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Topic : "HL2 Source Code Leaked" |
Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Thu Oct 02, 2003 4:05 pm |
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http://www.halflife2.net/forums/showthread.php?s=&threadid=10692
Dhabih, I can clearly say that the game development industry feels for you guys. After working so long on a title, and to have someone steal the source code of your sweat and blood like that... appauling.
Keep your chin up Valve. You guys rock, and we appreciate you contributions immensely.
A fellow game developer,
Frost |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Thu Oct 02, 2003 4:54 pm |
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well this sux....... |
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A.Buttle member
Member # Joined: 20 Mar 2000 Posts: 1724
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Posted: Thu Oct 02, 2003 9:16 pm |
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Maybe we'll get a Mac version now! _________________ . |
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Giant Hamster member
Member # Joined: 22 Oct 1999 Posts: 1782
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Posted: Thu Oct 02, 2003 9:45 pm |
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Fuck you, Joe! |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Fri Oct 03, 2003 12:47 am |
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I did it
I couldn't wait for HL2 to finally come out, so i stole the code and compiled it myself!!! MUAHAHAHHA
Now i can enjoy Half-Life2, and nobody else can!
Man.. i am so evil, it frightens me sometimes. |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Fri Oct 03, 2003 2:24 am |
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To be honest, there's probably in excess of 100,000 lines of code, a project mainframe that requires particular compiler and linker options to be set, external dependencies and various things which would take someone who was new the code ages to work out what was what.
i.e., this is not the same as ID's Quake source etc.
To be honest, the game will be cracked and released on file-sharing within 5 days of commercial release, so it seems a waste of time having this huge amount of (possibly un-linkable) code, unless of course you intend to try and sell it to a competitor who will probably report it to the authorities. |
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egerie member
Member # Joined: 30 Jul 2000 Posts: 693 Location: Montreal, Canada
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Posted: Fri Oct 03, 2003 9:37 am |
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The issue here is not that you have a "working" copy of the game in open source but ALL that coding work is now released.
I have no idea about programming but I hear the engine is a bit cahotic in it's architecture... That's what I heard between the branches ... :emoticon adorned with white wings and halo: ![Wink](images/smiles/icon_wink.gif) _________________ -Aline
ALINE ART - La new page ! |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Fri Oct 03, 2003 12:40 pm |
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I'm no programmer either, but something tells me that the people who hacked into their PC and stole their code are the same people who make cheats and hacks for online games... ehh.. that means that HL2 multiplayer will be cheat infested cause hackers will have access to the code on a golden platter!!!!
Ahh..... sh*t! |
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klaivu member
Member # Joined: 29 Jan 2000 Posts: 551 Location: Helsinki, Finland
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Posted: Sat Oct 04, 2003 12:05 pm |
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Do you guys have any rights to the material you produce ?
Or does valve own everything ?
The "guys" who "worked so long on this title" bent over long ago to the marketing department to produce another mcGame. It's got a gun, a crowbar and aliens to kill - plus you get to save the world.
I don't feel that this was exactly personal and creative work of a team of devoted artists that got stolen. Weep your tears for Valve, whose copyrights got violated by a team of evil hacker-terrorists. |
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Impaler member
Member # Joined: 02 Dec 1999 Posts: 1560 Location: Albuquerque.NewMexico.USA
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Posted: Sat Oct 04, 2003 1:23 pm |
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Half life is like, the McRibwich of computer games, though.
It had this tender meat.. and the sauce! My god!
Either way, if some mcterrorist hacker punks stole the recipe for the secret sauce, I'd probably be a little concerned. Burger King would probably just fumble the sandwich. _________________ QED, sort of. |
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Diruo member
Member # Joined: 02 Jan 2002 Posts: 164 Location: Sweden
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Posted: Sat Oct 04, 2003 2:02 pm |
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Quote: |
I don't feel that this was exactly personal and creative work of a team of devoted artists that got stolen. |
Dude, the owner of this very forum is an artist at vALVE. In case you didn't know
I do understand what you're saying though. HL2 feels alot like another McGame :/ |
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Drew member
Member # Joined: 14 Jan 2002 Posts: 495 Location: Atlanta, GA, US
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Posted: Sat Oct 04, 2003 5:05 pm |
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I think it might be a bit soon to be reviewing the game, no? |
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klaivu member
Member # Joined: 29 Jan 2000 Posts: 551 Location: Helsinki, Finland
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Posted: Sun Oct 05, 2003 3:12 am |
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Diruo, I know. All the more reason to come to his forum to rant. But I suppose that he is forbidden to talk about his own work... oh well.
...
It's pathetic. It's exactly like somebody stole the recipe for big mac and had the weight-challenged, or in other words, "the morbidly obese" feeling sorry for the pizzafaces behind the counter.
The gaming industry is pumping out sequels of sequels of sequels. That's why we got revived castlevania, mario etc. NHL 1, 2, 3 ... ad infinitum. Nothing but boring drivel is going to come out of the oven. I don't care if it's going to be playable, look nice and all - it's still going to be a game with a gun, a crowbar and aliens. And you get to save the world.
Not long ago, somebody behind this side of the iron curtain said that computer games are becoming a new art form. Those days were in the eighties. The more technically complex games get, the more money the production will take, and thus, the more bland and unoriginal crap will be churned out by the cautious and market-conscious corporate heads.
