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Author   Topic : "The Speedpainting Thread (IV)"
sparth
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Joined: 14 Jun 2002
Posts: 343
Location: Seattle

PostPosted: Wed Jul 06, 2005 6:57 pm     Reply with quote
you always have to really pick the right spot when starting a watercolor. this time i sat in the shadow of a tree, but in no time i ended up with bright light above me, and light spots all over the paper, unable to see things clearly. damn!



small edit: i fixed that lower left area left blank. could't help it.
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Last edited by sparth on Wed Jul 06, 2005 9:02 pm; edited 1 time in total
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watmough
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Joined: 22 Sep 2003
Posts: 779
Location: Rockland, ME

PostPosted: Wed Jul 06, 2005 7:06 pm     Reply with quote
sparth,i hate when that happens...thats why i love grey days. this painting is better though,i think,than the others.that light on the overpass is very convincing.
decided to just use black today.
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BARoNTiERi
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Joined: 25 Mar 2002
Posts: 201
Location: Montreal, CA

PostPosted: Wed Jul 06, 2005 7:34 pm     Reply with quote
Watmough you're a killer!
tripod speed session Ubisoft... when Sparth was outhere doing watercolor.


same day, evening session.

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viag
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Joined: 04 Mar 2003
Posts: 250
Location: Canada

PostPosted: Wed Jul 06, 2005 7:47 pm     Reply with quote
thx annisahmad
watmough , i really lyour last one is impressive ! Shocked

speed session ubisoft , creature in waterfall


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Synnical
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Joined: 28 May 2005
Posts: 177
Location: Toronto, Canada

PostPosted: Wed Jul 06, 2005 11:10 pm     Reply with quote
gizmodus: thanks, I'll try that.
Mon: nice tips...and great stuff!
watmough: amazing! Shocked
sparth, BARoNTIERi, viag: wow, great speedies! you guys are having too much fun. love the textures in that one, viag...are the trees done with custom brushes?

been playing too much San Andreas...

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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Thu Jul 07, 2005 4:19 am     Reply with quote
Wasn't going to post these, but I had to cause I DON"T GOT NUTTIN ELSE.... Too busy to ratchet down the suckage, nothing to be done. But I just had to say watmough, matthew, mon, you guys are really entertaining me here. Great stuff!

Lunatique, yeah I have been getting a lot of mails about that princess piece. I found the image out there on the net with attribution and I was struck by the gesture and worked from it. Now I find out where it is from...

I think that Jerry Goldsmith wrote a score that was restored in the directors cut. I have not seen the film for a long time. But it might be nice to see again.

I think it is helpful to see a professional like Goldsmith not get used. If it can happen to someone of that level, well, I don't feel as bad when my concept crap is not used.






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DangerousLlama
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Joined: 06 Apr 2004
Posts: 264
Location: California

PostPosted: Thu Jul 07, 2005 5:59 am     Reply with quote
mon and sparth and watmough and xia and spooge!

fantastic



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buzzz3d
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Joined: 10 Mar 2004
Posts: 134

PostPosted: Thu Jul 07, 2005 6:54 am     Reply with quote
Great page.
Watmough, I love that B&W-image
Mon, Spooge,Llama,Barontieri,Viag Shocked

trying to draw in PS CS..

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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Thu Jul 07, 2005 7:22 am     Reply with quote
Neat stuff0Rz you guys!

This is a quick thumbnail sketch for a painting for WotC, about an inch tall. Hey does anyone know anything about Quarto Publishing in England? They want me to do some sort of book.


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Francis Tsai
TeamGT Studios
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likemac
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Joined: 06 Jul 2005
Posts: 1

PostPosted: Thu Jul 07, 2005 8:53 am     Reply with quote
I don't know how to upload my picture,who can tell me?
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Freebooter
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Joined: 31 Jan 2004
Posts: 417

PostPosted: Thu Jul 07, 2005 8:56 am     Reply with quote
watmough, I'm really starting to dig your work.

viag, Barontieri, sparth, Mon, Spooge... I hope I can one day do something as nearly as good you guys can do in turn of a hand.


propably my last speedy (or anything) before armed service..
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Duracel
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Joined: 08 Mar 2001
Posts: 910
Location: Germany - near Minster

PostPosted: Thu Jul 07, 2005 9:10 am     Reply with quote
Matthew, the first full-opacity one is a real kick-ass piece of work.


