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Author   Topic : "New pic & help required on the "resize" technique"
alive
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Joined: 03 Feb 2000
Posts: 29
Location: London/England

PostPosted: Sat Feb 12, 2000 9:54 am     Reply with quote
Ok, here is my latest effort in PhotoShop for anyone with an interest: http://www.artx.freeserve.co.uk/webready/latest/thesearch.htm

Also, I'd like to try-out this "resize" technique for my next image. I gather you can produce sharper, more defined detail if you use it in PS. I have a fairly good idea of how to go about it. But is there anyone out there who's already used the technique before that can offer some advice. Basically outline the process for me???

[This message has been edited by alive (edited February 12, 2000).]
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chrisk82
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Joined: 16 Jan 2000
Posts: 91
Location: CO

PostPosted: Sat Feb 12, 2000 11:20 am     Reply with quote
That's really cool. Is it the entire pic? Using whatever technique you used could produce some great stuff!

Oh yeah, cool website!

[This message has been edited by chrisk82 (edited February 12, 2000).]
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Affected
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Joined: 22 Oct 1999
Posts: 1854
Location: Helsinki, Finland

PostPosted: Sat Feb 12, 2000 2:05 pm     Reply with quote
Neat, your scene experience shows there. (For some reason, it seems a lot of scene work is instantly recognizable as such)
It's a bit blurry, though, but instead of using resizing, I would recommend that you learn to do sharp stuff without such tricks. I mean, it's all about learning, no? There's not really anything wrong about resizing, but it is a shortcut, and is not really necessary.

------------------
Affected

Knowledge is belief and belief is knowledge
http://affected.xs.mw
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alive
junior member


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Joined: 03 Feb 2000
Posts: 29
Location: London/England

PostPosted: Sat Feb 12, 2000 3:10 pm     Reply with quote
chrisk82: It is indeed the full image. I just wanted a dramatic (?) "close-up".

Urgh, my site needs totally new gfx...the frame boarders were one of the first things I ever painted in PS. Learnt a bit since then

Affected: You're right...you can often spot Scene work a mile off I guess the Scene is just like any other artistic movement (the Impressionists, Surrealists, etc); we tend to look at each-other's work and copy styles and techniques. I guess over the years the scene has reached an equilibrium as far as style is concerned. Big, bold and in your face�just about sums it up I think

It does look a little blurry I guess. I've been looking at it trying to figure out why. Hmmm, it could have a lot to do with the fact that it has a fair amount of darkly shaded, undefined areas.

Indeed, it's all about learning and as this is only my second image in PS I have a long way to go. But I'd still like to try out this resize method. At least just once
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sfr
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Joined: 21 Dec 1999
Posts: 390
Location: Helsinki, Finland

PostPosted: Sun Feb 13, 2000 5:19 am     Reply with quote
I don't think resizing should be considered a shortcut, it's just a different way of working. At least I find that I'm using Painter quite differently now that I've converted to the "resizing school of digital graphics" as well: many Painter brushes that were useless when working pixel-to-pixel are handy now for adding texture and vibrancy that will show in the final resized version. It requires its own set of tricks for efficiency, just like pixel level work does.

About the demo scene style, its essence really is brash and in your face as alive said. I guess it's evolved that way because its major outlets have been demos and graphics compos where images get shown for 10-20 seconds each, so to stand out you need to make an instant impression on the crowd. Discrete beauty, minimalism and functional design ain't traditional scene values (though it should be mentioned that a section of demomakers nowadays are gearing towards that kind of design too - some are succeeding, most not...)

Saffron / Sunflower
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