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Topic : "The Speedpainting Thread (IV)" |
allpetter member
Member # Joined: 18 Aug 2003 Posts: 395 Location: sweden
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Posted: Sun Jan 23, 2005 3:57 am |
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Really nice pages latly!
Paint to post!
Rolthryn and watmough
hehe, I don't know if I'm really that much "back"!
Have loads of stuff to do for some hobbyist projects.
Been modelling pine trees for 3 weeks now.
Hard thing to do since they all shall be convered with snow.
And minding I do this for the Doom 3 engine its even harder since I have to do high poly meshes for em all
And we're developing a game here at the university in Sk�vde
which takes up time
And on me sparetime I only draw/paint traditionally!
You guys still makes my day though,
I'm stopping by more often then i post.
cheers _________________ Fru Tina K�ttet |
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Freebooter member
Member # Joined: 31 Jan 2004 Posts: 417
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Posted: Sun Jan 23, 2005 6:11 am |
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I finished up this concept for a monster ride.
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Morgorth junior member
Member # Joined: 15 Jan 2005 Posts: 14 Location: Singapore
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Posted: Sun Jan 23, 2005 8:27 am |
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freebooter: tat is seriously whack man~i relli like e pose of tat skulkin creature~nice idea~
here's mine~1-2 hrs~
another one ~broken leg and swollen foot meditating Panther freak~
Oops sorry they're all soo big~ _________________ Morgorth,new deviant,started in digital arts since May,2004,a sentient focused on enlightenment and leveling up in the digital arts field. |
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Cicinimo member
Member # Joined: 03 Mar 2001 Posts: 705 Location: Seattle
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Posted: Sun Jan 23, 2005 8:35 am |
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_________________ artpad.org |
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Morgorth junior member
Member # Joined: 15 Jan 2005 Posts: 14 Location: Singapore
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Posted: Sun Jan 23, 2005 9:19 am |
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cicnimo: seriously tat is wicked,e compostiion and style of painting~i would wanna learn somethin from u,if possible~how long did tat took u,sir? _________________ Morgorth,new deviant,started in digital arts since May,2004,a sentient focused on enlightenment and leveling up in the digital arts field. |
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Sun Jan 23, 2005 9:24 am |
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freebooter> awesome . nice to see a finished version of it
cicinimo> amazing. i have the same question as morgorth
about 25 mins. concept... i really dont like how the car came out
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Odds member
Member # Joined: 17 Sep 2004 Posts: 374
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Posted: Sun Jan 23, 2005 10:58 am |
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Cicinimo's back! Hooray. |
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Omi-kun member
Member # Joined: 30 Nov 2002 Posts: 318 Location: Austin, tx
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Posted: Sun Jan 23, 2005 12:08 pm |
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allpetter: I really like it. what software do you use for the modeling?
post to fulfill my new year's resolution...
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Matthew member
Member # Joined: 05 Oct 2002 Posts: 3784 Location: I am out of here for good
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Posted: Sun Jan 23, 2005 1:40 pm |
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hmm not so sure about the permanency in the gouache medium cause u can't really keep painting over due to the result will be that the underneath layers mixing with the above, snif.
I found a good usage of ink in gouache though, oh well I like to experiment. keep up everyone.
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Weirdowe member
Member # Joined: 02 Mar 2001 Posts: 118
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Posted: Sun Jan 23, 2005 1:48 pm |
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del
Last edited by Weirdowe on Wed Oct 29, 2008 9:09 pm; edited 1 time in total |
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Sun Jan 23, 2005 2:50 pm |
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hey weirdowe> awesome work man. u inspired me to paint a bird too!!
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Chruser member
Member # Joined: 06 Dec 2003 Posts: 206 Location: Sweden
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Posted: Sun Jan 23, 2005 3:14 pm |
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Spam time again.
zhuzhu, nice!
artvandeley, very nice lighting and shapes!
ceenda, looking good, I love the material on that box pinnochio beak guy whatever thing. *shrug*
annisahmad, very nice textures!
Cicinimo, wow, awesome composition and lighting!
Matthew, very nice colors and mood! My Winsor Newton paints don't seem to be very bright at all. By the way, I may appear at your school in a few months to do that entry requirement test. Frightening, no?
Real nice birds there, annis and Weirdowe!
watmough, thanks for the advice. I become too spam crazed at times.
Some ref scribbles.
Guess my scanner didn't appreciate my tones in acrylics. _________________ What doesn't kill you makes you stronger.
Free image hosting: http://www.picaroni.com |
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Speaky junior member
Member # Joined: 20 Jul 2003 Posts: 30 Location: Ireland
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Posted: Sun Jan 23, 2005 3:24 pm |
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Long time lurker, first post! I haven't been a regular viewer since the thread was in the mid 300's, glad to see it's still going strong!
Cowboy, in a cave.
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Combustion junior member
Member # Joined: 29 Feb 2004 Posts: 43
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Posted: Sun Jan 23, 2005 3:56 pm |
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Zhu, great scene!
