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Topic : "StarCraft 2 announced" |
Ranath member
Member # Joined: 02 Apr 2004 Posts: 611 Location: Helsinki, Finland
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Posted: Sun May 20, 2007 12:19 am |
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http://www.starcraft2.com/
check out artwork and cinematic trailers. Pretty slick work, though of course 100% Blizzard's slightly cliched style but hey, it looks great  |
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Sun May 20, 2007 12:57 am |
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Wow,...the trailer is truly impressive. The Artworks is quite cool too. The game itself looks nice,...however the 3d strategygame engines couldn't really impress me so far,...let's see. |
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neff member
Member # Joined: 11 May 2002 Posts: 1444 Location: Germany
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Posted: Sun May 20, 2007 11:08 am |
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i like it so far. good to see the nearly copy the old game, nothing wrong with it  _________________ *
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun May 20, 2007 4:33 pm |
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The cinematic trailer was great! |
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Drunken Monkey member
Member # Joined: 08 Feb 2000 Posts: 1016 Location: mothership
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Posted: Sun May 20, 2007 10:55 pm |
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if cho only knew... _________________ "A fear of weapons is a sign of retarded sexual and emotional maturity" - Sigmund Freud |
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Nag member
Member # Joined: 25 Apr 2004 Posts: 287 Location: Iceland
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Posted: Mon May 21, 2007 10:26 am |
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Can�t wait, can�t even imagine the hours I spent on the first one. |
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Tue May 22, 2007 9:48 am |
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Woohoo!! |
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Affected member
Member # Joined: 22 Oct 1999 Posts: 1854 Location: Helsinki, Finland
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Posted: Wed May 23, 2007 10:08 pm |
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Funny thing about these "strategy" games, they seem to be stuck in the 18th century. All I saw in the gameplay demos out there was: make a lot of units, charge. Or alternatively, make fewer, stronger units, charge. |
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Ranath member
Member # Joined: 02 Apr 2004 Posts: 611 Location: Helsinki, Finland
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Posted: Thu May 24, 2007 1:55 am |
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I don't know about Starcraft 2, but at least in Warcraft 3 there's a lot of strategical finesse to it. Just massing an army and charging won't get you far, because you won't even be getting into the position to mass an army  |
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neff member
Member # Joined: 11 May 2002 Posts: 1444 Location: Germany
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Posted: Thu May 24, 2007 10:59 am |
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Affected wrote: |
Funny thing about these "strategy" games, they seem to be stuck in the 18th century. All I saw in the gameplay demos out there was: make a lot of units, charge. Or alternatively, make fewer, stronger units, charge. |
Right. Like in the real World  _________________ *
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Jlpicard member
Member # Joined: 17 Feb 2007 Posts: 51 Location: Chantilly (France)
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Posted: Fri May 25, 2007 1:27 am |
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there was strategy in the first stracraft....
Take the zerg;and the zerg base unit, the zerglings, they were able to hide themselves in the ground...
With right timing and a bunch of zerglings you could make deadly trap...  _________________ Fear is the path to the dark side! |
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