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Topic : "Character Development" |
sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Sat Oct 29, 2005 8:13 pm |
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So I'm currently attending art school minor in digital animation, and this the progress of a project i'm working on for my Character Development class. I'm actually building a macquette that i'll be adding pictures for later on, i've never actually painted in corel painter before but here are my valiant efforts.
Linework -> PhotoshopCS2
Color -> PainterIX
Be Brutal
[edit]
The first sketch is one of the original concept sketches... over time it changed to resemble more of an emaciated ghoul than the muscular beast from the sketch... the macquette is actually even more emaciated than the color render.
[/edit] _________________ hey check it out itsthatguy.com |
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Mega Muffin member
Member # Joined: 07 Oct 2003 Posts: 235
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Posted: Sun Oct 30, 2005 6:08 am |
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The main issue I see is that the horn should really be more in the foreground than the left arm. I mean, if you were to crouch down like that, your arm would be pretty close to your head, and that horn looks pretty thick, and i would imagine it coming out a bit as well. You can give his arms some bend, or you could draw the horn outside the arm, whatever. Also you might wanna work on the eye some more--right now it is nothing but a slit (unless that is all u wanted).
I like the concept though. |
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Psionic member
Member # Joined: 09 Sep 2000 Posts: 414 Location: UK
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Posted: Tue Nov 01, 2005 4:21 am |
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Pretty good, would like to see some more shading around the shoulder muscles as well to make it pop-out a little more, Nice work! _________________ 3D Game Resources |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Wed Nov 02, 2005 4:21 am |
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Mega:
the horns technically jut straight down from the jaw, and he has a wide shoulder span...the head in fact is about 1/2 as wide as it is tall, so possibly i could just mute them out to get a better representation of their depth compaired to the shoulder.
and the eye, yea i agree, it is going to be a hollow hole on the macquette, but it doesn't have the sinking feeling... i'm not sure how to go about it... any suggestions would be appreciated
psionic:
I couldn't agree more... i actually was running to the wire on being late for class when i was doing coloring him... so i took a couple shortcuts... hehe, sorry.
All that said... i'll work on it sometime this week, i have a crazy schedule today, but i'll get a couple macquette pictures up this afternoon for sure. i might not get to the painting until tomorrow.
Thanks for the criticism guys... and keep em coming. ![Smile](images/smiles/icon_smile.gif) _________________ hey check it out itsthatguy.com |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Thu Nov 03, 2005 3:22 am |
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first day, after skeleton
mounted and about 25 more minutes of sculpting....
![](http://www.itsthatguy.com/priv_spoof/forums/macquette/art%20016.jpg) _________________ hey check it out itsthatguy.com |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Fri Nov 04, 2005 6:17 pm |
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dang yo...i expected at least a little feedback after the macquette posts...hah! _________________ hey check it out itsthatguy.com |
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Tinusch member
Member # Joined: 25 Dec 1999 Posts: 2757 Location: Rhode Island, USA
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Posted: Mon Nov 28, 2005 7:34 pm |
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I'll tell u I'm loving the sculpture so far |
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The Real Mark member
Member # Joined: 13 Dec 2003 Posts: 322 Location: Brisbane Australia
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Posted: Fri Dec 02, 2005 4:13 am |
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sculpture looks awesome!!
Like the guys head lying on the ground... nicely coming along. |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Tue Dec 06, 2005 10:54 pm |
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Here we go, as i promised... still working on it, plan to have it finished by the end of tonight... and by that i mean like 8 in the morning
![](http://www.itsthatguy.com/spoof/wikkit/004.jpg) _________________ hey check it out itsthatguy.com |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Wed Dec 07, 2005 5:39 pm |
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UPDATE
![](http://www.itsthatguy.com/spoof/wikkit/010.jpg) _________________ hey check it out itsthatguy.com |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Fri Dec 09, 2005 7:50 pm |
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Stage one of painting
![](http://www.itsthatguy.com/spoof/wikkit/013.jpg) _________________ hey check it out itsthatguy.com |
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sprout member
Member # Joined: 01 Dec 2000 Posts: 107 Location: VA
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Posted: Sat Dec 10, 2005 10:58 am |
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paint paint paint (not done yet)
![](http://www.itsthatguy.com/spoof/wikkit/017.jpg) _________________ hey check it out itsthatguy.com |
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Mega Muffin member
Member # Joined: 07 Oct 2003 Posts: 235
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Posted: Sat Dec 10, 2005 7:01 pm |
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Wow that's amazing! I really don't have much of a context to put this in, but I love it! The head, actually, seems a bit strange. The bottom jaw is HUGE and that tongue is CRAZY. The body looks really really amazing though.
Sorry if you already said this, but what is this made out of? |
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ExonGep member
Member # Joined: 01 Feb 2004 Posts: 86 Location: La Isla del Encanto
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Posted: Mon Dec 12, 2005 10:32 am |
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Wow, that sculpture looks awesome! ![Shocked](images/smiles/icon_eek.gif) _________________ ___________________________
Keep Walking |
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Ylla member
Member # Joined: 06 Aug 2002 Posts: 160 Location: New York / Chicago / Moscow
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Posted: Tue Dec 20, 2005 4:04 pm |
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What an awesome little guy!
I must say that I liked him in the original cream variety better though... _________________ Ylla's Art Gallery
"We spend all of our lives going out of our minds..." ~ Live |
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3xodus junior member
Member # Joined: 08 Mar 2005 Posts: 13
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Posted: Wed Feb 01, 2006 7:04 pm |
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haha thas so cool, looks like a todd mcfarlane sculpture!
I didnt know what to expect when i saw the sketch but the maquette! wow!
could you tell me what materials u used, it doesnt loook like clay i use, and also what do u use for color? |
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