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Author   Topic : "The Speedpainting Thread (IV)"
Swarm
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Joined: 04 Jul 2002
Posts: 336
Location: Paris

PostPosted: Wed Dec 03, 2003 11:26 pm     Reply with quote






Last edited by Swarm on Thu Dec 04, 2003 3:45 am; edited 1 time in total
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Capt.FlushGarden
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Joined: 12 Sep 2000
Posts: 737
Location: Seattle, WA

PostPosted: Thu Dec 04, 2003 2:03 am     Reply with quote
Wow wow wow, the latest sketches have been very very good all!

Ballistic: wow, the color in your paintings are amazing, I just love that girl with pointy ears under the trees and your talking about flatness in your last painitng, the thin is, you might have used a "flat" technique, but that painting is all but flat IMO, it's a perfect base for a bigger painting, I love the accuracy and clean-ess of it, wish I could do that...

Matthew, ure paintings are getting tighter and tighter, and stuff is happening in them wich is good also!

Viag, your spooky cowboys are exellent, kinda nightmare before xmas ish hahe, nice

Spooge: that painting has pretty much everytihing that I love, spooginess, girl with dark hair and perfect face, and robots haha.


hmm hate to single guys out like this but great work all, and I just want to say that blondes in panties posing and colourful striped socks kinda turns me on...
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Thu Dec 04, 2003 2:31 am     Reply with quote
And now, story time!



Cincimino, thanks very much for the overpaint. I appreciate it. I agree that getting rid of the tasteless color dodge is a good call, and yes maybe a little less contrast of the bg could work. I am trying to play the flatness up, sometimes a little too much. It is always a balance trying to stick to something that reads spatially with proper form and materials and something that could be interesting turned upside down. As you know, I play a lot with that contrast. Also there is a balance between integrating the figure and getting it to stand out. Actually I get into a lot of trouble with that. You paint a figure or character, everyone wants to draw a neon line around it. Not only do I want to loose as many edges as possible, but I want to use the same color and texture and contrast ratios to lose the figure even further. It does not please art directors at all.

If I were to crit this piece, I would say that the head is not handled with the sureness of the BG, and that confidence allows the abstraction and simplification to work. It is a lot easier working from good ref, because you then have the structure and values solved, and you can only worry about the fanciness of the design. But out of my head I am not knowledgeable enough to do this. The random blown out highlights were an intentional thing, as the blown out vest. Ah well, she no work.

And that leads me to another thought about what Mon and I were talking about. It seems that the piece of mine he was talking about is a little different for me because of the way I set up the values and where I chose to show form. Most of the time, I find myself minimizing the lit side of things, flattening things out there, and rendering the form in the shadows. This is not exactly according to Hoyle. The more proper way to do things and Mon�s work is a good example of this is to let the shadow fall into low contrast flatness and render the light areas very carefully. Certainly it is what Pyle was talking about. You can see this approach from just about every painter/illustrator out there. Carry form and color and detail I the lit areas and halftone, play tictack toe in the shadows, keep it flat, no contrast.

I am not sure why I do this; I could be an old influence of Sargent creeping back in. He would overexpose highlights and loved to play with soft indirect light. Critics of the time criticized him for it. I think he was influenced by photography in this respect. I guess the core and cast shadow system is a little boring to me, so I try to break it. What an arrogant puss.
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Capt. Fred
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Joined: 21 Dec 2002
Posts: 1425
Location: South England

PostPosted: Thu Dec 04, 2003 3:03 am     Reply with quote
funny you should mention what you did cicinimo because my first thought was concerning that flash too.

That if that burnout effect happens within your eye when something appears too bright for it properly handle, rather than it having an actual real existence, then if its made dimmer by distance fog (or indeed if one put on sunglasses) then the burnout effect has to reduce � so like when you look at the sun through sun glasses you don't see the whole bright-white area simply with reduced max value, like everything white is now dim grey.. it's just that the white burnout shrinks.. am I making sense ? Embarassed
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Nino N
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Joined: 14 Aug 2003
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PostPosted: Thu Dec 04, 2003 4:32 am     Reply with quote

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CMJ
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Joined: 03 Dec 2003
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PostPosted: Thu Dec 04, 2003 4:49 am     Reply with quote


[/u]
here is a newcome.```
It's my Speed Painting.
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Mari
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Joined: 19 Oct 2003
Posts: 135
Location: The Netherlands

PostPosted: Thu Dec 04, 2003 6:34 am     Reply with quote
Great work everyone! I can't begin to explain how much I like seeing all of your works!

