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Author   Topic : "The Speedpainting Thread (IV)"
Popeye
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Joined: 16 Jun 2002
Posts: 198
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PostPosted: Mon Dec 22, 2003 5:13 am     Reply with quote
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Mon
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Joined: 05 Sep 2002
Posts: 593
Location: Uppsala, Sweden

PostPosted: Mon Dec 22, 2003 6:10 am     Reply with quote
spooge, that's what I'm talking about, second one. great work on the eye, nobody looks like that but you made some clear choices and I'm buying it. outlines are like nuclear weapons, but that is a winner. awesome!
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Duracel
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Joined: 08 Mar 2001
Posts: 910
Location: Germany - near Minster

PostPosted: Mon Dec 22, 2003 6:40 am     Reply with quote
Gecko, you're birds are the best in the universum ... but watch flushgarden he is near behind you! Wink

StylesDavis, i really dig this ... such a real feeling! Great colors ... and such a cold-day atmosphere. The best i've seen from you so far!


Here is one i've started in opencavas to give a tutorial for a friend about painting.
On the second one i finsihed it with my favourite photoshop custombrushes. Wink




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Lars G�tze

www.duracel.de Gallery

Detailling a speedpainting is nothing but speedpainting in detail.
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zhuzhu
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Joined: 11 Dec 2002
Posts: 683
Location: Shanghai

PostPosted: Mon Dec 22, 2003 6:51 am     Reply with quote
spooge demon: wow! cool textures always,any tips?

[no.201 ] painter 8


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bjotto
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Joined: 16 Jun 2003
Posts: 97
Location: stockholm, sweden

PostPosted: Mon Dec 22, 2003 7:53 am     Reply with quote
damn the level of the work here rises all the time (great work everyone), hard to keep up

two half hour images from photoref taken something like a km from where I live: The ref for the first one was taken a couple of months ago and the second one today. I might make an other one tomorrow before the sun sets. The snow is looking awsome in the sunligt, really yellow in the light and really blue in the shadow, well hopfully you'll see tomorrow


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CMJ
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Joined: 03 Dec 2003
Posts: 7

PostPosted: Mon Dec 22, 2003 7:54 am     Reply with quote


merry christmas everyone~!


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Mark Harris
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Joined: 19 Feb 2003
Posts: 148
Location: Greater Ontario area

PostPosted: Mon Dec 22, 2003 8:30 am     Reply with quote
Done for the DSG. Theme was hero with retro/classic appearance. Got inspired by 'Sky captain'.
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Cpt.Obvious
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Joined: 23 Sep 2003
Posts: 239

PostPosted: Mon Dec 22, 2003 8:31 am     Reply with quote
Warm landscape with WARM WISHES to all sijun users wish Matthew from Poland Smile Merry Christmas guys!!


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Last edited by Cpt.Obvious on Tue Dec 23, 2003 2:41 am; edited 2 times in total
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StylesDavis
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Joined: 04 Dec 2002
Posts: 259
Location: New-Welver City, Germany

PostPosted: Mon Dec 22, 2003 10:19 am     Reply with quote
duracel, you mean the beach-study? or the "zombieguy"? in both cases...you really think so...? uhm. Rolling Eyes Wink
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lucasgraciano
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Joined: 03 Sep 2003
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PostPosted: Mon Dec 22, 2003 11:55 am     Reply with quote
A quicky from memory after I saw the movie.

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Michael la-Cour
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Joined: 09 May 2002
Posts: 109
Location: Denmark

PostPosted: Mon Dec 22, 2003 11:57 am     Reply with quote
Wohoo. I'm back.
After losing my job and my internet for about 2 months ago, I have gotten a hold of the latter: Internet.

In celebration I'm gonna post this.
About an hour.

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Tomasis
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Joined: 19 Apr 2002
Posts: 813
Location: Sweden

PostPosted: Mon Dec 22, 2003 12:51 pm     Reply with quote


however much I should work but it is never good enough.. this is plenty of errors. Im trying to avoid details .. and I'm so tired now of meaningless fiddling and JUST STOPPED Laughing But I painted this to able to say MERRY CHRISTMAS to you all dear Sijun members Cool

Spooge: at first, your recent works are so friging awesome.. another. if this case is simple, might I ask you how do you work with opacity settings? with over 80% opacity brushes I feel like Evil or Very Mad
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StylesDavis
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Joined: 04 Dec 2002
Posts: 259
Location: New-Welver City, Germany

PostPosted: Mon Dec 22, 2003 1:56 pm     Reply with quote
frost, forgot to say that: great pic! i am a big fan of your work, and i enjoy every pic on your website Smile


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Capt. Fred
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Joined: 21 Dec 2002
Posts: 1425
Location: South England

PostPosted: Mon Dec 22, 2003 2:35 pm     Reply with quote
Tomasis wrote:
I'm trying to avoid details .. and I'm so tired now of meaningless fiddling and JUST STOPPED


I sympathise! I know this feeling. Try painting the whole painting start to finish zoomed out to a couple of inches wide on your screen Very Happy it helps me at least.
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PawelLipka_
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Joined: 09 Jan 2003
Posts: 47
Location: Wroclaw,Poland

PostPosted: Mon Dec 22, 2003 2:46 pm     Reply with quote


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brasshorse
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Joined: 21 Jan 2003
Posts: 13
Location: Vancouver, B.C.