I have fun these days to get into cars ... but its not that easy, because every single perspective-mistake destroys the whole painting.

First two, im not really happy with:
http://www.duracel.de/gallery/albums/paintings/05-car1.jpg
http://www.duracel.de/gallery/albums/paintings/05-car2.jpg


In this one i think i got it in an acceptable way Smile

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Lars G�tze

www.duracel.de Gallery

Detailling a speedpainting is nothing but speedpainting in detail.
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see
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Joined: 04 Aug 2001
Posts: 481
Location: Austria

PostPosted: Thu Jul 07, 2005 9:33 am     Reply with quote
Hey wasssssup is b.... ??? duracel? Shocked Smile
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p4b10
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Joined: 21 Aug 2004
Posts: 21
Location: Spain

PostPosted: Thu Jul 07, 2005 9:38 am     Reply with quote
I love That one Watmough, great page here, these ubisoft guys are good.

Some crappy-chrome-saturated plane:


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Synnical
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Joined: 28 May 2005
Posts: 177
Location: Toronto, Canada

PostPosted: Thu Jul 07, 2005 10:35 am     Reply with quote
O spooge, thanks for posting those...yum...and we know you have more! Laughing btw, I see you have updated your site...those AOE 3 pieces are mind-blowing. Shocked
Freebooter, Duracel: great!
p4b10: real nice.

trying to learn how to deal with the edges here...not very successful Embarassed



Last edited by Synnical on Thu Jul 07, 2005 11:31 am; edited 1 time in total
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daryl
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Joined: 28 Oct 2000
Posts: 441
Location: Stockholm, Sweden

PostPosted: Thu Jul 07, 2005 11:00 am     Reply with quote

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the_insider
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Joined: 06 Apr 2002
Posts: 547
Location: DENVER COLORADO--rocky mountains whoo hoo!!

PostPosted: Thu Jul 07, 2005 11:03 am     Reply with quote
i suck at these things....roughly 10 minutes

great work guys
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gizmodus
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Joined: 05 May 2004
Posts: 78
Location: Switzerland

PostPosted: Thu Jul 07, 2005 11:54 am     Reply with quote
synnical: beautiful painting with an interesting compo! (i think the green bg is a bit too saturated, though. what do u think?)

more concept stuff for a game project:
[/list]
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Duracel
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Joined: 08 Mar 2001
Posts: 910
Location: Germany - near Minster

PostPosted: Thu Jul 07, 2005 12:24 pm     Reply with quote
very thx, see

the finished speedpainting didn't show how much time i struggled to get it right


Synnical, thx
nice one too ... and especially in the upper-right-background you got the values.




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Lars G�tze

www.duracel.de Gallery

Detailling a speedpainting is nothing but speedpainting in detail.
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the_insider
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Joined: 06 Apr 2002
Posts: 547
Location: DENVER COLORADO--rocky mountains whoo hoo!!

PostPosted: Thu Jul 07, 2005 1:03 pm     Reply with quote
Gizmodus...love those colors...

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Naeem
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Joined: 13 Oct 2004
Posts: 1222
Location: USA

PostPosted: Thu Jul 07, 2005 3:50 pm     Reply with quote
spooge, gizmodus, duracel, sparth, watmough, daryl, p4b10, dangerousllama,synnical, and so many others>> nice!!

i tried my hand at markers... so the ship is made with markers, some of it touched up in photoshop, adn the rest is in photoshop also... im starting to enjoy markers alot Very Happy

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JW
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Joined: 13 Jun 2005
Posts: 15

PostPosted: Thu Jul 07, 2005 4:05 pm     Reply with quote


another war of the worlds inspired piece.
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iandredd
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Joined: 04 Jul 2002
Posts: 178

PostPosted: Thu Jul 07, 2005 4:48 pm     Reply with quote
spooge demon wrote:

I think that Jerry Goldsmith wrote a score that was restored in the directors cut. I have not seen the film for a long time. But it might be nice to see again.

I think it is helpful to see a professional like Goldsmith not get used. If it can happen to someone of that level, well, I don't feel as bad when my concept crap is not used.


