Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
   Sijun Forums Forum Index >> Work in Progress
View previous topic :: View next topic  
Author   Topic : "Portrait Help Needed"
neogramps
junior member


Member #
Joined: 29 May 2004
Posts: 2
Location: Glasgow, Scotland

PostPosted: Sat May 29, 2004 9:23 am     Reply with quote
Hey, long time lurker, first time poster. I usually do comic colouring, but recently started dabbling in painting - this is my 4th digital portrait (and my first colour piece). I've worked on it for quite a while, but i can't quite seem to get it right. Any advice? Drawovers welcome (and appreciated)

Thanks




Ref Used - http://kittenstock.deviantart.com or www.paulakaiser.net (warning, some adult content)[/img]
Back to top
View user's profile Send private message Visit poster's website AIM Address
raziso
junior member


Member #
Joined: 14 Feb 2003
Posts: 14
Location: Utah

PostPosted: Sat May 29, 2004 4:19 pm     Reply with quote
i'm not a professional or anything, but right away i noticed the face doesn't seem very round. it looks like a mask almost. what i would do is lose the dodge and burn, then make a palette of skin tones. then actually paint the colors in you see, rather than jsut saying light goes here, shadow goes there. say that looks kinda pink, that looks kinda yellow, that looks kinda blue. it doesn't matter if it doesn't look exactly perfect right away, but after working with it for a bit it, give it more shape, more feeling, etc.

although i could be wrong
_________________
http://typified.no-ip.org
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
neogramps
junior member


Member #
Joined: 29 May 2004
Posts: 2
Location: Glasgow, Scotland

PostPosted: Sun May 30, 2004 3:32 am     Reply with quote
yeah i had a palette of skintones, and i'm not the n00b dodge/burn painter, burn was used sparingly on low settings and only on small areas of the shirt, but thanks for the other colour advice, i'll try and put that into practice in the next pic.
Back to top
View user's profile Send private message Visit poster's website AIM Address
faeklone
member


Member #
Joined: 03 Apr 2002
Posts: 215
Location: Calgary

PostPosted: Sun May 30, 2004 2:39 pm     Reply with quote
The problem I have with it, and that may fix it is the lack of a definate light source. Her face has no definate direction that the light is coming from. The cloth around her at times has a definate direction of source, but other folds of cloth lose that. My advice to you at this time is to work with a definate light source in mind with this picture, and then shade it that way.

Of the reference sites you put up, the best one to use on her main site is the one talking about light and dark, which I think are mostly in black and white. Some of the other photos in there use multiple light sources, which light the model really well, but don't really define the figure as well.

YOu don't need to go black dark, but the increased shadow caused by the definate light source (1) will help the picture to look more realistic.
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Fobulous
junior member


Member #
Joined: 03 Jun 2004
Posts: 8
Location: SoCal

PostPosted: Thu Jun 10, 2004 5:50 am     Reply with quote
sorry... quick question, what is that dot under her nose? Confused
_________________
K.eep I.t S.imple S.tupid
Back to top
View user's profile Send private message Send e-mail AIM Address MSN Messenger
Capt. Fred
member


Member #
Joined: 21 Dec 2002
Posts: 1425
Location: South England

PostPosted: Fri Jun 11, 2004 4:04 am     Reply with quote
I reckon in the begining, forget about a 'face', and draw a head. It's a irregular 3d volume and the features are an integral part of the 3dness of the head. Think mass and volume and 3-d and then 'sculpt' and 'build' a head, model it as if out of clay, with light and dark. If you're unsure of the structure of a skull then look at some skull ref. That will help to forget the eye eye nose and mouth of a face and see some structure in perspective.

And that's just one way to go. You could make it more stylised and less naturalistic, but at moment it's uncomfortably on the fence. Pretty good job though.
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Sijun Forums Forum Index -> Work in Progress All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group