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Topic : "Red Alert 3 box artist?" |
VinceDN junior member
Member # Joined: 30 Jan 2008 Posts: 15
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Posted: Thu Dec 18, 2008 1:39 am |
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Small question, would anyone here know who is the illustrator behind RA3's box art?
I'd very much like to contact him, to ask him about what vector techniques he used in creating the box art. I'm doing an end-year project on propaganda, so I believe this is quite relevant. Thanks in advance
Vince |
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sometimes member
Member # Joined: 04 Dec 2008 Posts: 160
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Posted: Thu Dec 18, 2008 9:13 am |
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what? they still make that game? |
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VinceDN junior member
Member # Joined: 30 Jan 2008 Posts: 15
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Posted: Thu Dec 18, 2008 9:53 am |
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sometimes wrote: |
what? they still make that game? |
To be honest I'm not really interested in the game. It's the box artist's skills I want ![Smile](images/smiles/icon_smile.gif) |
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sometimes member
Member # Joined: 04 Dec 2008 Posts: 160
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Posted: Thu Dec 18, 2008 11:10 am |
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I am not so into Vector, though I have seen some tutorials on the net. I think there are a lot of them.
What do you find so special in the above that you need to contact the illustrator?
just curious... |
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VinceDN junior member
Member # Joined: 30 Jan 2008 Posts: 15
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Posted: Thu Dec 18, 2008 1:28 pm |
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sometimes wrote: |
I am not so into Vector, though I have seen some tutorials on the net. I think there are a lot of them.
What do you find so special in the above that you need to contact the illustrator?
just curious... |
The vintage look, really.
Aside Robert Fairey and this guy I haven't seen a lot of artists working with vectors like that. Lot's of detail and sharp edges, and outlines on everything. |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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Lean Bean McQueen junior member
Member # Joined: 04 Oct 2007 Posts: 35
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Posted: Thu Dec 18, 2008 9:02 pm |
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sometimes wrote: |
what? they still make that game? |
Not just granma's old Red Alert 'cuz it's now updated with transforming mechs, flea jumping spider mechs, circus cannon launched paratrooper bear units, burrowing feature a la zerglings in Star Craft Brood War, Kamikaze super-weapon, and a bunch of other cartoon crazy updates.
Campaign missions are alright. Better in-game graphics for sure.
![](http://images.ea.com/games/redalert3/Units/KingOni/RA3_KingOni1.jpg) |
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sometimes member
Member # Joined: 04 Dec 2008 Posts: 160
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Posted: Sat Dec 20, 2008 9:33 am |
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mcqueen, cool ![Smile](images/smiles/icon_smile.gif) |
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Lean Bean McQueen junior member
Member # Joined: 04 Oct 2007 Posts: 35
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Posted: Wed Dec 31, 2008 5:04 pm |
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VinceDN wrote: |
Small question, would anyone here know who is the illustrator behind RA3's box art? |
I believe Greg Luzniak is the artist.
He's signature "Greg" is on a bunch of RA3 concepts. But he's using at least a couple of styles so I wasn't sure at first until I confirmed it while playing the game: a comicbook inked style for Soviets and a thin line with digital watercolors for Empirial concepts like this: http://www.thisisgame.com/board/files/0/img/203-20080723170607_19196ec6.jpg
He's officially credited as a concept artist in the game, but online he's only listed as a modeller.
I don't think his Soviet style is vector though if you check out his comic works. He used ref pics of Gina Carano (aka Natasha) for his Soviet splash screens: http://img91.imageshack.us/my.php?image=05ej7.jpg |
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