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Author   Topic : "Looking for a certain tutorial"
fruity_loops
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Joined: 03 Nov 2006
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Location: Vienna, Austria

PostPosted: Sun Nov 19, 2006 5:09 am     Reply with quote
Hi,

I'm looking for a certain tutorial and I hope that anybody could help me.
I saw it a while ago but i can't find it anymore.

It described how to get a structure sample into the painting.
The motive was a some kind of garage with a mech or something like that in it.
The walls were orange and grey.

I now this is a little sketchy, but I hope that anyone can help!

Thank you
fruity
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Jabo
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Joined: 25 Jul 2002
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PostPosted: Sun Nov 19, 2006 6:48 am     Reply with quote
Maybe Hideyoshi's Speedy tut for the 3CH?

http://www.conceptart.org/forums/showpost.php?p=1070211&postcount=35
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fruity_loops
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PostPosted: Sun Nov 19, 2006 7:30 am     Reply with quote
No thats not the one i meant, but thanks man.

I made a really quick sketch just for the perspective.
This is probably far off Laughing


This guy described how to copy a foto of a structure into the painting

Like that (Picture from Nalfar)
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Nag
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PostPosted: Sun Nov 19, 2006 9:34 am     Reply with quote
That�s no photo! It�s a simple untextured 3d model Very Happy
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fruity_loops
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PostPosted: Sun Nov 19, 2006 10:03 am     Reply with quote
No you didn't get me right Smile

He described how to use a foto of a structure like that one



to make a painting look a little more crunchy, like yours.

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Jabo
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PostPosted: Sun Nov 19, 2006 10:05 am     Reply with quote
Just copy the texture with CTRL+C, paste it into your painting file with CTRL+V, transform it with perspective in mind with CTRL+T, set the layers opacity to something under 50% and maybe set the blending mode to overlay. That's all you need, isn't it?

EDIT: Nice pic, Naglfar. Love it. Would you mind showing us the 3d-model?
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fruity_loops
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PostPosted: Sun Nov 19, 2006 10:37 am     Reply with quote
Yeah that works pretty good, thanks!

Do you use Hue/Saturation to set the color?
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Jabo
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PostPosted: Sun Nov 19, 2006 10:43 am     Reply with quote
You can set colors with a lot of different methods.

Hue/Saturation (CRTL+U), which is "okay", but not a non plus ultra.

Levels (CTRL+L), just pull the handles of the different channels. More control. When overlaying textures, pull the blacks and whites in the Master-controls towards the middle to receive a higher contrast.

Color-Balance (don't know the shortcut), which is cool if you want to set different colors for high, middle and low values.
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fruity_loops
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PostPosted: Sun Nov 19, 2006 11:02 am     Reply with quote
Hey thanks, you really helped me!
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scallywag
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PostPosted: Mon Nov 20, 2006 3:11 pm     Reply with quote
I think you mean this one by Chris-Mayernik...

http://forums.sijun.com/viewtopic.php?t=39268
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Jabo
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PostPosted: Mon Nov 20, 2006 4:04 pm     Reply with quote
Wow, nice painting. It's always a shame when such good guys don't post anymore. BTW, I don't know if I've overlooked a nick-change or something, but what about Spinefinger? His site hasn't been updated since 2001 and I'm missing the coffeeshop-doodles...
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Nag
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PostPosted: Tue Nov 21, 2006 1:06 am     Reply with quote
Sure, here�s the 3d model I used for a base.



Also a very efficient way to build up texture is to make a texture brush. I use these quite a lot. Just select some texture you want to use as a brush and define it as a pattern. Then go into the brush options and there into texture and there you can define the texture (pattern) you want to have overlayed/substracted/multyplied etc. into the brush.
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fruity_loops
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PostPosted: Tue Nov 21, 2006 8:23 am     Reply with quote
Thanks for the Tip, I'll try!

EDIT: just found the Tutorial again

Thanks notic, for bringing up the old thread Very Happy

http://forums.sijun.com/viewtopic.php?t=39268
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