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Topic : "The Speedpainting Thread (IV)" |
Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Sat Apr 28, 2012 11:00 am |
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dchan junior member
Member # Joined: 12 Feb 2009 Posts: 30 Location: Frankfurt, Germany
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Sun Apr 29, 2012 3:32 am |
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love the brushwork on the statue, dchan! |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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T_England member
Member # Joined: 24 Feb 2009 Posts: 97
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whom member
Member # Joined: 28 Feb 2012 Posts: 336 Location: Sweden
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Posted: Sun Apr 29, 2012 10:42 am |
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T_England, How's the dune buggy coming along? Awesome these latest of yours btw.
scribble, hmm messed up the developed one. Might give it another go though....
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dancinfool junior member
Member # Joined: 21 Mar 2012 Posts: 27
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Posted: Sun Apr 29, 2012 5:33 pm |
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FORSWORN! |
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exphrasis member
Member # Joined: 08 Dec 2010 Posts: 59 Location: Paris- France
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Posted: Sun Apr 29, 2012 5:47 pm |
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having some fun :
![](http://th07.deviantart.net/fs71/PRE/i/2012/120/4/c/master_and_pet_by_exphrasis-d4y4nxq.jpg) |
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whom member
Member # Joined: 28 Feb 2012 Posts: 336 Location: Sweden
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Posted: Mon Apr 30, 2012 10:09 am |
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I realized that it is a tad better to save bigger, always gives the possibilty to develop the piece at a later stage that way.
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whom member
Member # Joined: 28 Feb 2012 Posts: 336 Location: Sweden
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Posted: Tue May 01, 2012 9:44 am |
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developed a little bit...
![](http://www.umbus.com/wp-content/gallery/sketches/sketch59.jpg) |
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samhell member
Member # Joined: 12 May 2007 Posts: 310 Location: Hellsinki
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Posted: Tue May 01, 2012 10:15 am |
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Whom, just a suggestion. How about changing the stance of the character to a really wide & dynamic one? The open doors of the car suggests it has been stopped in a hurry IMO.
The angle on this piece looks really good. Must be challenging though. ![Smile](images/smiles/icon_smile.gif) |
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dancinfool junior member
Member # Joined: 21 Mar 2012 Posts: 27
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Posted: Tue May 01, 2012 1:39 pm |
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![](http://i.imgur.com/Y0jQT.jpg) |
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Tywald junior member
Member # Joined: 10 Oct 2008 Posts: 21
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watmough member
Member # Joined: 22 Sep 2003 Posts: 779 Location: Rockland, ME
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Posted: Tue May 01, 2012 6:41 pm |
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long time.
![](http://img403.imageshack.us/img403/652/47284836639343995021308.jpg) |
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Tomasis member
Member # Joined: 19 Apr 2002 Posts: 813 Location: Sweden
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Posted: Wed May 02, 2012 5:10 am |
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nice work, everybody!
quintus, damn cool works.. for last piece, i liked first piece much (car) because mood feeling, then in the second thick lines destroyed the mood, i felt so. I hope you dont mind i created a piece based on your piece I couldnt call it as overpaint but you get idea that thinner lines still can keep that mood feeling like in your first piece.
that car reminded much of Audi Suv since they are so nice looking.
![](http://www.tomasis.com/000/003.jpg) _________________ out |
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Lemur member
Member # Joined: 22 Apr 2010 Posts: 318 Location: NYC
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Posted: Wed May 02, 2012 11:10 am |
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dchan-awesome! you guuuud
whom- you're drawing the crits today huh? i Like the first better, sorta what tomasis said about the thick lines, but rather than adding thinner lines or any detail i would focus on refining the basic blobs you got- or keep the same amount of effortlessness/detail but try to improve how it all goes together. it can be real cool in technical subjects when the big shapes come close together to make very precise 'negative' lines, muhuha
paintin evil things-
![](http://i.imgur.com/G0w9A.jpg) |
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Tomasis member
Member # Joined: 19 Apr 2002 Posts: 813 Location: Sweden
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Posted: Wed May 02, 2012 11:28 am |
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lemur, i add to make things more clear. it is same thing as you talked about. It is needed thinner lines to define blobs/negative space
thanks for putting better words. I'd have use "edge" instead of "thinner line" that is more confusing
sorry for confusion.
searched for the older progress file. this is the oldest i have, not much to show of earlier progress, but i like this piece too. Mathewesque
one thing I want to tell about Quintus pieces. The good thing is keep playing with simple brushes long enough to work out a good image like he does. Kudos, Matthew!
