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Topic : "The Speedpainting Thread (IV)" |
fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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CarlE junior member
Member # Joined: 01 Dec 2008 Posts: 18 Location: Sweden
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Mon Mar 28, 2011 9:03 am |
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Thanks guys very kind.
Howie, I really like that one, awesome.
Lemur, wow what an honour thank you. Yours sure have better flow, mine became stiff I think... mostly it was lack of things in the scene which bothered me the most.
Ah well better keep things like that in mind because it is the balance that makes a piece. The orientalist scene is very cool.
![](http://www.umbus.com/photos/c106.jpg) |
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gLitterbug member
Member # Joined: 13 Feb 2001 Posts: 1340 Location: Austria
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Posted: Mon Mar 28, 2011 12:59 pm |
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![](http://glitterbug.org/stuff/subear_mario.jpg) |
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Nide member
Member # Joined: 20 Jul 2009 Posts: 477 Location: Banks of the Styx
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Posted: Mon Mar 28, 2011 2:24 pm |
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thanks lemur ! great yours last stuff color and texture mood
incredible alll ! ![Very Happy](images/smiles/icon_biggrin.gif) |
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Lemur member
Member # Joined: 22 Apr 2010 Posts: 318 Location: NYC
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Posted: Mon Mar 28, 2011 11:31 pm |
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fripp-thanks! nice study, I never heard of that artist before so thanks for that too!
Quintus-thank you i got frustrated cause when I looked at yours again I noticed it was alot warmer in the lights than I remembered.
Lots of times trying to get 'flow' in painting bugs me, cause its sort of the opposite from line drawing where the natural rhythm of the hand goes with the flow, in painting its like building the flow out of shapes...its weird
glitterbug-haaa mario bear! awesome!
Nide-thankya this green character is very creepy!
some sort of suit guy sketch, I blob and blob and can't come up with anything, but in trying to classify the effect of light it becomes easier to resolve-
![](http://img.photobucket.com/albums/v135/theinsanelemur/hotsuit.jpg) |
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initzs member
Member # Joined: 05 Mar 2009 Posts: 60 Location: france
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Tue Mar 29, 2011 1:35 pm |
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initzs, nice.
Don't have that much time these days, that's why it was better with speedy again.
Sure is a nice way to just cool down with a speedy once you get home.
![](http://www.umbus.com/photos/c107.jpg) |
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Howie member
Member # Joined: 31 Oct 2006 Posts: 229
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Posted: Tue Mar 29, 2011 11:53 pm |
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thanks quintus, been loving all the stuff you've posted recently...I like your new website, nice and simple how it should be
initzs, the second one is awesome
![](http://i907.photobucket.com/albums/ac280/Howie1388/peoplerock.jpg) |
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Lemur member
Member # Joined: 22 Apr 2010 Posts: 318 Location: NYC
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Posted: Wed Mar 30, 2011 1:06 am |
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wow howie, thats striking.
did a master copy of the piece fripp referenced, realize i'm such a wuss with color lol
then some bizarre crap
![](http://img.photobucket.com/albums/v135/theinsanelemur/crazyscrea.jpg) |
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Wed Mar 30, 2011 7:21 am |
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Howie, thank you very kind, I might change the site
sometime in the near future though. Have lost count
on how many times I have changed, on the bright side
it has taught me a lot of php code. A negative when it
comes to visitors I guess, doubt there are many viewers
on umbus.com these days.
Another experiment
![](http://www.umbus.com/photos/c108.jpg) |
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kang__ member
Member # Joined: 24 Dec 2006 Posts: 158 Location: China
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Howie member
Member # Joined: 31 Oct 2006 Posts: 229
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Posted: Wed Mar 30, 2011 10:54 pm |
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Thanks Lemur, that second one has some great shapes going on, I didn't see the face at first and kind of accepted it as something abstract
Love the colors quintus
![](http://i907.photobucket.com/albums/ac280/Howie1388/windowlight.jpg) |
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Thu Mar 31, 2011 5:51 am |
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Howie, yep trying some other color schemes, thx.
Where did everyone go? in the speed section here I mean...
Don't think I have ever done a piece this blue before.
![](http://www.umbus.com/photos/c109.jpg) |
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nachoyague member
Member # Joined: 02 Jun 2007 Posts: 69 Location: Toronto , Canada
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sparth member
Member # Joined: 14 Jun 2002 Posts: 343 Location: Seattle
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Posted: Thu Mar 31, 2011 11:26 am |
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great stuff guys.
Lemur, Quintus, you've been pushing this thread a lot lately. awesome effort.
here's a doodle thingie.
i basically took a photo and painted on it. i tend to do that a lot lately. it is a real learner for the brain i would say. deconstructing from an existing color pannel and perspective is addicting.
![](http://www.sparth.com/2011/sparth-spaceship-study-small.jpg) _________________ sparth.com - art on Flickr |
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gLitterbug member
Member # Joined: 13 Feb 2001 Posts: 1340 Location: Austria
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Posted: Thu Mar 31, 2011 12:48 pm |
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@Lemur - I dubbed him Subear Mario. Yes I love lame puns and such.
Anyway, some quick lime from photo ref.
![](http://glitterbug.org/stuff/speedpainting_lime.jpg) |
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farvus member
Member # Joined: 21 Jan 2005 Posts: 241 Location: Poland
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Fri Apr 01, 2011 6:26 am |
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sparth, thx. I really like that one, looks awesome.
I have seen that it has become more usual to use that
kind of tecnique. Do you work anything with 3d elements
in your illustrations?
More simplified stuff, hmm could perhaps be a good tecnique
in the end. I am still too much all over the place with this
tecnique though.
