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Author   Topic : "animator's block is now gone, said me."
synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Mon May 29, 2000 1:37 pm     Reply with quote
Hi. I finally did it! My brain functioned enough to get over this block.

HIGH QUALITY: http://www.synj.net/files/koy2-320x240.zip

LOW QUALITY: http://www.synj.net/files/koy2-160x120.zip

to see some screenshots or the listing of my other animations, click this link: http://www.synj.net/anim.htm

Anyway, no its still not done (about 50% though). It's about 27 seconds or so and if you saw it before you wont be incredibly amazed since there's only about 7 to 10 more seconds of footage i believe.

What I'm happy about in this animation is the fact that now I have 'tagged' the orangeyfat that keeps getting away. now the storyline is a bit stronger.

*side note; I update the above urls with replaced zips every time I get more footage, so you might actually see something more than the previous person.

-dan 'synj' paladin www.synj.net
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ex
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Joined: 23 Mar 2000
Posts: 887
Location: USA

PostPosted: Mon May 29, 2000 1:44 pm     Reply with quote
synj! everytime i ask this it never gets answered .. but what do you use for you animations? BTW.. i love the movie.. cant wait to see it finished

------------------
-- Sean FitzGerald (ex)
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Mon May 29, 2000 1:50 pm     Reply with quote
i use lightwave 3D for all my avis and stuff. and i use adobe premiere to put the avis to the sound and music tracks. That's odd, i could swear I've answered that question like 4 times now heeh

-synj
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ex
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Joined: 23 Mar 2000
Posts: 887
Location: USA

PostPosted: Mon May 29, 2000 1:52 pm     Reply with quote
lol.. im kinda new anyway. But.. you use lightwave for all those little gif's??
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Mon May 29, 2000 1:55 pm     Reply with quote
no, i use adobe imageready for those, ex. eheh

-synj
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ex
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Joined: 23 Mar 2000
Posts: 887
Location: USA

PostPosted: Mon May 29, 2000 1:57 pm     Reply with quote
you should feel special! you insipred me to make some gif's! hehe
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ex
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Joined: 23 Mar 2000
Posts: 887
Location: USA

PostPosted: Mon May 29, 2000 2:25 pm     Reply with quote
AHH! this is hard!
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Mon May 29, 2000 2:39 pm     Reply with quote

Ah, I look forward to see it ! I've got a really bad link here at home, so I'll have to take it from work.



------------------
Joachim
web: http://home.sol.no/~jbarrum/
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Incarnatation
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Joined: 29 May 2000
Posts: 55
Location: Scotland

PostPosted: Mon May 29, 2000 2:57 pm     Reply with quote
hmmm what can i say ?
astounding!
you've rejuvinated my faith in 3d animation!
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FireWalker
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Joined: 18 Jan 2000
Posts: 78
Location: Bay Area, CA

PostPosted: Mon May 29, 2000 6:41 pm     Reply with quote
great animation synj

i've work a little with LW3d and animation.. and you have a really good sense for motion.. from characters motion, to physics and how things should move. good ability to have as an animator

do you use IK for your characters?
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Drorak
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Joined: 20 Apr 2000
Posts: 169

PostPosted: Mon May 29, 2000 8:08 pm     Reply with quote
Very nice Synj.
How long does it take you to make something like that?
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pst
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Joined: 22 May 2000
Posts: 38
Location: Norway

PostPosted: Mon May 29, 2000 9:44 pm     Reply with quote
really nice synj, especially the motion on the characters! I'd love to see the rest when it's finished!

------------------
pSt [email protected]
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Mon May 29, 2000 10:26 pm     Reply with quote
hey! alot of new faces - at least for me. thanks for your critiques!

it varies how long it takes me, honestly. If I have the characters built and the story set in my mind, about 2-4 weeks to finish a 45 second animation. If I have animator's block.. 1-2 months. yuck heheh

how i animate my characters is going a bit too far into things. I like to keep my techqniques a secret so they are not cc'd. sorry about that :/

-synj www.synj.net


[This message has been edited by synj (edited May 29, 2000).]
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Sedone
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Joined: 11 May 2000
Posts: 455
Location: United States

PostPosted: Mon May 29, 2000 10:40 pm     Reply with quote
This is the first animation I've seen of yours, and...it's great! I was totally absorbed by the animation and storytelling.

------------------
http://sedone.cjb.net
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Tue May 30, 2000 1:01 am     Reply with quote


Damn Synj, it's awesome !

...even though it's no end plot it's still really entertaining..and also your best animation yet. . . -So, what will happen next ?

Really good !



------------------
Joachim
web: http://home.sol.no/~jbarrum/
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Tue May 30, 2000 1:40 am     Reply with quote
Fantastic!!
Let us know when you're finished with it.

------------------
-Mikael Noguchi-

http://www.katode.org/noguchi/
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chalker
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Joined: 23 Mar 2000
Posts: 137
Location: Nijmegen, Netherlands

PostPosted: Tue May 30, 2000 2:43 am     Reply with quote
Great stuff.. espaecially camera movements and character animation.. cool shader btw. Like eh.. cartoon shading ?

Overall very good !

gereez.
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sydneyshan
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Joined: 22 May 2000
Posts: 92
Location: Sydney,NSW,Australia

PostPosted: Tue May 30, 2000 3:29 am     Reply with quote
Great work Synj!

Fantastic physics knowledge! Really funny- LOVE the sound fx!! =)

I had a shot at 3D for a couple of years a while ago- check out this 60 second animation I did using Infini-D 3.5.

Wanted to learn Form�Z and Lightwave etc, but they were far to complicated for me at that age. Should try again one day!

