Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
   Sijun Forums Forum Index >> Gallery/Finished Work
View previous topic :: View next topic  
Author   Topic : "some recent freelance illustration for Wizards of the Coast"
Francis
member


Member #
Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Mon Mar 27, 2006 9:28 pm     Reply with quote
These are book interior illustrations from a couple of different games - D&D and a futuristic d20 game thing. The first one is a cover illustration from one of their dungeon pamphlet things. I thought I would post some art since I haven't really done that in a while...








_________________
Francis Tsai
TeamGT Studios
Back to top
View user's profile Send private message Send e-mail Visit poster's website
choboroy
member


Member #
Joined: 11 Jun 2005
Posts: 139
Location: Sydney

PostPosted: Tue Mar 28, 2006 1:24 am     Reply with quote
Great stuff Francis. I really dig that guy with the club.
Nice rendering on the giant robot and the aircraft.
Cool poses and movement in that last one.
Back to top
View user's profile Send private message MSN Messenger
Sumaleth
Administrator


Member #
Joined: 30 Oct 1999
Posts: 2898
Location: Australia

PostPosted: Tue Mar 28, 2006 3:24 am     Reply with quote
Cool stuff.

Fave is probably the one with the three characters standing on the rock. The craft is very cool too.
_________________
Art Links Archive -- Artists and Tutorials
Back to top
View user's profile Send private message Visit poster's website
neff
member


Member #
Joined: 11 May 2002
Posts: 1444
Location: Germany

PostPosted: Tue Mar 28, 2006 7:52 am     Reply with quote
the vehicle has a nice texture on it
_________________
*
Back to top
View user's profile Send private message Send e-mail Visit poster's website
gLitterbug
member


Member #
Joined: 13 Feb 2001
Posts: 1340
Location: Austria

PostPosted: Tue Mar 28, 2006 8:21 am     Reply with quote
Nice work, the 4th was done for the Eberron setting if I remember it correctly? My favorites are the 3rd and last one. They give off the best feel to me rendering wise.
Back to top
View user's profile Send private message Visit poster's website AIM Address MSN Messenger
Max
member


Member #
Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Wed Mar 29, 2006 8:04 am     Reply with quote
I love the vehicle and the snake guy. Awesome stuff Francis.!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Trip Diggler
Guest


Member #



PostPosted: Thu Apr 13, 2006 3:36 pm     Reply with quote
Technically impressive at the least!
Back to top
Anthony
member


Member #
Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Sun Apr 23, 2006 9:07 pm     Reply with quote
Nice bro, your figures are great now, hadn't seen any of your stuff for years :]
_________________
-Anthony
Carpe Carpem
http://www.anthonyfransella.com
Back to top
View user's profile Send private message Visit poster's website AIM Address MSN Messenger
Illya
junior member


Member #
Joined: 06 Jul 2004
Posts: 36
Location: France

PostPosted: Sat Apr 29, 2006 3:52 am     Reply with quote
the third and the last are my prefered! it's always inspiring when you post your stuff. thx for sharing!
Back to top
View user's profile Send private message AIM Address
Novacaptain
member


Member #
Joined: 09 Jan 2001
Posts: 906
Location: Sweden

PostPosted: Mon May 01, 2006 8:39 pm     Reply with quote
These are very nice. I particularly like the guy with the club and cobra, though his face looks almost a little too human for his physique. It seems like he almost ought to be more brutish. I like how he seems to belong in that particular background.

The little bomber/figher ship looks delicious. I love the way the rockets are loaded in. Almost like a clip being put into a gun (that flies!).

I'm not too fond of the first illustration, the spikes just look a little unnecessary in places. IMHO either go for the porcupine-style defensive body type, or place fewer spikes on places where you could expect great linear velocities for offensive use (extremities of limbs).
_________________
It's nice to be important, but more important to be nice - Scooter
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Sijun Forums Forum Index -> Gallery/Finished Work All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group