View previous topic :: View next topic |
Author |
Topic : "valuestudy" |
mute junior member
Member # Joined: 24 Mar 2005 Posts: 6 Location: USA
|
Posted: Thu Mar 31, 2005 8:24 pm |
|
![](templates/drizz/images/hrline.gif) |
Hi I'm new here. This is a study of a toned block made in oc. Constructive criticism please.
![](http://i3.photobucket.com/albums/y65/student456/tonedcube.jpg) |
|
Back to top |
|
The Real Mark member
Member # Joined: 13 Dec 2003 Posts: 322 Location: Brisbane Australia
|
Posted: Fri Apr 01, 2005 6:38 am |
|
![](templates/drizz/images/hrline.gif) |
if it were more yellow it would be cheese!
good job, i got no crits |
|
Back to top |
|
jinnseng member
Member # Joined: 07 Oct 2004 Posts: 100 Location: AZ
|
Posted: Fri Apr 01, 2005 4:09 pm |
|
![](templates/drizz/images/hrline.gif) |
It looks fine. What do you use to paint it? |
|
Back to top |
|
mute junior member
Member # Joined: 24 Mar 2005 Posts: 6 Location: USA
|
Posted: Fri Apr 01, 2005 10:17 pm |
|
![](templates/drizz/images/hrline.gif) |
Thank you Mark.
Jinnseng, I used open canvas b68. |
|
Back to top |
|
markf junior member
Member # Joined: 18 Jul 2003 Posts: 8 Location: Waterloo, ON
|
Posted: Sat Apr 02, 2005 1:45 pm |
|
![](templates/drizz/images/hrline.gif) |
This is not constructive in the least, but:
I really like it. Very realistic. |
|
Back to top |
|
mute junior member
Member # Joined: 24 Mar 2005 Posts: 6 Location: USA
|
Posted: Sat Apr 02, 2005 6:49 pm |
|
![](templates/drizz/images/hrline.gif) |
Thanks markf.
Here's another study. It should read white while on a pool table like surface.
![](http://i3.photobucket.com/albums/y65/student456/cube2green.jpg) |
|
Back to top |
|
bobthedinosaur junior member
Member # Joined: 04 Feb 2005 Posts: 49 Location: Orlando, Florida
|
Posted: Sat Apr 02, 2005 7:57 pm |
|
![](templates/drizz/images/hrline.gif) |
well-accomplished ![Smile](images/smiles/icon_smile.gif) |
|
Back to top |
|
Reakshun member
Member # Joined: 21 Dec 2002 Posts: 302 Location: left coast
|
Posted: Mon Apr 04, 2005 11:15 pm |
|
![](templates/drizz/images/hrline.gif) |
Nicely rendered overall.
On the first one, the shadow is out of perspective. Shadows in high/hot keys like this are longer and in this case should extend out the picture frame.
On the second one, according to the light pattern you've set up which I believe to be coming from the top. If so there should be a "pool" of light AROUND the cube, not to the side or behind. The shadow then will be "under" the bottom edges of the cube. This would make a subtle, very subtle, gradient into shadow for the pool table material to fall off into. Also, I'd sneak a a small lighter, but warmer value on the VERY edges of the cube near the light..or the center... Be careful and subtle with it tho....but, it'll make it pop just right right. |
|
Back to top |
|
mute junior member
Member # Joined: 24 Mar 2005 Posts: 6 Location: USA
|
Posted: Tue Apr 05, 2005 12:57 am |
|
![](templates/drizz/images/hrline.gif) |
Thanks bob.
Reakshun- good crit.
I guess that a strong light can diffuse the shadow less and extend it more.
Hmm.. What I see now is that the cast shadow is missing from the second cube image and the value on the top of the cube is quite strong.
I think could make it a bit more subtle, thanks |
|
Back to top |
|
gLitterbug member
Member # Joined: 13 Feb 2001 Posts: 1340 Location: Austria
|
Posted: Thu Apr 21, 2005 3:46 pm |
|
![](templates/drizz/images/hrline.gif) |
The first one is simply awesome imho. It makes me think that I should indeed try to do some matte white cubes. Also it reminds me of good old times here, thanks for that. |
|
Back to top |
|
jfrancis member
Member # Joined: 08 Aug 2003 Posts: 443 Location: Los Angeles
|
Posted: Fri Jun 17, 2005 9:51 am |
|
![](templates/drizz/images/hrline.gif) |
Excellent job with color and value.
How did you paint those straight edges? Freehand?
Sorry...I'm on a "how do you paint edges with a wacom pen without them being all wiggly" jag at the moment
http://forums.sijun.com/viewtopic.php?t=39315 |
|
Back to top |
|
CwStone member
Member # Joined: 27 Jan 2003 Posts: 489 Location: New York, USA
|
Posted: Mon Jun 20, 2005 1:25 pm |
|
![](templates/drizz/images/hrline.gif) |
nice renders, very well done with the reflected light and all
francis when ur zoomed out the lines get jiggly. in order to avoid this zoom in on the part ur working on. just be sure to zoom out frequently so u know ur not messing it up _________________ -Chase |
|
Back to top |
|
|