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Topic : "The Speedpainting Thread (IV)" |
toast! member
Member # Joined: 29 Sep 2000 Posts: 442 Location: France
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Misc member
Member # Joined: 04 Jun 2004 Posts: 475 Location: Sweden
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Posted: Sat Jun 07, 2008 2:59 pm |
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hello kick-ass-people!
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Samsonsreaper member
Member # Joined: 29 Jan 2007 Posts: 382 Location: Irvine, CA
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Posted: Sat Jun 07, 2008 4:11 pm |
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toast:nice!
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soulburn member
Member # Joined: 08 Mar 2005 Posts: 71 Location: Corte Madera CA
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Posted: Sat Jun 07, 2008 4:46 pm |
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Nice stuff as usual everyone!
- Neil
Last edited by soulburn on Sat Sep 05, 2009 1:07 pm; edited 1 time in total |
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aron. junior member
Member # Joined: 06 Nov 2007 Posts: 15 Location: quebec
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Posted: Sat Jun 07, 2008 6:28 pm |
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toast! member
Member # Joined: 29 Sep 2000 Posts: 442 Location: France
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Posted: Sun Jun 08, 2008 1:33 am |
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thanks samson, nice peaceful rendering on yours
some random ship on random sci fi environment with no storytelling for lunatique
keep rockin Sijun ! _________________ http://www.miguelcoimbra.com
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RayToh member
Member # Joined: 22 May 2008 Posts: 263 Location: Singapore
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Posted: Sun Jun 08, 2008 1:49 am |
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Everyone is coming out with amazong stuff man. Loving it.
Mikko K> Love your last piece very very much. The texture and the brush stroke is dam cool.
_________________ www.raytoh.com
http://torei.blogspot.com |
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�On member
Member # Joined: 27 Jan 2008 Posts: 81
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Posted: Sun Jun 08, 2008 1:50 am |
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whew toast!, the swimming ice floes are very nice
now i put melanie into a cave
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Sun Jun 08, 2008 4:06 am |
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wideness :-\
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Paoo member
Member # Joined: 20 Sep 2007 Posts: 340
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Posted: Sun Jun 08, 2008 4:34 am |
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toasty aron nice ^_^
Last edited by Paoo on Sun Jun 08, 2008 4:37 am; edited 1 time in total |
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mattyuk member
Member # Joined: 23 Sep 2007 Posts: 392 Location: Cumbria, UK
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Posted: Sun Jun 08, 2008 4:35 am |
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Sun Jun 08, 2008 6:08 am |
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I like that knight paoo
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daryl member
Member # Joined: 28 Oct 2000 Posts: 441 Location: Stockholm, Sweden
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Posted: Sun Jun 08, 2008 6:33 am |
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wonderful stuff lately!
_________________ homepage:blog |
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mattyuk member
Member # Joined: 23 Sep 2007 Posts: 392 Location: Cumbria, UK
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Posted: Sun Jun 08, 2008 8:33 am |
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daryl:
inspired by astronauts wife
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Zombat member
Member # Joined: 18 Feb 2003 Posts: 112
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Posted: Sun Jun 08, 2008 11:34 am |
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Matty - WOW!
I go away for TWO DAYS and you've made leaps and bounds, holy shit!! Well done mate! I'll post more on the subject later tonight after I do some more work, but I just wanted to say 'damn' dude, well done!! _________________ Zombat
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Ditlev member
Member # Joined: 07 May 2008 Posts: 83 Location: Denmark
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Posted: Sun Jun 08, 2008 1:02 pm |
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Hi Sijun. Here are my Mattepainting sketches after watching Dylan cole and Dusso give their knowledge in Gnomon DVDs. 4 hours.
_________________ www.janditlev.com |
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Justin Oaksford member
Member # Joined: 11 Jun 2007 Posts: 58 Location: Redmond, WA
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Posted: Sun Jun 08, 2008 1:49 pm |
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nice ditlev,
and mattyuk, great improvement. maybe we should paintover more often _________________ Art |
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Sun Jun 08, 2008 2:45 pm |
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Looks good to me Ditlev
honkhonk
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Paoo member
Member # Joined: 20 Sep 2007 Posts: 340
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Posted: Sun Jun 08, 2008 2:52 pm |
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thx lakka ^^
daryl ditlev awesome Oo
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Fernstrom member
Member # Joined: 19 Apr 2008 Posts: 75 Location: Stockholm, Sweden
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Posted: Sun Jun 08, 2008 6:23 pm |
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you all guys rock..
