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Author   Topic : "First post: hissing dragon, something something"
flx
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Joined: 27 Mar 2004
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PostPosted: Sat Mar 27, 2004 2:56 pm     Reply with quote
Dont be gentle, i love criticizm.

Started this as a quick painting/sketch in photoshop, and have been updating it ever since. It is up to around 110 min. I am probably not going to go psat 200 min.


the progression and time breakdown is here:
http://www.cgtalk.com/showthread.php?s=&threadid=130914
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Wagner
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PostPosted: Mon Mar 29, 2004 12:50 pm     Reply with quote
I agree with what the other forum said.
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Heysoos
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PostPosted: Mon Mar 29, 2004 1:38 pm     Reply with quote
I think you have a pretty interesting creature design there but it does have some problems. the main problem I think is the composition. try to place the creature so its not staring off the page and so there isn't large "inactive" areas at the top and bottom of the page. The idea is to get the viewers eye to flow through the piece without going off the page or getting stuck in blank space. Another thing is the way you addressed the bottom of the dragon makes it look like its body is nothing more than a big lump, it seems like you paid a lot of attention to the head and then just rushed the body. Also the background is so chromatic that it really flattens out the image, you should probably tone it down and give it some depth. Here is quick overpaint to show you what I'm talking about, I don't want you to think that I'm telling you that you should do it this exact way because there are lots of other ways you could fix these problems, this is just to give you an idea.

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flx
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PostPosted: Tue Mar 30, 2004 5:33 pm     Reply with quote
heysoos, that is awsome. when i started it, it was to be nothing more than a sketch. what u have done with it is huge. the simple cropping is exactly what the piece needed to... well... make it a piece. you will forgive me if (in the end) i end up following the variation u have created. i am probably going to to it differently (if i come up with something) but i am beyond impressd with the composition u have set up.

thanks for the comments folks.
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Phonefriend
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PostPosted: Thu Apr 01, 2004 6:53 am     Reply with quote
great work

it seems like the back half of the jaw isnt quite right. if the bottom of the jaw is parallel with the top of the head then the back jaw should be lower, unless its just part of the hissing action.
thats the only thing i got
hope it helps
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flx
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PostPosted: Fri Apr 09, 2004 2:26 pm     Reply with quote
following heysoos...sue me

i am going to put him in a forest or possibl around some caslte... we'll see
i m going to further adjust the lighting wonce i figure out where he is

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flx
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PostPosted: Mon Apr 12, 2004 8:26 pm     Reply with quote
almost done with it. i was thinking of placing it in a rich, healthy forest, but everyone wants it to be a mosit environment and for the creature to have slimy skin. opinions?


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Joseph
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PostPosted: Tue Apr 13, 2004 12:58 am     Reply with quote
Yeah I would agree with that I would place the creature in a moist atmosphere. It doesn't seem like it would fit in a forest. But not really slimy skin just shiny like a snakes.
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Wagner
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PostPosted: Thu Apr 15, 2004 8:05 am     Reply with quote
i'd put in a rainforest. to me it seems like one of those exotic creatures that you find in rainforests.
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The Electric Monk
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PostPosted: Thu Apr 15, 2004 8:25 am     Reply with quote
Did you ever take into consideration how a creature like that could've evolved? Why would it have evolved jaws like that? Can it even close its mouth with a jaw like that? I know a lot of artists just put stuff in their art because it looks cool, but things like that bother me. But then, why should you care what I think? Smile
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SolarC
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PostPosted: Sat Apr 17, 2004 4:41 pm     Reply with quote
I'd say screw rational thinking approach. If it looks believable and contains what you'd like to express it's good. I'm not saying do not think, analyze or correct your painting, I'm only commenting Rational thinking as approach for designing a painting now. Without free imagination that kind of thinking just produces cliches, imho. However I do agree with Monk about the jaws, it might be wise to use the thinking there to figure out a mechanism how they would work and be structured.
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flx
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PostPosted: Fri May 28, 2004 8:26 am     Reply with quote
forgot i was working on this... curse of the job seach, curse of the job i have now.

great comments and observations.
monk: u r right about the actual mechanics of the second jaws... to a point. i desiged this guy (after i started) to beat its victoms with its tail and body into unconcousness, then to devower them. the second jaws would "feed" (pull) the entire creature intoward the mouth and main jaw.
tha and i thought they were cool on the preditor. Wink

solar:i guess the same applies

phone: on the money... and CURSE U 4 REMINDING ME!!! Very Happy


this is one thought for the location i have. i like the rockness... but not the colour. might change it to sometihng a bit more violent/dangerous (volcano? the mouth of that volcano? alien?)
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flx
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PostPosted: Fri Jun 18, 2004 5:27 am     Reply with quote
not much more coming after this

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flx
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PostPosted: Sun Jun 27, 2004 5:19 am     Reply with quote
the end. thanks for the crits, but this is far enough 4 me

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