... I can only say that I am so jealous that I know I could never become as good as you.

I don't think I'll post more pictures in here in a while as I have gifts for people to draw and I would only bring down the level of skill in this topic. Laughing
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neff
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Joined: 11 May 2002
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Location: Germany

PostPosted: Thu Dec 04, 2003 6:46 am     Reply with quote
MAri, you really should stop to bring yourself down Confused
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Mykoz
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Joined: 14 Jun 2002
Posts: 148
Location: Belgium

PostPosted: Thu Dec 04, 2003 7:07 am     Reply with quote
HardCorePixx : le meilleur livre DU MONDE !!! t'as juste oubli� la nana qui va avec le robot !!! tu as reussi a trouver les autres books de ashley ? j ai que le tome 1 avec la couverture orange/jaune, je trouve pas les autres en magasin :/
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Matthew
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Joined: 05 Oct 2002
Posts: 3784
Location: I am out of here for good

PostPosted: Thu Dec 04, 2003 7:37 am     Reply with quote
spyroteknik, Wow a very nice overpaint indeed and I really appreciate it, thank you. I also really like the idea with the composition you did there. :)

viag, wow I love it :)

Swarm, I really like the latest stuff there and I also like that you keep doing both traditional and digital work here in the speedy. keep it up. :)

Capt.Flushgarden, I am really grateful that you keep commenting me, many thanks there Capt.Flush, thank you. :)

Spooge, Still though me likes that latest one very much, me likes simplification. :)

CMJ, welcome to Sijun. :)



see you speed-dudes and remember that a speedy a day keeps the neighbours away, hehe, hmm. Ok back to Korn and headbanging. *Matthew headbangs
Matthew


Last edited by Matthew on Thu Dec 04, 2003 7:45 am; edited 2 times in total
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neff
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Joined: 11 May 2002
Posts: 1444
Location: Germany

PostPosted: Thu Dec 04, 2003 7:42 am     Reply with quote
Hey Matthew, like your latest big, but please dont use that brush in the background so much Very Happy


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Railk
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Joined: 04 Jul 2002
Posts: 46
Location: Wuhan

PostPosted: Thu Dec 04, 2003 8:16 am     Reply with quote

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>>Keishan-Corp.<<
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spyroteknik
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Joined: 29 Apr 2003
Posts: 376
Location: north east uk

PostPosted: Thu Dec 04, 2003 9:28 am     Reply with quote
swarm, that second study is museum quality Shocked

*edit* and viag, err ... wow*

serioulsy nice couple of pages people
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Petri.J
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Joined: 04 Dec 2003
Posts: 437
Location: Helsinki, Finland

PostPosted: Thu Dec 04, 2003 11:13 am     Reply with quote
Blah.. just trying to paint things I haven't painted before.
The second, by the way, is James Bond's enemy base called "The evil rubberduck!" Laughing


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The Machine God
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Joined: 20 Aug 2002
Posts: 120
Location: Vancouver B.C. Canada

PostPosted: Thu Dec 04, 2003 12:26 pm     Reply with quote
Here's another crappy speedy thing.
the words of the day are FROG, CANNONBALL and MIST
he lives in the mist and he shoots cannonballs

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XIA
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Joined: 01 Sep 2003
Posts: 535
Location: Nowhere

PostPosted: Thu Dec 04, 2003 1:07 pm     Reply with quote
Swarm>> Love the porn lady one!

Petri.J>> Great mountain!!!

Vaig>> Shit man! Love it! Welcome back!

Mari>> Hey, buddy. Me probably is one of the worst artists of all time. But me insist on posting and trying to get better. Sometimes I don't think the result of the art matter, what matter is that you do it because you love what you do. If you miss it today, there is always tomorrow. Getting better is the point of the whole thing, isn't it? We can only hope someday we would be at the point of where we wanted to be...
keep it up!!!
Don't forget your own quote, "First, you must accept that you are nothing. Then, work hard to become something"

Sorry guys, no pic today.
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StylesDavis
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Joined: 04 Dec 2002
Posts: 259
Location: New-Welver City, Germany