PostPosted: Mon Dec 22, 2003 5:06 pm     Reply with quote
a crappy little Homeworld 2 homage. Crying or Very sad


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Mikko K
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Joined: 29 Apr 2003
Posts: 639

PostPosted: Mon Dec 22, 2003 5:22 pm     Reply with quote
Briscola> Very good stuff from you, keep it up! Smile

My first mecha-thing ever. This sucks so bad I wanna do another soon.

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spyroteknik
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Joined: 29 Apr 2003
Posts: 376
Location: north east uk

PostPosted: Mon Dec 22, 2003 5:44 pm     Reply with quote
brasshorse, nice, and mikko, i love it


horrendous 15 minuter, but, hey, it's xmas
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zhuzhu
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Joined: 11 Dec 2002
Posts: 683
Location: Shanghai

PostPosted: Mon Dec 22, 2003 7:53 pm     Reply with quote
nice work everyone!

【NO.202】 painter 6


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allpetter
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Joined: 18 Aug 2003
Posts: 395
Location: sweden

PostPosted: Mon Dec 22, 2003 10:27 pm     Reply with quote

Very Happy
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watmough
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Joined: 22 Sep 2003
Posts: 779
Location: Rockland, ME

PostPosted: Mon Dec 22, 2003 10:32 pm     Reply with quote
gecko:siiick!!,cmj:nice drawing,brasshorse:cool
heres some lightning
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Thomas Veil
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Joined: 09 Jun 2003
Posts: 34

PostPosted: Tue Dec 23, 2003 1:29 am     Reply with quote
nice pics everyone!


bigger version
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Tue Dec 23, 2003 3:32 am     Reply with quote
Mon, I would love to take credit for that, but that is wyeth for you. The design in his paintings is so subtle, almost cartoonish, very simplified and sometimes wildly exaggerated, sometimes amazingly accurate. It is the one thing that set him apart from a lot of imitators. I think this is why I like him better than Pyle, in some cases. More art going on there.

Zhuzhu, Um tips� Uh, textures need variety, (the need for contrast sticking up again) Flat against active, mostly. You can make some parallel with what the true texture on an object is, but in the end, at least with me, it is a design decision, based on the needs of the abstract quality of the image. What I mean by that is the image has to be interesting divorced from the subject, so does it look interesting when turned upside down? Is there enough interest to keep the eye occupied? I use the brushes that come with PS for the most part, I have a brush that is made from the grayscale of a dead tree, but that is about it. The best way to get complexity into things is to work additively and subtractively. Put it on take it off, multiple times. Be awake for interesting things happening. Go with it when it does.

Tomasis, I work with the opacity mapped to pen pressure. Then you can get just what you want at any time. When I painted with a mouse I had my left hand hovering over the keypad to change things quickly. Worked pretty well.

If I could say one thing about the detail thought, that is cool, but be precise about what you DO put down. Not detail. I think there is a confusion about precision and detail they are not the same. Like in music, forte means loud, not faster as well. That is a different thing, but it seems they always do the two together, louder and faster. So for example with your picture of the search light, get the ellipses correct, and make sure the beam is coming correctly out of the cylinder. IS the depth of the searchlight believable? How about the relationship between the wall and the light and support? All these things are communicated through just a few big simple shapes, but they are really important. And don�t think I mean you have to use the ellipse tool to make a razor sharp shape, it can be very loose, but correct at the same time. Hard to explain.

I stop flapping my lip now.

concept for game

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StylesDavis
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Joined: 04 Dec 2002
Posts: 259
Location: New-Welver City, Germany

PostPosted: Tue Dec 23, 2003 4:14 am     Reply with quote
c-c-cool, spooge- was that for need 4 speed underground?
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CMJ
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PostPosted: Tue Dec 23, 2003 4:29 am     Reply with quote
watmough: thank you. I like your picture. The thunderbolt is cool~!!





Last edited by CMJ on Tue Dec 23, 2003 6:01 am; edited 1 time in total
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sic8sic
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Joined: 17 Apr 2003
Posts: 47
Location: Brooklyn

PostPosted: Tue Dec 23, 2003 5:29 am     Reply with quote
heres my little contribution, done for DSG but wasnt quite on topic:



_B0R1S
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PawelLipka_
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Joined: 09 Jan 2003
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Location: Wroclaw,Poland

PostPosted: Tue Dec 23, 2003 6:32 am     Reply with quote


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StylesDavis
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Joined: 04 Dec 2002
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Location: New-Welver City, Germany

PostPosted: Tue Dec 23, 2003 7:06 am     Reply with quote
photostudy


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eyewoo
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Joined: 23 Jun 2001
Posts: 2662
Location: Carbondale, CO

PostPosted: Tue Dec 23, 2003 7:33 am     Reply with quote
Spooge... really like Mary, Queen of Scots... inspiring...
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Cpt.Obvious
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Joined: 23 Sep 2003
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PostPosted: Tue Dec 23, 2003 8:20 am     Reply with quote
StylesDavis: tiger Very Happy
Spooge: amazing...

Inspired by DCD - Cantara:

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