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Topic : "experience and pay" |
Zephyros member
Member # Joined: 03 Nov 1999 Posts: 50 Location: Portland, Oregon, USA
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Posted: Tue Apr 04, 2000 11:01 pm |
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Wow! another post. Again, just wondering what the average pay is for a 3d modeler/texture artist after 2-3 yrs? |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Apr 04, 2000 11:07 pm |
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hi i'm stalking you. Zeph, you'll need to be a bit more specific as to where in the field you are inquiring to get that one answered accurately. Film = big bucks. Game = not as big. Freelance = semi big. Commercial = ridiculously high.
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-synj
http://www.synj.net
Ridiculously good stuff. |
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Tue Apr 04, 2000 11:13 pm |
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Film = big bucks - if you're a prime artist
when you start out: Film = lowballing til you die!
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Zephyros member
Member # Joined: 03 Nov 1999 Posts: 50 Location: Portland, Oregon, USA
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Posted: Tue Apr 04, 2000 11:17 pm |
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I'm glad your stalking (wink,wink). Commercial/film, position on a production team doing modeling, texturing, animation (I know pick one or 2 if on a team, but doesn't hurt to learn it all right?). Love your stuff. My main intrest is in realistic modeling/animation. Thanks again.
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Apr 04, 2000 11:18 pm |
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Excellent point, mr. loki. haha "till you die" indeed.
Thanks, zeph, if that was directed at mine.
[This message has been edited by synj (edited April 05, 2000).] |
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Zephyros member
Member # Joined: 03 Nov 1999 Posts: 50 Location: Portland, Oregon, USA
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Posted: Tue Apr 04, 2000 11:20 pm |
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Gotta love it to death though eh? |
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Zephyros member
Member # Joined: 03 Nov 1999 Posts: 50 Location: Portland, Oregon, USA
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Posted: Tue Apr 04, 2000 11:26 pm |
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Excuse all the questions guys, but I know whom some of you work for What are some of the main skill sets for a 3d guy that a company like Digital Domain is looking for? And any info you can give synj is much appreciated. Last post tonight. Thanks. |
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synj member
Member # Joined: 02 Apr 2000 Posts: 1483 Location: San Diego
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Posted: Tue Apr 04, 2000 11:33 pm |
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Well, all I can give are educated guesses hehe but I'd say aside from having material that has it's own flavor to it, being able to work on a team with a positive, non-territorial attitude is something not as common as one might think.
If you could show some work that was done with one or more people - pointing out what each of you did - that would be a bit of a boost. |
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Zephyros member
Member # Joined: 03 Nov 1999 Posts: 50 Location: Portland, Oregon, USA
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Posted: Tue Apr 04, 2000 11:47 pm |
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Actually that question was directed more twords Loki, and what skill sets their 3d production team is looking for. Your advice is always appreciated though. Over and out. |
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