------------------
Shannon Murdoch
www.bounce.to/shan
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fragamite
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Joined: 26 Oct 1999
Posts: 99
Location: Stockholm, Sweden

PostPosted: Tue May 30, 2000 4:13 am     Reply with quote
downloading is so slow..
you schould get a mirrorsite. I'm on 10mbit and I got 1 hour and 7minutes left
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Frost
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Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Tue May 30, 2000 5:05 am     Reply with quote
Synj: Watched it yesterday. Very good -- I love how the orangey fat is overly stupid and somewhat numb-mindedly keeps tripping over the cars... adds a hell of a lot of character! Congrats!
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sfr
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Joined: 21 Dec 1999
Posts: 390
Location: Helsinki, Finland

PostPosted: Tue May 30, 2000 5:11 am     Reply with quote
fragamite, you're not the only one who can't get a decent connection to synj's server - I'm on a cable modem, but I get something like 0.6 k/s when downloading, and then it always gets cut at around 30-40% through.

So yes, synj really should get a mirrorsite... and maybe get rid of his current webhost for good... I really want to watch his stuff too damnit

Saffron / Sunflower
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eetu
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Joined: 27 May 2000
Posts: 289
Location: helsinki, finland

PostPosted: Tue May 30, 2000 5:25 am     Reply with quote
ahh, good stuff, the characters have a definite.. um.. character =)

btw i got 30kB/sec to finland here, no complaints.

they'll be mirrored at for a while at: http://katastro.fi/~eetu/3d/koy2-160x120.zip http://katastro.fi/~eetu/3d/koy2-320x240.zip

eetu.
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sfr
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Joined: 21 Dec 1999
Posts: 390
Location: Helsinki, Finland

PostPosted: Tue May 30, 2000 6:24 am     Reply with quote
thanks a lot eetu!
Yep, that orangeyfat guy really is adorable I'll have to remember to download the rest of your anims somewhere with quality lines.

But synj, there's something fishy about the video codec you're using. The filesize is huge (over 15 megs for 27 secs!) and still there's lots of pixellation and other artifacts. I tried recompressing the clip to Indeo 5 (AVI) and Sorenson (Quicktime), and got the filesize down to well below 5 megs with good video quality (as good as you can expect it to look recompressed, that is).
So maybe you could try Indeo 5 for your next anim? (the codec is a free download on Intel's site in case you don't have it)

Saffron / Sunflower
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Binke
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Joined: 27 Oct 1999
Posts: 1194
Location: Sweden

PostPosted: Tue May 30, 2000 7:42 am     Reply with quote
nice nice nice, my koy2 just got a bit longer

kickass synj! I believe it's time for some...faaanart!!



------------------
http://binke.gamesquad.net
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synj
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Joined: 02 Apr 2000
Posts: 1483
Location: San Diego

PostPosted: Tue May 30, 2000 9:17 am     Reply with quote
!

thanks hehe. I guess those extra 15 minutes spent on each action really DO have some of an impact. it's really good to hear about the physics being alright, since all it is is an illusion done by hand. sometimes the objects can really piss me off hehehe

joachim: i can't spoil the fun!

binke, nice work i scrolled down and did a double take for a sec like "did i do that?"

thanks for the mirror eetu. very kind

indeo 5 eh? never heard of it. I'll give it a shot.. I am on a modem so uploading these files is NOT fun when I update often.

micke - sure thing!

-synj

[This message has been edited by synj (edited May 30, 2000).]
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theresa
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Joined: 05 Apr 2000
Posts: 200

PostPosted: Tue May 30, 2000 2:57 pm     Reply with quote
*CCCHRRRR*

ATTENTION
SOMEONE HERE IS VERY NEAT.
HAPPY HAPPY HAPPY!

*CCRR*
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Frost
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Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Tue May 30, 2000 3:38 pm     Reply with quote
Thanks Theresa! (*blush*)

( yeah right )



[This message has been edited by Frost (edited May 30, 2000).]
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DrawingBook
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Joined: 15 Mar 2000
Posts: 59
Location: Woodbury, NY, USA

PostPosted: Tue May 30, 2000 4:56 pm     Reply with quote
Hey Synj,

You said you use lightwave for your animations, what if any plugin do you use to make them cartoon illustrated looking?.

I had thought you had done the animations with 3d studio max and the illustrate plugin which i think is used for Futurama's cartoonish 3d.

-Line aka DrawingBook

------------------
I Can't Stop Creating.
DrawingBook.com
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Stolln
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Joined: 24 Jan 2000
Posts: 140
Location: Connecticut - USA

PostPosted: Tue May 30, 2000 6:26 pm     Reply with quote
Sorry if this is barging in, Mr. AnimatorPro (synj),

but DrawingBook, to answer your question, lightwave has a rendering option called "Cel Shader." What this does is outlines objects in black, and gives it a cel-based look. Also, if the correct lighting is used (usually 3-4 with high intensity in major areas) an extremely cartoonish look can be made, where there is barely any distinction between true cel animations and the 3d-based ones; a look that synj's animations often have.

(There is also a plugin that can be used [I forgot the name] which can create even more advanced cel shading looks, such as anime-type shading.)

Lightwave forever
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Mr Weasel
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Joined: 04 Apr 2000
Posts: 169
Location: Weaselville, Weaseland, Rep. of Weasels

PostPosted: Tue May 30, 2000 9:37 pm     Reply with quote
Hm, Lightwave is kewl. But I prefer MAX 3. More superior animation capability, more interactivity, more ease of use than LW 5.6
Nice animation anyway, Synj !
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