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Topic : "Ok, I admit I am not an artist but can you help me with an I" |
LeChuck member
Member # Joined: 20 Dec 1999 Posts: 406 Location: unknown
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Posted: Thu Jan 20, 2000 2:15 pm |
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I need this visual aid for an engenering presentation. The guy worked on a hunted dungeon many years ago but there are few(no) pictures of any of it.
I understand dodge and burn shading but how do I get realistic fire for the tourches, Fog comeing out of the doorway, and most of all I need to know how to make realistic details on the rocks like chips and scratches
The coloring in this pic was done quickly just to get ideas going.
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Posted: Thu Jan 20, 2000 2:45 pm |
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LeChuck,
If I were you, I think I would put some more thoughts into the basic shapes of the image before thinking about the texturing. I can understand that it can be difficult to draw real fire or rocks, but you should rather browse around the net for some references on some castle structures and fire pictures and try to make the sketch a bit more appeiling.
Then it will be easier to continue...
Just a little constructive advise
Joachim |
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B member
Member # Joined: 12 Jan 2000 Posts: 322 Location: Houston, Tx, USA
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Posted: Thu Jan 20, 2000 2:49 pm |
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do you want a cartoon style, or something that looks like real rocks, and real fire?
if the latter, you will have to blow up the image to at least 2000 pixels, to get any detail,. for something like this i'd even make it go a bit higher to get the finite detail,. once at this site, i would go out side and get a rock,.. look at te rock understand the rock, paint a rock in photoshop, paint it again, then once more,. do these at about 1000 pixels each, once you've understoodthe rock, go get a candle,.. take a picture of it,. scan it convert it to b@W, then paint an identical image at about 1000 pixel,. do this about 3 times,. then,. and only then try to finish this image
by that time, you'll prolly understand the textures you need for the image,. it seems tedious,. but to get good art all you need to do is practice,. i don't know of any other way to get this done w/out getting someone else to do it for ya,....
b |
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Tabun junior member
Member # Joined: 19 Jan 2000 Posts: 22 Location: P-nekker
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Posted: Thu Jan 20, 2000 3:12 pm |
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No offense man, but even in comic style pictures, the perspective should be a bit more correct. U can't see a portal's top and bottom at the same time ;]
Gl, and the replies before me should help ya out :] |
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imdaking member
Member # Joined: 22 Oct 1999 Posts: 321 Location: USA
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Posted: Thu Jan 20, 2000 3:24 pm |
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okay
B
shit....
I don't think he has 5 years to do this project ;P
hehe
But.... what you can do is go to www.corbis.com
Here they have stock photography (that you can buy) But don't have too, most of the images are rather small but they work extremely well for reference... Go search for
ROCK
STONE
CASTLE
FIRE
FLAMES
And you might find something. |
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LeChuck member
Member # Joined: 20 Dec 1999 Posts: 406 Location: unknown
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Posted: Thu Jan 20, 2000 3:59 pm |
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Thanx imdaking, That link will be a great help. And as for the scetch, It is by no means the final product.
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LeChuck member
Member # Joined: 20 Dec 1999 Posts: 406 Location: unknown
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Posted: Thu Jan 20, 2000 7:14 pm |
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How about this?
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jasonN member
Member # Joined: 12 Jan 2000 Posts: 842 Location: Sydney Australia
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Posted: Thu Jan 20, 2000 8:24 pm |
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Hey LeChuck, you've coloured comic stuff before. Why don't you draw the pic in complete exaggerated comic style? That'd be cool.
------------------
-Jason :)
JasonArt
ICQ: 24680551
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LeChuck member
Member # Joined: 20 Dec 1999 Posts: 406 Location: unknown
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Posted: Fri Jan 21, 2000 6:37 am |
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Next I am going to Lathe a culdrin for the lower left fog to come out of. Then I will make tourch bases. Then I will finish by adding a better enviorment. (Instead of stone walls)
UnrealEd + PhotoShop
[This message has been edited by LeChuck (edited January 21, 2000).]
[This message has been edited by LeChuck (edited January 21, 2000).] |
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