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Topic : "job opportunities" |
zapman member
Member # Joined: 26 Feb 2000 Posts: 354 Location: USA
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Posted: Mon May 01, 2000 12:01 pm |
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I also am working on a game =)
We are doing 3D render to 2D Format out put as well...
Rendering each frame..
We do this so we done have to Draw each frame..and 3D can have Close up shots and Zoom out shoots, Animation is more flex.
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ZAPmAn
Digitize Design
art, fart, and be smart. |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 01, 2000 12:26 pm |
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nono, what i meant is why 3Dsmax, when it could be done with maya, softimage, lightwave, etc etc as well?
Btw, I just finished all sprites for the orangeyfat shooter game I have been working on with baconfat. They were all done in lightwave, the download is about 2 meg. http://www.synj.net/files/shooter.zip should run on NT as well.
Screenshot here: http://www.synj.net/graphics/ss1.jpg
Just felt like sharing since that's where the thread seemed to be headed hehe.
-synj www.synj.net
Ridiculously good stuff.
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SaltyDog member
Member # Joined: 06 Apr 2000 Posts: 206
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Posted: Mon May 01, 2000 1:14 pm |
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I already sent an email about the conceptual designer position, but haven't recieved so much as a reply *sniff*
I feel so alone.......hehe |
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Stolln member
Member # Joined: 24 Jan 2000 Posts: 140 Location: Connecticut - USA
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Posted: Mon May 01, 2000 1:58 pm |
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*cough* hire synj, he rocks and is in need of a job *cough*
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Mon May 01, 2000 2:19 pm |
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There's pretty much zero character animation. I'm not sure if that's the type of gig synj wants.
Presto's use of the term animator is a little broader than the usual interpretation. In this case the position involves some (mechanical/object) animation, but also assembly and lighting of environments.
Francis
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www.teamgt.com |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 01, 2000 4:34 pm |
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hehe stolln. thanks, man.
actually, he's right. I would take just about anything right now. as long as i don't have to move somewhere, that is.
-synj www.synj.net
ridiculously good stuff. |
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napalm member
Member # Joined: 09 Feb 2000 Posts: 326 Location: Brooklyn, NY, USA
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SaltyDog member
Member # Joined: 06 Apr 2000 Posts: 206
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Posted: Mon May 01, 2000 5:59 pm |
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LOL..synj...I'd take about anything as well..AND am willing to move!!!! |
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amnesia member
Member # Joined: 09 Feb 2000 Posts: 152 Location: brisbane QLD Australia
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Posted: Mon May 01, 2000 6:02 pm |
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I'd take anything as well. Whether I had to move or not.
But I don't think they'd wanna relocate me from Australia.
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,.-="`AmnesiA`"=-., |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 01, 2000 6:04 pm |
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hehe i am in cleveland, ohio... Man, california is probably the last place i'd wanna be. Paying like 10x the rate i'm used to for housing, insurance, etc...BLEH said me!
Okay I take that back. I'd move if the pay was significantly higher than anywhere else.
-synj |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Mon May 01, 2000 6:51 pm |
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You'd rather live in Cleveland than California?! But we have state income tax!
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www.teamgt.com |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Mon May 01, 2000 7:13 pm |
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Hmmm, Cleavageland, ... |
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Mix junior member
Member # Joined: 28 Feb 2000 Posts: 11 Location: Columbus, OH
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Posted: Mon May 01, 2000 7:50 pm |
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As Drew Carey says, "Cleveland Rocks!"
Actually, I just moved back from CA to Columbus, OH., and I have to say, I missed Ohio while I was out there. Maybe it's that people care less about image, the fact that we actually have weather here, or less traffic, but Ohio ain't bad. :P |
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zapman member
Member # Joined: 26 Feb 2000 Posts: 354 Location: USA
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Posted: Mon May 01, 2000 8:00 pm |
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O animation? sounds like my type of JOb!
Ill textuer them bad boys up for you sir!
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ZAPmAn
Digitize Design
art, fart, and be smart. |
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SaltyDog member
Member # Joined: 06 Apr 2000 Posts: 206
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Posted: Mon May 01, 2000 9:01 pm |
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LoL..Cleveland (born there) Columbus (went to College there) back in my town of Canton..and lookin' to get the hizzel out!!
Cleveland and Columbus would be nice....... ![](http://www.sijun.com/dhabih/ubb/smile.gif) |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Mon May 01, 2000 11:32 pm |
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Hi
Some of you may have seen the notice at 3DPalette already, but we're looking for a few people - conceptual designers, texture artists and animators. Texture and animation artists need to be pretty good with 3DSMax. Go to the Presto Studios web page for more info.
The positions are for the sequel to a VERY high profile pre-rendered adventure game. I can't officially name the project just yet, but you can probably figure out what it is.
Thanks all
Francis
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Mon May 01, 2000 11:41 pm |
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awe.. no fair! What's the deal with 3Ds max and pre-rendered games.. its not like it's gonna matter since it ends up as a 2D sprite either way.
Grumble.
-synj www.synj.net
Ridiculously good stuff. |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Mon May 01, 2000 11:48 pm |
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Actually we used Formz/ElectricImage for a piece of it, but the mac people in our office are quickly becoming extinct.
Resistance is futile.
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snap junior member
Member # Joined: 15 Nov 1999 Posts: 36 Location: Phnx, AZ
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Posted: Tue May 02, 2000 12:29 am |
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Thanks for the headsup Francis you'll hear from me soon.
Wow I'm surprised to see so many people from Ohio. I thought I was the only one! I live in Phoenix now, but I do love going home when I can. Cleveland does rock, damn I miss the flats.
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Snap
modeler/animator
www.LUCIDesignz.com
www.LUCIDesignz.com |
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Mr Weasel member
Member # Joined: 04 Apr 2000 Posts: 169 Location: Weaselville, Weaseland, Rep. of Weasels
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Posted: Tue May 02, 2000 6:08 pm |
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WHOOOA.... I use MAX ! but i'm jist good at modeling and live far, far away. *sigh*
Softimage & Maya is expensive as hell. That's probably why most idp 3D artists don't use it, Synj.
[This message has been edited by Mr Weasel (edited May 02, 2000).] |
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ilmi junior member
Member # Joined: 26 Oct 1999 Posts: 43 Location: Shah Alam
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Posted: Thu May 04, 2000 7:09 am |
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hmm.. what do i really miss about Cleveland..
Probably the chick..
don't remember much about anything else though..
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Hyper-D Studio |
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