I admit, some jewels shine trough the shit, but they are so hard to get through customs anyway. |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Sun Oct 05, 2003 5:52 am |
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I downloaded a little game that someone had made using Blitz Basic recently. It's a totally simple game where you have a crashed spaceship on an island and a limited amount of money in which to set up basic defences before the first wave of aliens attack your ship. If you defeat them, then the construction phase starts again with the money you've earnt and you try and make the defenses as concrete as possible.
The game was made by one guy but it's possibly one of the most addictive games I've played in ages. Just like that PD "Thrust" clone that came out on the Amiga years ago. So simple but so much fun.
I think there's less emphasis on making games 'fun' now, and more into being an 'experience' in the same way we go the movies or go on rides at themeparks. |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Sun Oct 05, 2003 6:20 pm |
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Klaivu: If you don't like the games you see, that's fine, don't play them. I think it's easy for someone to sit on their ass and judge others works, but in the end, it's harder than one would imagine to create something new and fresh, especially in the games market today.
It's about entertaining people. If they make sequels, then it's because it's financially sound to do so. And because it's financially sound, it means that actual people BUY them, therefore, some people DO appreciate them.
Everyone's entitled to their oppinions, but, until someone has worked their ass off on a project of the magnitude that is HL2, I don't think they are able to properly judge the merits of it.
It's a pretty hardcore thing that just happened... and I don't intend to take that lightly. It is Valve's fault for not having their shit secure enough, granted, but, this is shit. |
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listen junior member
Member # Joined: 03 Oct 2003 Posts: 3
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Posted: Tue Oct 07, 2003 9:26 am |
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On second thoughts, because of the leak Valve may get sued from all the different companies that contributed to the source engine (Havok for example) and Dhabih may lose his job ![Sad](images/smiles/icon_sad.gif) _________________ Listen to the Silence |
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B0b member
Member # Joined: 14 Jul 2002 Posts: 1807 Location: Sunny Dorset, England
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Posted: Wed Oct 08, 2003 3:26 am |
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delayed til april '04.. |
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Drew member
Member # Joined: 14 Jan 2002 Posts: 495 Location: Atlanta, GA, US
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Posted: Wed Oct 08, 2003 5:28 am |
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klaivu wrote: |
The gaming industry is pumping out sequels of sequels of sequels. That's why we got revived castlevania, mario etc. NHL 1, 2, 3 ... ad infinitum. Nothing but boring drivel is going to come out of the oven. I don't care if it's going to be playable, look nice and all - it's still going to be a game with a gun, a crowbar and aliens. And you get to save the world.
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You're looking at a small part of the picture. First off, this is only Valve's second game, not counting the highly finished mods they helped with. So, it's a bit early to be accusing them of rehashing old ideas. From what I saw in the 1/2 hour long movie they released a while back, the game had several new ideas and looked like a load of fun.
If you really desire something new and different, there are plenty of games out there. Also, there will be plenty of mods for HL2, I'm sure. Just as there are plenty of mods for plenty of other games out there. But, if what a game needs in order to be "good" is new gameplay, why are ancient games such as chess still so popular today? |
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elam member
Member # Joined: 27 Sep 2000 Posts: 456 Location: Motown
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Posted: Wed Oct 08, 2003 6:02 pm |
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Quote: |
think there's less emphasis on making games 'fun' now, and more into being an 'experience' in the same way we go the movies or go on rides at themeparks. |
But shouldn't they be emphasizing the experience, for now? The new generation of graphics cards, along with new versions of DirectX and OpenGL are going to make games an amazing experience.
I'll take a gorgeous looking game with no meat for now, because it's something we haven't seen before. The design and ideas will catch up later.
I read there's a compiled version online now.......
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I downloaded a little game that someone had made using Blitz Basic recently |
You gotta link? |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Thu Oct 09, 2003 2:19 am |
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elam: yeah, there's some confusion about whether it's the compiled source or whether it's an e3 beta that someone managed to get hold of. Either way, I'd rather wait for a demo than play a crappy (and illegal) beta version which would totally ruin the experience of playing the full game. But for goodness sake Valve... at the very least get a demo out or something than chase hackers who probably come from a country where you can't bring charges against them.
Oh here's that game for those who've been asking about it:
http://81.29.70.164/binary-people.com/game.php?id=29 |
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lalPOOO member
Member # Joined: 12 Jan 2002 Posts: 399 Location: Canada
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Posted: Wed Oct 15, 2003 7:00 pm |
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klaivu wrote: |
The gaming industry is pumping out sequels of sequels of sequels. That's why we got revived castlevania, mario etc. NHL 1, 2, 3 ... ad infinitum. Nothing but boring drivel is going to come out of the oven. I don't care if it's going to be playable, look nice and all - it's still going to be a game with a gun, a crowbar and aliens. And you get to save the world.
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Thats a pretty stupid way to look at it. You can complain about sequels all you want. I know how much I hated quake 3 All that innovation, and the fact that the end product was really good just pissed me off! Same with how they took the original mario, and came up with that mario 64 crap, that was so stupid. I mean, who wants to start with an already neat idea, and then just expand on it? especcialy if people are already interested!
![Rolling Eyes](images/smiles/icon_rolleyes.gif) |
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