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Zombat member
Member # Joined: 18 Feb 2003 Posts: 112
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Posted: Sun Jun 08, 2008 9:04 pm |
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Oh man sijun is still rockin, I LOVE leavin for a while and comin back to a whole bunch of kickass stuff
Nag - lovely
Lemur - the green one is great
Hideyoshi - nice
Reaper - the softness is palpable, i LOVE it
Soulburn - interesting spaceship design
Toast - ice is NICE, very cool stuff I love the landscapes!
Mikko - real cool textures
Daryl, impressive as usual!
Ditlev - nice. I gotta check out those DVD's one day...
lakka- great lighting and surface, but I'd crop it down a little unless you were going for a vignette feel.
PaooooooooooooooooooOOooOooOOOooh
Fernstrom - awesome and funky!
Tonight's villain:
Matty you're definitely coming a long way. I definitely think you should be doing more 3/4 view portraits, less head on stuff. Again I gotta say that you really should be using ref pictures with really strong light from the sides or top, instead of from the same direction the camera is pointing.
For instance this picture's lighting, is a bit better at describing the face's terrain:
Than this one, which (if you sqint n blur your eyes) is pretty darn flat:
(images from google image search)
Additionally, I saved some progress shots of the last one so you could get an idea about how I work. Notice how i start by immediately definiing the light and darks, focusing on the shapes the light makes with shadows and highlights. Once I get the shape of the head and lights right as well as the general proportions, THEN I move onto details and overall. Also notice that the color I choose for the background to begin with, to some degree, is the midtone/midhue which can be worked atop of.
Also i should mention that, especially with faces, there are always hotspots. The human face is normally a little bit greasy, and is thus reflective, and unless the light is very ambient and not like a spot (think overcast day vs. lamp without shade) there would be 'hot spots' like near the hairline on this last portrait of mine, or at the end of the nose.
Also you might have noticed that halfway through painting the base shapes of the portrait, I flipped the head. I'm not sure if you do this yet, but if you don't you really should. When i work outside of the computer it rather cumbersome because I have to end up looking in a large mirror, but the 'flip canvas horizontal' in photoshop is a timesaver and incredibly helpful. If you're workin from ref, its probably also a good idea to flip the reference image.
As I said, you're makin leaps and bounds, keep it up! _________________ Zombat
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RayToh member
Member # Joined: 22 May 2008 Posts: 263 Location: Singapore
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aron. junior member
Member # Joined: 06 Nov 2007 Posts: 15 Location: quebec
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Posted: Mon Jun 09, 2008 5:15 am |
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paooooo nice!!
zombat
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farvus member
Member # Joined: 21 Jan 2005 Posts: 241 Location: Poland
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Posted: Mon Jun 09, 2008 6:49 am |
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Something simple this time.
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toast! member
Member # Joined: 29 Sep 2000 Posts: 442 Location: France
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Posted: Mon Jun 09, 2008 7:12 am |
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farvus, simple but it works
Aron , je connaissais pas ton taff, vraiment classe !
everybody is rockin
face rendering training :
_________________ http://www.miguelcoimbra.com
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med member
Member # Joined: 22 Dec 2006 Posts: 230 Location: LA
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Posted: Mon Jun 09, 2008 8:31 am |
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it's been a long time :0
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fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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Posted: Mon Jun 09, 2008 8:47 am |
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Great Toast!!
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mattyuk member
Member # Joined: 23 Sep 2007 Posts: 392 Location: Cumbria, UK
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Posted: Mon Jun 09, 2008 9:39 am |
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thanks everyone for the kind words.
Justin: Thanks man, it means a lot coming from someone of your calibre, Ive been following your sketchbook for ages now!
Zombat: Thanks again for everything youve helped me on, I feel like Im making real progress now. Im now taking more time, which is better because before I was rushing much too often.
You are right about the imagers, I use too many dull refs which dont make the face jump out (if you get me) I will choose some with more 'terrain' as you put it.
Very interesting to see your progress shots too and finally about the flipping the image, I started doing that on the last portrait, it really helps as you say. |
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RayToh member
Member # Joined: 22 May 2008 Posts: 263 Location: Singapore
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Posted: Mon Jun 09, 2008 9:40 am |
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aron> Very cool.~!
farvus> Simple but nice.
toast> Really nice man.
med> Love the way u render metal. Very nice.
fripp> Interesting texture usage on the suit.
And one last piece for today. A cheap imitation of craig mullin's stuff. Still a long way to go. T_T Sad that craig don't post anymore. I use to hang out this site just to check out what he got to teach and post.
_________________ www.raytoh.com
http://torei.blogspot.com |
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fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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Posted: Mon Jun 09, 2008 12:00 pm |
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thanks RayToh
That's a sketch i'm doing for an ilustration. Don't know if it will work.
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