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Author   Topic : "Help with "Glazing" in Painter and/or Photoshop?"
Reakshun
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Joined: 21 Dec 2002
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PostPosted: Sun Sep 18, 2005 7:20 pm     Reply with quote
I did this ruff sketch in Painter for a DSG today. The assignment was like "Walking Claw goes Haywire during a Big Brass Demonstration"...some shit like that. Anyway, I wanna finish this piece off...but, of course, I wanna go in with color.

What's the right technique to "color" your b/w artwork in PS or Painter?

And...is this looking too dark on your screen? I swear I need calibration.

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Godwin
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PostPosted: Mon Sep 19, 2005 4:25 am     Reply with quote
I'm getting a good range of values, so I don't think it's too dark, but I've often wondered if my monitor's the norm or the odd one out...

Colouring, I dunno, use a "multiply" layer on top? I believe there were certain tutorials around before, forgot where or by whom though. Personally I haven't tried this technique before, so I can't really offer any helpful advice...
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eyewoo
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PostPosted: Mon Sep 19, 2005 5:31 am     Reply with quote
Using photoshop, you can use the lasso tool to select different grayscale areas and then use the "color balance" adjustment to change the selected gray area into whatever color desired. Then use the "levels" adjust to modify the selected color more... Once you have a color scheme worked out, you can add layers above and do sone repainting in color.
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jo
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Joined: 11 Jul 2004
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PostPosted: Mon Sep 19, 2005 8:19 am     Reply with quote
One technique is to put the b/w layer on top set to "multiply", painting underneath it.
(Now all colours beneath will get the value of the b/w layer multiplied onto them.)
Note that it's a good idea to have a pallette documents for colourpicking next to the image,
since you will colourpick darker colours if you pick from the multiplied canvas.

Here's an example by Adi Granov;
http://www.sofos.com/adi/

Making images like this often makes them come out looking a certain way (often pretty dark, since multiply only makes things darker).
But its still possible to use the routine for getting a pretty solid base on which to further paint on afterwards.

(Maybe its possible to work the same way with layer set to overlay, also having it make the colours lighter, but I havent tried it.)


Hope that helps
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jo
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PostPosted: Mon Sep 19, 2005 8:20 am     Reply with quote
oh and nice pic btw
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Reakshun
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Joined: 21 Dec 2002
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PostPosted: Mon Sep 19, 2005 9:33 am     Reply with quote
Hey, thanks for all the tips people.

It's cool how everybody has a different method.
Jo, I was actually looking for that guy's tute and forgot his name. I'm gonna try all of 'em and see what works.
I think I'll post in the speed paint thread too and ask around for even more tips becuz I wanna get started. (Peace)
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Naeem
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PostPosted: Tue Sep 20, 2005 1:59 pm     Reply with quote
there's also the color mode in the layer options.
i do rough sketches, create a new layer, set it color in the layer options, and block in some colors. it paints on top of ur values, so there's no worry about that.
once again, you'd have to do some painting on top afterwards Razz
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watmough
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Joined: 22 Sep 2003
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PostPosted: Wed Sep 21, 2005 6:58 am     Reply with quote
hmmmm....glazing with traditional media can only make your image darker.
so i would use a multiply layer to work most of my colour...lower opacity brushes.
then i would use a normal layer on top to bring back highlights.
kinda like the traditional chiaroscuro method,transparent shadows opaque highlights.
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GardenGnome
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PostPosted: Fri Sep 23, 2005 2:15 pm     Reply with quote
I just put my brush in color mode, then paint colors directly on to the b&w layer.
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Reakshun
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PostPosted: Sun Oct 02, 2005 10:54 am     Reply with quote
Hey, all.

Thanks for the tips.

I actually decided to leave this picture alone with a reddish over lay.

I did however use the tips on another picture.
My technique was twofold. I did the value sketch in PS. Exported to Painter.

In Painter. I used the Glow Brush to ruff in my new colors on a copied layer on top of the original.

Then, went on top of that like most have suggested with Opaques and finishes.

The multiply technique only works if you didn't push your blacks in the B/W version.

Color balanced worked but the selecting process took too much time as I didn't have each of these elements (FG, MG, BG) as seperate elements to begin with.

That guy Arri's technique works but not for this piece. I did a small test on it for another piece and it works fine.

Color mode on the brush worked pretty good. It actually was reality check for the values. I would color pick the value of the B/W then just adjust my H and S for temperatures and hues. That seemed to work fine...to work strictly in PS.

Again,

thanks for your help. It was fun experimenting.
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