![](http://www.tomasis.com/000/003_1.jpg) _________________ out |
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T_England member
Member # Joined: 24 Feb 2009 Posts: 97
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Posted: Wed May 02, 2012 1:24 pm |
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Mathew: Not done any 3D work for a while now, for the moment having fun doing the 2D stuff, looking to come back to it at some point and wade through some polygons lol, thanks for the encouragement
Sleepy
engine block time! rotated it for a structure challenge, my hand (and brain) hurt after a while >_<
![](http://img152.imageshack.us/img152/33/enginecn.jpg) _________________ www.tenglandsketchbook.blogspot.com
www.thomasengland.co.uk |
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dennis.sedov junior member
Member # Joined: 08 Jan 2010 Posts: 40
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SANSAN member
Member # Joined: 12 Aug 2009 Posts: 165 Location: Shanghai,China
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Posted: Thu May 03, 2012 6:39 am |
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come on!
![](http://fc02.deviantart.net/fs70/i/2012/124/4/a/00009_by_jamlee1020-d4yhvy8.jpg) |
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whom member
Member # Joined: 28 Feb 2012 Posts: 336 Location: Sweden
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Posted: Thu May 03, 2012 8:30 am |
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What a nice surprise to log on here and see that you guys are taking your time to straighten me up, I sure need it lol.
Overall I can see what you guys mean, I think with some more time I might be able to clean it up a little bit better; I might get back to the piece.
I am currently saving some works with potential into a artwork folder....
Samhell, can you show in an overpaint? Not exactly sure if you mean bending the character forward or not?
Tomasis, wow those overpaints are really good, thanks. Yea I know about the lines.
Lemur, if you got the time it would be interesting to see an overpaint from you on the piece.
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RayToh member
Member # Joined: 22 May 2008 Posts: 263 Location: Singapore
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Posted: Thu May 03, 2012 8:36 am |
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Passing by. Haa. Been kind of busy with work. Tired but cannot resist doing a speedy. One for today. Great stuff as usualy everyone.
![](http://www.raytoh.com/quicky/180412b.jpg) _________________ www.raytoh.com
http://torei.blogspot.com |
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Nide member
Member # Joined: 20 Jul 2009 Posts: 477 Location: Banks of the Styx
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Posted: Fri May 04, 2012 9:10 pm |
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great all ! stud
![](http://www.hostingpicture.fr/membre/NIDE/2cc77d8962cbb6fcf9ff79dbc7563aef.jpg) |
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dennis.sedov junior member
Member # Joined: 08 Jan 2010 Posts: 40
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gousman member
Member # Joined: 13 Jul 2004 Posts: 118 Location: Russia
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Vahn member
Member # Joined: 05 Dec 2006 Posts: 165 Location: Berlin
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RayToh member
Member # Joined: 22 May 2008 Posts: 263 Location: Singapore
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whom member
Member # Joined: 28 Feb 2012 Posts: 336 Location: Sweden
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Posted: Sat May 05, 2012 1:47 pm |
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Raytoh, wow awesome.
Simple scribble, time is the essence of realizing not having enough of it perhaps? ...hmmm Anyone of you that have watched "in time" with justin timberlake?
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dancinfool junior member
Member # Joined: 21 Mar 2012 Posts: 27
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Posted: Sat May 05, 2012 2:42 pm |
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dancinfool junior member
Member # Joined: 21 Mar 2012 Posts: 27
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Posted: Sat May 05, 2012 2:43 pm |
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great work everyone |
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