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Topic : "Perfect Square in perspective" |
feral715 junior member
Member # Joined: 17 Mar 2004 Posts: 3 Location: So Cal
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Posted: Wed Mar 17, 2004 9:11 pm |
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Anyone know how to figure the sides of a square in perspective? Assuming the square is not exactly in the middle of the vanishing points. To be more explicit: If I choose two vanishing points, draw the length of one of the sides, how do I determine the length of the other side? Not sure how to upload images so I'm just hoping it works.
Thanks
[http://www.socalartstudios.com/pages/hiddenlinks.htm][/img] _________________ Don Flaws
http://www.donflaws.com |
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feral715 junior member
Member # Joined: 17 Mar 2004 Posts: 3 Location: So Cal
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Posted: Wed Mar 17, 2004 9:13 pm |
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if you want to bother you can cut and paste the URL above to see the image. It's easier to show the question then to explain it.
thanks again _________________ Don Flaws
http://www.donflaws.com |
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neff member
Member # Joined: 11 May 2002 Posts: 1444 Location: Germany
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dzou junior member
Member # Joined: 07 Mar 2004 Posts: 17
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Kevinski junior member
Member # Joined: 01 Feb 2002 Posts: 4
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Posted: Tue Mar 23, 2004 1:15 am |
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dzou is correct..
this is the right perspective for your problem,
however, the reason that the square appears so distorted is down to the field of view .FOV(Roughly 100 degrees). Like a wide angle lens on a camera, your perspective lines are converging more rapidly.
Quantifying this effect is more difficult, but with your center viewpoint, extending your VP's apart will bring your FOV down to a more natural look without moving the central position of the square.
good luck. |
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DJorgensen member
Member # Joined: 26 Jun 2003 Posts: 147 Location: Edmonton, Canada
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Posted: Tue Mar 23, 2004 9:33 am |
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Oh wow! I never noticed that... It makes it seem so simple now
Great question feral715! _________________
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jfrancis member
Member # Joined: 08 Aug 2003 Posts: 443 Location: Los Angeles
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Posted: Tue Mar 23, 2004 4:40 pm |
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Very interesting. I didn't think there was an optical solution other than to use instinct.
Now that I see what you're driving at, assuming I understand it, I think I can even slightly simplify it:
Connect the lower corner diagonally across the square through the upper corner and straight at the midpoint between the two VP's. Wherever the diagonal across the square intersects the known edge is the point where you need to draw the unknown edge.
Yes? |
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