I have to comment after seeing one of my heroes talk about one of my other heroes Wink. Goldsmith had a fair number of scores rejected, strange that Legend was one of them as it really is a fantastic score. I recently just got ahold of a new dvd from musicfromthemovies.com which contains a documentary about Goldsmith which is truly facinating. It's difficult to imagine how someone so obviously passionate counterbalances artistic demands with the commercial. Another comforting thing is raised on the DVD when Goldsmith talks about struggling with creative block, and this from the man that scored chinatown in 2 weeks!

- concept art for a short animation by 4 fellow students and myself.



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Chris-Mayernik
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Joined: 24 Feb 2004
Posts: 182
Location: USA

PostPosted: Thu Jul 07, 2005 6:45 pm     Reply with quote
Asome stuff Duracel . love the car.
DangerousLlama: nice. I like that secondary light source. looks like fun.
spooge demon: keeps me going.
ubisoft guys: holy smokes it must be fun to work there.


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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Thu Jul 07, 2005 9:43 pm     Reply with quote
iandredd wrote:
spooge demon wrote:

I think that Jerry Goldsmith wrote a score that was restored in the directors cut. I have not seen the film for a long time. But it might be nice to see again.

I think it is helpful to see a professional like Goldsmith not get used. If it can happen to someone of that level, well, I don't feel as bad when my concept crap is not used.


I have to comment after seeing one of my heroes talk about one of my other heroes Wink. Goldsmith had a fair number of scores rejected, strange that Legend was one of them as it really is a fantastic score. I recently just got ahold of a new dvd from musicfromthemovies.com which contains a documentary about Goldsmith which is truly facinating. It's difficult to imagine how someone so obviously passionate counterbalances artistic demands with the commercial. Another comforting thing is raised on the DVD when Goldsmith talks about struggling with creative block, and this from the man that scored chinatown in 2 weeks!



I think that's just the nature of the beast (working as a commercial creative person)--the market always comes before the creativity. They scrapped Goldsmith's score for Legend because they wanted a "hipper" score to get more people into the theaters. The Tangerine Dream score for Legend has been the "real" score in the minds of the public for so long that most people have a hard time thinking of Legend without it. I think both scores work, but the Tangerine Dream one does sound very dated--that 80's synthesizer sound, which adds to the cheese factor. That's not to say Legend doesn't have its own cheese factor in abundance without the scores.
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Mon
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Joined: 05 Sep 2002
Posts: 593
Location: Uppsala, Sweden

PostPosted: Fri Jul 08, 2005 4:09 am     Reply with quote
Thanks a lot you guys
BARoNTiERi - dig that horned beast man, great design


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Duracel
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Joined: 08 Mar 2001
Posts: 910
Location: Germany - near Minster

PostPosted: Fri Jul 08, 2005 6:33 am     Reply with quote
Mon, i dig how you render all your stuff

iandredd, really like the first one, but it looks to me like the bald-headed guy look upwards - it took me some time to realize he's watching some fellows on the ground.


Just another car ... the perspective isn't 100% right, but i guess i can live with that. Wink


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www.duracel.de Gallery

Detailling a speedpainting is nothing but speedpainting in detail.
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Mikko K
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Joined: 29 Apr 2003
Posts: 639

PostPosted: Fri Jul 08, 2005 7:01 am     Reply with quote
good werks gentlemen.. and thanks for the comments on my last one..

watmough> lots of progress in your work, makes me want to try traditional again.
Sparth> Nice wc's, that's one difficult medium to handle.
Duracel> You've gotten so good lately.

quick & derty..
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Synnical
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Joined: 28 May 2005
Posts: 177
Location: Toronto, Canada

PostPosted: Fri Jul 08, 2005 8:00 am     Reply with quote
gizmodus: thank you. now I look at it, the left side does seem a little strong, maybe I should have thrown more brown in there? Confused btw, that's a beautiful piece you have there Smile
Duracel: thanks... now at least I know that I am doing something right, hehe. keep the cars rolling!
Mon: love your lighting.
Mikko K: lovely values.

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Nag
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Joined: 25 Apr 2004
Posts: 287
Location: Iceland

PostPosted: Fri Jul 08, 2005 9:32 am     Reply with quote
Thanks all a few pages back.

Great stuff all.

Matthew, Mon, Dylancole, Max, Spooge, Watmough, Viag Shocked

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