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Topic : "minimalism" |
clastic junior member
Member # Joined: 18 Mar 2005 Posts: 7 Location: kansas city
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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broken pixel junior member
Member # Joined: 03 Oct 2001 Posts: 7
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Posted: Fri Mar 18, 2005 9:59 pm |
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wtf. |
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Petri.J member
Member # Joined: 04 Dec 2003 Posts: 437 Location: Helsinki, Finland
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Posted: Sat Mar 19, 2005 1:24 pm |
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As you can see from those two profound comments before me, this picture doesn't seem to have any idea, no place for eye to stop, or any feeling. If you want to make a cool picture with no subject, you should try to direct the eye to look some certain spot. But that doesn't mean that you should leave the surroundings less interesting. I think the best solution would be that if the eye, as soon as it sees the picture, concentrates at some spot and then moves throung the whole painting to some other spot, and stays there.
This is easier to say than do, but good luck. |
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Sat Mar 19, 2005 5:23 pm |
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![Smile](images/smiles/icon_smile.gif)
Last edited by Naeem on Mon Mar 21, 2005 12:39 pm; edited 1 time in total |
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winjer junior member
Member # Joined: 28 Mar 2002 Posts: 22
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Posted: Sat Mar 19, 2005 6:20 pm |
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why didnt you post this instead. this is actually cool to look at |
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DeadbeaT member
Member # Joined: 18 May 2003 Posts: 97 Location: Norway
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Posted: Sun Mar 20, 2005 5:48 am |
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i hate it when people do like this.. _________________ DeadbeaT was here |
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clastic junior member
Member # Joined: 18 Mar 2005 Posts: 7 Location: kansas city
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Posted: Sun Mar 20, 2005 5:06 pm |
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Thanks for the criticism. I think that will be helpful in the future.... I wasn't thinking about flow. Thanks for taking the time to look at some of the other stuff also. I posted the first one because it was much more recent. That's all. I have another similar to the first that I'll post now.
![](http://www.clastic.com/visual.gif) _________________ http://www.clastic.com |
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clastic junior member
Member # Joined: 18 Mar 2005 Posts: 7 Location: kansas city
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Posted: Sun Mar 20, 2005 5:18 pm |
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color variation ...check
movement and flow ... check
![](http://www.clastic.com/flow.gif) _________________ http://www.clastic.com |
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Francis member
Member # Joined: 18 Mar 2000 Posts: 1155 Location: San Diego, CA
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Posted: Sun Mar 20, 2005 5:58 pm |
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this last one is really nice. It does tell more of a "story" somehow. The first one was static, and the blur on everything made it seem like it was out of focus, instead of intentional. _________________ Francis Tsai
TeamGT Studios |
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Heysoos member
Member # Joined: 24 Mar 2004 Posts: 294 Location: the New Mexico
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Posted: Tue Mar 22, 2005 9:58 pm |
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yeah, that one is very nice. it strikes me as being much more in the theme of minimalism than the others. _________________ http://www.angelfire.com/art2/wfkeil |
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starglider2 member
Member # Joined: 19 Mar 2002 Posts: 275 Location: belgium
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Posted: Thu Mar 24, 2005 9:33 am |
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??
??
??
not enough frequency difference _________________ If there is no God, who pops up the next kleenex in the box? |
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winjer junior member
Member # Joined: 28 Mar 2002 Posts: 22
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Posted: Sun Mar 27, 2005 4:15 pm |
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why dont you look up some info about push pull color theory and how you can use that to create depth with just color. as it is in the last one your bright blue red and yellow dots are popping way forward in space. you could make it more rythmic if you controlled the relative depths better |
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