PostPosted: Thu Dec 04, 2003 1:15 pm     Reply with quote
perdador, viag, swarm (all your last paintings), balistic: cool pictures! Smile

me testing "open canvas"- custombrushes, where are you...? Wink but i like its speed



and because i like pr0n as much as all you other guys a messed up ass:



and because it fits perfectly here, a study after paolo serpieri, the "master of ass" and to me one of the best drawers ever:



would have had another one, but that would be to pornographic to post...maybe...
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Frost
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Joined: 12 Jan 2000
Posts: 2662
Location: Montr�al, Canada

PostPosted: Thu Dec 04, 2003 1:31 pm     Reply with quote
/me points and laughs at Socar. (only because you asked for it).
bukkake for all! ...f*ck...
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Railk
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PostPosted: Thu Dec 04, 2003 2:35 pm     Reply with quote

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>>Keishan-Corp.<<
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StylesDavis
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Joined: 04 Dec 2002
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Location: New-Welver City, Germany

PostPosted: Thu Dec 04, 2003 3:34 pm     Reply with quote
i wanted to paint a normal, good looking head, but lit from below; i had to recognize that i don't really know the head's volume when i tried that. after some hopeless doodling something like chucky the murderdoll came out...


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Fiend
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Joined: 28 Jun 2002
Posts: 270
Location: CPH - Denmark

PostPosted: Thu Dec 04, 2003 3:43 pm     Reply with quote
"robotthing???" - had 10 min. to spare, it should have been a girl so I failed more than one way. Mayby next time?
I must get back to my project but all you talented folks keeps me busy.


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Probustion
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PostPosted: Thu Dec 04, 2003 4:10 pm     Reply with quote
it's a friggin mess

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Duracel
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Joined: 08 Mar 2001
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Location: Germany - near Minster

PostPosted: Thu Dec 04, 2003 4:40 pm     Reply with quote
StylesDavis, this luminous blue rocks.
(The mouth is perhaps a bit off.)

Matthew, you are still improving!

balistic, the trunk-shape just works! Smile

Viag - love your style, love this picture!
Well i have to say, more and more, your style only follows function. First times most of the contrast was still on the strokes, but it stand more and more in the background and let the scene itself become stronger. I'd like to say, now its near perfect!

(not a painting, but anyway:)

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www.duracel.de Gallery

Detailling a speedpainting is nothing but speedpainting in detail.
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StylesDavis
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Joined: 04 Dec 2002
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Location: New-Welver City, Germany

PostPosted: Thu Dec 04, 2003 4:50 pm     Reply with quote
Quote:
The mouth is perhaps a bit off


hehehe, na, wenn das keine anspielung ist... Very Happy

sch�ner dyke zam!
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viag
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PostPosted: Thu Dec 04, 2003 5:04 pm     Reply with quote
thx all
> railk o_o

> duracel hum i like this sketch !

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spyroteknik
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Joined: 29 Apr 2003
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Location: north east uk

PostPosted: Thu Dec 04, 2003 5:21 pm     Reply with quote
nice one viag

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fredflcikstone
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Joined: 17 Nov 2003
Posts: 38
Location: san diego

PostPosted: Thu Dec 04, 2003 5:24 pm     Reply with quote
a couple quickies to warm up the hand, and some demos from digital illustration class...they were under 20 minutes each


Ron







Thanks craig for all the help without totally directly helping. The little bits you do on my work help me see what no one else around here is showing me, simply because they dont have your experience. Thank you again.

Do you have any other little tid bits, gems of wisdom, illustration secrets you can share, much like filling the forms on the short stroke side and such? I am trying to find things to pass along to my students to help them with their illustrations, as well as strengthen my own abilities as a story teller visually, in both the emotional aspect, as well as the technical. ANything you can throw, even if its Bob Peaks Hair piece is worth hearing. That may be an impossible question to answer, but I thought I would try. If I can think of something more specific, I will reword it. Thank you again Craig for all your help.

Ron
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Nicodemus
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Joined: 26 Jul 2001
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PostPosted: Thu Dec 04, 2003 5:54 pm     Reply with quote
excellent as always swarm Very Happy
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saripol
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Joined: 17 Nov 2000
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Location: Selangor, Malaysia

PostPosted: Thu Dec 04, 2003 6:57 pm     Reply with quote


eh.. looks like i'm still stuck at the same level
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StylesDavis
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Joined: 04 Dec 2002
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Location: New-Welver City, Germany

PostPosted: Thu Dec 04, 2003 8:25 pm     Reply with quote
inspired by germanys' famous-getting cannibal...sorry 4 spamming:


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