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Author   Topic : "Necrocide (Dungeon Mag)"
cire600
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Joined: 11 Nov 2003
Posts: 8
Location: Durham

PostPosted: Fri Jun 24, 2005 7:16 am     Reply with quote
These are for Dungeon Magazine. This first one was to be a vertical composition then it was changed to an extremely horizontal composition....crap! Actually, I'm glad that happened because my original was pretty boring looking back.











This last one was for Dragon Magazine. In the published version he has a blonde fu-manchu mustache and a red ruby on his forehead. I liked it better without.

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Jaycee
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Joined: 24 Jun 2005
Posts: 5

PostPosted: Fri Jun 24, 2005 7:31 am     Reply with quote
wow, great work and excellent colors! I really like the top one
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robinchyo
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Joined: 01 Aug 2004
Posts: 35
Location: Florida

PostPosted: Fri Jun 24, 2005 1:18 pm     Reply with quote
The first two are your strongest pieces. I love the sense of motion you put into the character in the upper left hand of the first piece. I'd say the third is really strong, too, but I wish the tentacles could be more organic. The anatomy of the character in the fourth looks a bit off in the arms. Everything else is just dandy. Smile
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johanng
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Joined: 29 Jun 2005
Posts: 30
Location: iceland

PostPosted: Thu Jul 14, 2005 11:41 am     Reply with quote
I like number two and then the final one. Must say that the final one did it for me, there is something about that guys look and character that fascinates me. Great work by the way! Smile
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asianguy971
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Joined: 25 Mar 2005
Posts: 8
Location: Mississauga, Ontario

PostPosted: Sat Jul 16, 2005 9:41 am     Reply with quote
these look cool
heyyy which program do u use to create these? PS?
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Thrush
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Member #
Joined: 22 Nov 2000
Posts: 134
Location: Portland, Oregon

PostPosted: Tue Aug 02, 2005 9:53 am     Reply with quote
Nice work cire600. Definately not boring. Keep posting.
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Matthew
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Joined: 05 Oct 2002
Posts: 3784
Location: I am out of here for good

PostPosted: Tue Aug 02, 2005 1:34 pm     Reply with quote
I must have missed this one earlier but I must say I really like that first one. Doesn't look like water, instead it looks like flying guys and flying sharks which makes this piece so much cooler, perhaps not what u were looking for but it really works well.
Remember to diffuse more when rendering water and also water bubbles around arms and suchs on characters, though this depends on whether they just have entered the water or not.

////me rambling too much
Matthew
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