![](http://www.umbus.com/photos/c110.jpg) |
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sparth member
Member # Joined: 14 Jun 2002 Posts: 343 Location: Seattle
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Posted: Fri Apr 01, 2011 10:33 am |
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thanks quintus.
actually there's nothing new at using a photo, it all depends the way you use it. i think it's a very fast way to go straight to the point with your own design, and this, from the moment you're chosing the adequate resource for what you want to show. i basically keep two things from a photo: the perspective angle, and the color pannel. you can "reinterpret", and deconstruct, all the rest. if it makes sense.
i have folders filled with sketches done this way, i call it "deconstruction" but you could call it anything you want. it's just extremely fun taking a photo, keep perspective and tones, then put everything down like you would do in a puzzle. and then start rebuilding everything with your own sense of design and shapes.
concerning the use of 3d, i'm seeing a lot of sketchup stuff being used on a professional level. it's probably getting there slowly. however, i'm still not using it myself. but the 3d module from cs5 extended is having a lot of new funky things going on. like being able to make a mesh out of a sketch, and that kind of thing. the 3d and 2d ties are clearly starting to happen, to a certain level.
i still think you have an initial stiffness and static that you need to deal with concerning 3d, that i find really complex. but i'm sure it all depends how you engage in the 3d+2d process. it's all a question of visual choices at the very end.
![](http://www.sparth.com/2011/sparth-commonscene-lightyears-away-small.jpg) _________________ sparth.com - art on Flickr |
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Paoo member
Member # Joined: 20 Sep 2007 Posts: 340
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Posted: Fri Apr 01, 2011 3:28 pm |
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awesome guys : )
study from life
![](http://www.paul.chadeisson.fr/speedpaint/melanie02.jpg) |
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Howie member
Member # Joined: 31 Oct 2006 Posts: 229
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Posted: Sat Apr 02, 2011 12:10 am |
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really beautiful stuff guys, do you guys think as the 3d tech improves the skill needed to paint concept art by hand will diminish? Sure your always going to have to create your own compositions and ideas but do you think technology will take over the need to know perspective, rendering, etc?
![](http://i907.photobucket.com/albums/ac280/Howie1388/emptybw.jpg) |
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Borilius member
Member # Joined: 23 Apr 2007 Posts: 147 Location: Sofia, Bulgaria
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Posted: Sat Apr 02, 2011 1:59 am |
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Groovy page, keep it going, peeps!
Punk UnDead
![](http://i398.photobucket.com/albums/pp62/Borilius/Artworks/Punks_Not_DeadPS.jpg) _________________ "I'm a fuel injected suicide machine. I am the rocker, I am the roller, I am the out-of-controller!" |
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Quintus Dias member
Member # Joined: 11 Sep 2010 Posts: 387
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Posted: Sat Apr 02, 2011 9:00 am |
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Hmm not sure I dare to post another one, starting to become flood messiah in here lol.
sparth, really appreciate the description, wonderful how these latest pictures from you has this gradient flow in them.
With that said I tried to do something similar beneath but I blew it big time lol.
Howie, yea I think so if you mean that 3d will be more influential in the future, I am not a pro in any way though but I am active in Cgsociety and when one look at the things that they can do with sculpting these days I do believe it is heading for 3d in the future. More detail that way too, and almost for free aswell haha; ah well maybe not for free but it will be in the composition automatically. 3d is still very time consuming though.
![](http://www.umbus.com/photos/c111.jpg) |
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Fiend member
Member # Joined: 28 Jun 2002 Posts: 270 Location: CPH - Denmark
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Posted: Sat Apr 02, 2011 12:55 pm |
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Been too long since I have posted here. So much good stuff.
farvus: he, he cool
Quintus Dias: really like the last one
Sparth: as always very inspirational
![](https://lh6.googleusercontent.com/-OOgdg6FC8I8/TYKH5kStOxI/AAAAAAAAAYI/5tfCLogfQSQ/s1600/Springborg_MightyMountain.jpg) _________________ Yeah man but it's a dry heat... |
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ZeusJupiter junior member
Member # Joined: 08 Oct 2009 Posts: 7
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Posted: Sat Apr 02, 2011 6:41 pm |
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![](http://img835.imageshack.us/img835/1640/tentaclesnfnc.jpg) |
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Howie member
Member # Joined: 31 Oct 2006 Posts: 229
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Posted: Sat Apr 02, 2011 11:54 pm |
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trying a character
![](http://i907.photobucket.com/albums/ac280/Howie1388/someguy.jpg) |
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Lemur member
Member # Joined: 22 Apr 2010 Posts: 318 Location: NYC
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Posted: Sun Apr 03, 2011 9:06 pm |
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thanks howie,nachoyague!
Zeus-awesome
sparth-means alot I tried what you are talking about with deconstructing, always had shied away from it before since i wanted some foundational skillz before messing with photographs. Now that I've done it I think its a really great exercise, it really helps learning arrangement.
I was thinking that sometimes a great way to learn isn't just to create something from 'thin air' (as if anyone really does that lol), but to transform something-in that you use that informational inertia provided and by changing it you learn just what makes something read, and how much it can be changed before it reads as something else. It really is addictive!
![](http://img.photobucket.com/albums/v135/theinsanelemur/great_beyond.jpg) |
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kang__ member
Member # Joined: 24 Dec 2006 Posts: 158 Location: China
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Timothy junior member
Member # Joined: 17 Mar 2009 Posts: 31
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Posted: Mon Apr 04, 2011 10:06 am |
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Awesome stuff guys!
selfportrait time
![](http://i1114.photobucket.com/albums/k528/brushbox/selfportrait2-1.jpg) _________________ blog |
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