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Author   Topic : "StarCraft 2 announced"
Ranath
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Joined: 02 Apr 2004
Posts: 611
Location: Helsinki, Finland

PostPosted: Sun May 20, 2007 12:19 am     Reply with quote
http://www.starcraft2.com/



check out artwork and cinematic trailers. Pretty slick work, though of course 100% Blizzard's slightly cliched style but hey, it looks great Shocked
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Max
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Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Sun May 20, 2007 12:57 am     Reply with quote
Wow,...the trailer is truly impressive. The Artworks is quite cool too. The game itself looks nice,...however the 3d strategygame engines couldn't really impress me so far,...let's see.
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neff
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Joined: 11 May 2002
Posts: 1444
Location: Germany

PostPosted: Sun May 20, 2007 11:08 am     Reply with quote
i like it so far. good to see the nearly copy the old game, nothing wrong with it Very Happy
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[Shizo]
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Joined: 22 Oct 1999
Posts: 3938

PostPosted: Sun May 20, 2007 4:33 pm     Reply with quote
The cinematic trailer was great!
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Drunken Monkey
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Joined: 08 Feb 2000
Posts: 1016
Location: mothership

PostPosted: Sun May 20, 2007 10:55 pm     Reply with quote
if cho only knew...
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Nag
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Joined: 25 Apr 2004
Posts: 287
Location: Iceland

PostPosted: Mon May 21, 2007 10:26 am     Reply with quote
Can�t wait, can�t even imagine the hours I spent on the first one.
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Tue May 22, 2007 9:48 am     Reply with quote
Woohoo!!
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Affected
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Joined: 22 Oct 1999
Posts: 1854
Location: Helsinki, Finland

PostPosted: Wed May 23, 2007 10:08 pm     Reply with quote
Funny thing about these "strategy" games, they seem to be stuck in the 18th century. All I saw in the gameplay demos out there was: make a lot of units, charge. Or alternatively, make fewer, stronger units, charge.
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Ranath
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Joined: 02 Apr 2004
Posts: 611
Location: Helsinki, Finland

PostPosted: Thu May 24, 2007 1:55 am     Reply with quote
I don't know about Starcraft 2, but at least in Warcraft 3 there's a lot of strategical finesse to it. Just massing an army and charging won't get you far, because you won't even be getting into the position to mass an army Wink
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neff
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Joined: 11 May 2002
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Location: Germany

PostPosted: Thu May 24, 2007 10:59 am     Reply with quote
Affected wrote:
Funny thing about these "strategy" games, they seem to be stuck in the 18th century. All I saw in the gameplay demos out there was: make a lot of units, charge. Or alternatively, make fewer, stronger units, charge.


Right. Like in the real World Very Happy
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Jlpicard
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Joined: 17 Feb 2007
Posts: 51
Location: Chantilly (France)

PostPosted: Fri May 25, 2007 1:27 am     Reply with quote
there was strategy in the first stracraft....

Take the zerg;and the zerg base unit, the zerglings, they were able to hide themselves in the ground...
With right timing and a bunch of zerglings you could make deadly trap... Twisted Evil
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