Artvandeley, I personally think thats your best.
Ceenda, test?! only a test? I wish my tests look that sexy
Annisahmad, always getting better
Freebooter, I like that concept update, much much better, and that reminds me I have to get back to my value studies
Allpetter, the tree looks awsome! Good luck unwrapping it
Cicinimo, great posts to such a long absence!
People drawing the birds, fantastic! I gotta take a swing at it (the painting, not the bird )
Don't you just hate when you've started painting and find out after that you forgot to separate the subject from the bg layer
edit: terrible crop.
Last edited by Combustion on Sun Jan 23, 2005 7:07 pm; edited 1 time in total |
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Sun Jan 23, 2005 4:07 pm |
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combustion> thanks.
about ur comment on the seperation of layers, its the best! especially when ur like 1 hour into a big project. haha. |
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allpetter member
Member # Joined: 18 Aug 2003 Posts: 395 Location: sweden
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Posted: Sun Jan 23, 2005 4:17 pm |
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omi-kun
Thank you!
I use 3d studio max.
Combustion!
Thanks mate!
Well, One doesnt unwrap the high poly version when baking out normal maps for doom 3.
I just made a low poly version and unwrapped that.
But all in all the project took some heavy amout of time!
I give up. My color sences are seriously beeing hurt by all the book sketching!
_________________ Fru Tina K�ttet |
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P-Rik member
Member # Joined: 14 Apr 2004 Posts: 554 Location: East of France
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Posted: Sun Jan 23, 2005 4:18 pm |
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Some experiment ... ^^
_________________ Pierrick l'Illustrateur des bois.
Website ! |
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Omi-kun member
Member # Joined: 30 Nov 2002 Posts: 318 Location: Austin, tx
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Posted: Sun Jan 23, 2005 4:42 pm |
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wow badass everyone,
this a quicky color b4 dinner
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seth1 member
Member # Joined: 06 Jun 2004 Posts: 534
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Posted: Sun Jan 23, 2005 6:41 pm |
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Really great work every one...
Inspired to paint a birdy to
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Combustion junior member
Member # Joined: 29 Feb 2004 Posts: 43
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Posted: Sun Jan 23, 2005 6:48 pm |
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allpetter, ah yes. . . . its been long time since i played doom3, forgot they were using normals. I'd love to try out max 7's new normal mapping. . . . I was struggling with it on max6 when I was still using nvidea's plugins to get normals working, heh the good old days where you couldnt even render it I'm so glad its got much attention over the past year, now all the new apps are including it. Did you get a chance to try out max's new displace paint modifier? Discreet sure loves stealing pixologics goods
P-Rik, feels so weird seeing your paintings so opaque. But you still have your technique though. . . keep the experiment going
Why don't we all just disregard the title of this thread for a sec so I can post this. . . speed model that is (hopefully) going to be used in a short im doing.
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Rorsh member
Member # Joined: 21 May 2001 Posts: 63 Location: Scotland
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seth1 member
Member # Joined: 06 Jun 2004 Posts: 534
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Posted: Sun Jan 23, 2005 9:53 pm |
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Rorsh: Wicked work man...
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datatragedy junior member
Member # Joined: 08 May 2004 Posts: 24 Location: TX
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zhuzhu member
Member # Joined: 11 Dec 2002 Posts: 683 Location: Shanghai
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Posted: Mon Jan 24, 2005 12:12 am |
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nice page~~~
_________________ I am the king of the world! hahaha^-^ |
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Speaky junior member
Member # Joined: 20 Jul 2003 Posts: 30 Location: Ireland
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Posted: Mon Jan 24, 2005 2:42 am |
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Hello again. 20 mins in Photoshop produced this rather cliched effort:
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DangerousLlama member
Member # Joined: 06 Apr 2004 Posts: 264 Location: California
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Posted: Mon Jan 24, 2005 4:54 am |
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nice work!
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Mon Jan 24, 2005 7:09 am |
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thanks chrusher, and combustion
here's a concept painting i just did in 30 minutes... it was really fun to do. It began as a house in the woods, changed to a spaceship landing, and finally turned into a bunch of motherships
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Mon member
Member # Joined: 05 Sep 2002 Posts: 593 Location: Uppsala, Sweden
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Mon Jan 24, 2005 9:50 am |
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good work guys.
due to the blizzard that hit the northeast coast of USA, I'm out of school ... They're still clearing the roads in New Jersey.. Been indoors all weekend because of the snow
i'm really happy about how this came out. finally a concept landscape with close to realistic colros...
30 minutes in photoshop; no ref.
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Chris-Mayernik member
Member # Joined: 24 Feb 2004 Posts: 182 Location: USA
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Posted: Mon Jan 24, 2005 9:51 am |
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Wow Cicinimo. Great work. I loved your space opera entry. It looks much better then when I last saw it, but thats to be expected. I don't know if your back in DC yet or not, but if you are we got to get together again and draw. Later . |
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