cross section when looking down. The rest of the time, the ears are roughly along the same axis as the nose. This is something that will require some mileage to break the habit of, but you are so far along in you proficiency, that this is something you can be a little more aware of, and possibly correct with each image you work on...The second head you did is a little bit too bulbous. The head shape expanded in the second iteration, and you kept it up into the third one as well. Just be careful of this, as it tends to make the skull look very round, and awkward...Thanks for doing the overlays. I knew there was something not quite right with these, but I don't even want to sound off the alarms till I can identify the problem...

Nex-too many construction lines. We will get to all the other identifiers in the next tutorial, for now, stick to the center line and the 1/3rd divisions only. #'s 3,4, and 5 are the strongest shapes, just get those proper divisions in there...


Joachim-these are looking nice. The 1,2,3 sequence is very strong in its construction. I hope doing these exercises are helping you become aware of the construction as you are drawing. The middle blue head drawing is ver solid. The left one is abscent of chin, it needs that mass in there, and the third one is too thick in the neck area. Too much neck behind the ear. In 3/4 profile,the neck usually extends from behind the ear. Very rarely are you going to get a lot of skull mass behind the ear, unless it is a character type. The top skull is the best of the lot, Skulls kinda follow these principals, but you have to take a lot more away from the sphere, because of the abscense of muscle, tendon, flesh, etc...The four drawings in the lower left hand corner are wonderfully articulated(if this is a word)the top right one is the furthest from the mark of the four, as again, the back of the neck is too thick. More of the neck resides under the skull than behind it...

Great job you guys. Pick your best sheet of these and hold on to it, as step two is coming soon, and we will continue to build on top of the already started simplified forms...now to review some cubes...
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Joachim
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PostPosted: Thu Jun 15, 2000 7:35 am     Reply with quote



Thx a lot for your feedback. Yet again, I must say I'm really greatful that you take time to do this, it helps a lot for people to improve their skills, including myself.

I agree to everything you said...you asked if I find this way of doing the face helpful, and I really think it does. I've very often made a perpective line for the eyes and a crossing line in the front of the face, but never all these stuff.
I think I will continue doing faces without always doing the whole lineup thing on paper, but I will always have it in the back of my head... or if there's a difficult angle which I can't sketch straight up, this will make things a lot easier.

I don't think I will select some of these faces that I've made to keep for the next lesson, I'd rather make some new ones.

Thx again

------------------
Joachim
web: http://home.sol.no/~jbarrum/
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craig
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PostPosted: Thu Jun 15, 2000 3:01 pm     Reply with quote
Fred,

Thank you for the feed back and I will
work on keeping the jaw from slackin'

c
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nori
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PostPosted: Fri Jun 16, 2000 12:21 pm     Reply with quote

more heads for fred.
Thanks above, for being such a big help on the java draw board.
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Affected
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PostPosted: Sat Jun 17, 2000 12:31 pm     Reply with quote
Right. I'm a tad late, but anyway:




I, too, had trouble with the angles Frost mentioned.

[This message has been edited by Affected (edited June 17, 2000).]
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Frost
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PostPosted: Sat Jun 17, 2000 11:18 pm     Reply with quote
Here are mine.



I'm having most problems with getting angles like #1 and #8 right. #6 looks quite wrong -- or maybe I just don't like his face. I'm really not to the point where I can reproduce a face/head of one same character from different angles.



Tips most welcome. Thanks.
frost.



[This message has been edited by Frost (edited June 17, 2000).]
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Nex
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PostPosted: Sat Jun 17, 2000 11:55 pm     Reply with quote
Here
are my latest tries. I made quite a lot of them and I have the feeling that it got easier for me to draw heads in general a little bit.. (so its seems to work, even if i do not construct them I have a little more feeling for the form now)

I'd be happy to get some tips on where to place brows, eyes, nose and mouth.

Especially the form of the brows and the length of the nose seems to be a problem for me.

But just go your pace, if you feel it's not yet time for that.

Thanks for reviewing.


[This message has been edited by Nex (edited June 17, 2000).]
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klaivu
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PostPosted: Sun Jun 18, 2000 11:35 pm     Reply with quote


I didn't draw this one for the head tutorial, but it turned out to be something that I might show here.
It is supposed to be the same character from different angles, though I didn't put too much effort in making the profile alike the others.

Please forgive me the snout and the ears.

------------------
god is an american.
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Cristal
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PostPosted: Tue Jun 20, 2000 1:18 am     Reply with quote
New to this forum .... Here is my try to the head drawing tutorial. Comments welcomed.

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